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=== Media specifications ===
 
=== Media specifications ===
  
Nintendo DS games use a proprietary [[solid state (electronics)|solid state]] [[mask ROM]] in their game cards. The mask ROM chips are manufactured by Macronix and have an access time of 150 [[nanoseconds|ns]]. Cards range from 8–512 [[mebibyte|MiB]] (64 [[mebibit|Mib]] to 4 [[gibibit|Gib]]) in size (although data on the maximum capacity has not been released). Larger cards have a 25% slower data transfer rate than more common smaller cards. The cards usually have a small amount of [[flash memory]] or an [[EEPROM]] to save user data such as game progress or high scores. However, there are few games that have no save memory, such as ''[[Electroplankton]]''. The game cards are {{convert|35|x|33|x|3.8|mm|in|abbr=on}} (about half the width and depth of Game Boy Advance cartridges) and weigh around 3.5 g (1/8 oz).
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Nintendo DS games use a proprietary [[solid state (electronics)|solid state]] [[mask ROM]] in their game cards. The mask ROM chips are manufactured by Macronix and have an access time of 150 [[nanoseconds|ns]]. Cards range from 8–512 [[mebibyte|MiB]] (64 [[mebibit|Mib]] to 4 [[gibibit|Gib]]) in size (although data on the maximum capacity has not been released). Larger cards have a 25% slower data transfer rate than more common smaller cards. The cards usually have a small amount of [[flash memory]] or an [[EEPROM]] to save user data such as game progress or high scores. However, there are few games that have no save memory, such as ''[[Electroplankton]]''. The game cards are {{convert|35|x|33|x|3.8|mm|in|abbr=on}} (about half the width and depth of Game Boy Advance cartridges) and weigh around 3.5 g ({{fract|8}} oz).
  
 
== Hardware ==
 
== Hardware ==

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