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[[File:Game-Boy-Nintendo-DS-Slots.jpg|thumb|[[Game Boy Advance]] game slot on Game Boy Advance SP (below) and Nintendo DS Lite (above).]]
 
[[File:Game-Boy-Nintendo-DS-Slots.jpg|thumb|[[Game Boy Advance]] game slot on Game Boy Advance SP (below) and Nintendo DS Lite (above).]]
 
[[File:Nintendo Game Cartridge Size Comparison.jpg|thumb|right|250px|Clockwise from left: A [[Game Boy Color]] game cartridge, a [[Game Boy Advance]] game cartridge, and a Nintendo DS game cartridge. On the far right is a [[Nickel (United States coin)|United States Nickel]] shown for scale.]]
 
[[File:Nintendo Game Cartridge Size Comparison.jpg|thumb|right|250px|Clockwise from left: A [[Game Boy Color]] game cartridge, a [[Game Boy Advance]] game cartridge, and a Nintendo DS game cartridge. On the far right is a [[Nickel (United States coin)|United States Nickel]] shown for scale.]]
The Nintendo DS is [[backward compatibility|backward compatible]] with [[Game Boy Advance]] (GBA) cartridges. The smaller [[Nintendo Game Card|Nintendo DS game cards]] fit into a slot on the top of the system, while Game Boy Advance games fit into a slot on the bottom. The Nintendo DS, like the [[Game Boy Micro]], is not backward compatible with games for the [[Game Boy Color]] and the original [[Game Boy]] because the Sharp [[Zilog Z80|Z80]] compatible processor is not included and the console has physical incompatibility with Game Boy and Game Boy Color games. The original Game Boy sound processor, however, is still included to maintain compatibility for GBA games that use the older sound hardware.
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The Nintendo DS is [[backward compatibility|backward compatible]] with [[Game Boy Advance]] (GBA) cartridges. The smaller [[Nintendo Game Card|Nintendo DS game cards]] fit into a slot on the top of the system, while Game Boy Advance games fit into a slot on the bottom. The Nintendo DS, like the [[Game Boy Micro]], is not backward compatible with games for the [[Game Boy Color]] and the original [[Game Boy]] because the Sharp [[Zilog Z80|Z80]] compatible processor is not included and the console has physical incompatibility with Game Boy and Game Boy Color games.<ref>{{Cite web|url=http://en-americas-support.nintendo.com/app/answers/detail/a_id/3900/p/606|title=Can the Nintendo DS or DS Lite Play Game Boy Games? {{pipe}} Nintendo DS Family {{pipe}} Nintendo Support|last=|first=|date=|website=en-americas-support.nintendo.com|language=en-US|archive-url=|archive-date=|dead-url=|access-date=March 17, 2018}}</ref><ref>{{Cite web|url=https://www.nintendo.com/consumer/systems/micro/faq.jsp|title=Nintendo - Customer Service {{pipe}} Game Boy micro - Frequently Asked Questions|last=|first=|date=|website=www.nintendo.com|language=en|archive-url=|archive-date=|dead-url=|access-date=March 17, 2018}}</ref> The original Game Boy sound processor, however, is still included to maintain compatibility for GBA games that use the older sound hardware.{{Citation needed|date=September 2009}}
  
 
The handheld does not have a port for the Game Boy Advance Link Cable, so multiplayer and GameCube–Game Boy Advance link-up modes are not available in Game Boy Advance titles. Only single-player mode is supported on the Nintendo DS, as is the case with Game Boy Advance games played via the Virtual Console on the 3DS and Wii U.
 
The handheld does not have a port for the Game Boy Advance Link Cable, so multiplayer and GameCube–Game Boy Advance link-up modes are not available in Game Boy Advance titles. Only single-player mode is supported on the Nintendo DS, as is the case with Game Boy Advance games played via the Virtual Console on the 3DS and Wii U.
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The Nintendo DS only uses one screen when playing Game Boy Advance games. The user can configure the system to use either the top or bottom screen by default. The games are displayed within a black border on the screen, due to the slightly different screen resolution between the two systems (256 × 192 px for the Nintendo DS, and 240 × 160&nbsp;px for the Game Boy Advance).
 
The Nintendo DS only uses one screen when playing Game Boy Advance games. The user can configure the system to use either the top or bottom screen by default. The games are displayed within a black border on the screen, due to the slightly different screen resolution between the two systems (256 × 192 px for the Nintendo DS, and 240 × 160&nbsp;px for the Game Boy Advance).
  
Nintendo DS games inserted into the top slot are able to detect the presence of specific Game Boy Advance games in the bottom slot. In many such games, either stated in-game during gameplay or explained in its instruction manual, extra content can be unlocked or added by starting the Nintendo DS game with the appropriate Game Boy Advance game inserted. Among those games were the popular [[Pokémon Diamond and Pearl|''Pokémon Diamond'' and ''Pearl'']] or ''[[Pokémon Platinum]]'', which allowed the player to find more/exclusive Pokémon in the wild if a suitable Game Boy Advance cartridge was inserted. Some of the content can stay permanently, even after the GBA game has been removed.
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Nintendo DS games inserted into the top slot are able to detect the presence of specific Game Boy Advance games in the bottom slot. In many such games, either stated in-game during gameplay or explained in its instruction manual, extra content can be unlocked or added by starting the Nintendo DS game with the appropriate Game Boy Advance game inserted. Among those games were the popular [[Pokémon Diamond and Pearl|''Pokémon Diamond'' and ''Pearl'']] or ''[[Pokémon Platinum]]'', which allowed the player to find more/exclusive Pokémon in the wild if a suitable Game Boy Advance cartridge was inserted.<ref>{{cite web|url=http://bulbapedia.bulbagarden.net/wiki/Dual-Slot_Mode|title=Dual-slot mode|publisher=|accessdate=November 1, 2014}}</ref> Some of the content can stay permanently, even after the GBA game has been removed.
  
 
Additionally, the GBA slot can be used to house expansion paks, such as the [[List of Nintendo DS Rumble Pak games|Rumble Pak]], [[Nintendo DS Browser#DS memory expansion pak|Nintendo DS Memory Expansion Pak]], and Guitar Grips for the ''[[Guitar Hero: On Tour series|Guitar Hero: On Tour]]'' series. The Nintendo DSi and the DSi XL have an SD card slot instead of a second cartridge slot and cannot play Game Boy Advance games or ''[[Guitar Hero: On Tour series|Guitar Hero: On Tour]]''.
 
Additionally, the GBA slot can be used to house expansion paks, such as the [[List of Nintendo DS Rumble Pak games|Rumble Pak]], [[Nintendo DS Browser#DS memory expansion pak|Nintendo DS Memory Expansion Pak]], and Guitar Grips for the ''[[Guitar Hero: On Tour series|Guitar Hero: On Tour]]'' series. The Nintendo DSi and the DSi XL have an SD card slot instead of a second cartridge slot and cannot play Game Boy Advance games or ''[[Guitar Hero: On Tour series|Guitar Hero: On Tour]]''.

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