Editing Nintendo DS
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[[File:Nintendo-DS-Styli.jpg|thumb|Stylus for the DS Lite.]] | [[File:Nintendo-DS-Styli.jpg|thumb|Stylus for the DS Lite.]] | ||
− | The Nintendo DS design resembles that of the multi-screen games from the [[Game & Watch]] line, such as ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' and ''[[Zelda Game & Watch|Zelda]]'', which was also made by Nintendo. | + | The Nintendo DS<ref name="problemkaputt.de">{{cite web|url=http://problemkaputt.de/gbatek.htm#dstechnicaldata|title=GBATEK – GBA/NDS Technical Info|publisher=|accessdate=30 December 2016}}</ref> design resembles that of the multi-screen games from the [[Game & Watch]] line, such as ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' and ''[[Zelda Game & Watch|Zelda]]'', which was also made by Nintendo. |
The lower display of the Nintendo DS is overlaid with a touchscreen designed to accept input from the included [[stylus (computing)|stylus]], the user's fingers, or a curved plastic tab attached to the optional wrist strap. The touchscreen lets users interact with in-game elements more directly than by pressing buttons; for example, in the included chatting software, [[PictoChat]], the [[stylus (computing)|stylus]] is used to write messages or draw. | The lower display of the Nintendo DS is overlaid with a touchscreen designed to accept input from the included [[stylus (computing)|stylus]], the user's fingers, or a curved plastic tab attached to the optional wrist strap. The touchscreen lets users interact with in-game elements more directly than by pressing buttons; for example, in the included chatting software, [[PictoChat]], the [[stylus (computing)|stylus]] is used to write messages or draw. |