Editing PlayStation Vita

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Infobox information appliance
 
| name = PlayStation Vita
 
| logo = PlayStation Vita logo SVG.svg
 
| image = PlayStation-Vita-1101-FL.jpg
 
| caption = The first generation PlayStation Vita system (PCH-1000)
 
| aka = PS Vita
 
| developer = [[Sony Computer Entertainment]]
 
| manufacturer = [[Sony]]
 
| family = [[PlayStation]]
 
| type = [[Handheld game console]]
 
| generation = [[Eighth generation of video game consoles|Eighth generation]]
 
| lifespan = 2011–2019
 
| discontinued = 2019
 
| media = PS Vita Card, [[digital distribution]] through [[PlayStation Network]]
 
| os = [[PlayStation Vita system software]]
 
| power = 2200 mAh<br />'''PCH-1000:'''<br />approx. 3-5 hours for games, 5 hours for video, 9 hours for music (in stand-by mode)<br />'''PCH-2000:'''<br />approx. 4-6 hours for games, 7 hours for video, 12 hours for music (in stand-by mode)
 
| soc =
 
| cpu = Quad-core [[ARM Cortex-A9 MPCore]] clocked at 333 MHz with a boost frequency of 494 MHz while WiFi is deactivated
 
| memory = 512&nbsp;MB RAM, 128&nbsp;MB VRAM
 
| storage = 1&nbsp;GB flash memory <small>(PCH-2000 model only)</small>
 
| memory card = Proprietary PS Vita memory card <small>(4, 8, 16, 32 or 64&nbsp;GB)</small>
 
| display = 5-inch (16:9) [[OLED]] (PCH-1000)/[[LCD]] (PCH-2000) multi-touch capacitive [[touchscreen]], approximately 17 million colors, 960&nbsp;×&nbsp;544 [[Graphics display resolution#qHD (960×540)|qHD]] @ 220 ppi
 
| graphics = Quad-core [[PowerVR SGXMP|PowerVR SGX543MP4+]]
 
| sound = Stereo speakers, microphone, 3.5 mm headphone jack
 
| input = * [[Touchscreen]]
 
* Rear [[touchpad]]
 
* [[Sixaxis]] motion sensing
 
* Three-axis electronic compass
 
* [[D-pad]]
 
* 16 × Buttons<br /><small>([[File:PlayStationTriangle.svg|11px|Triangle]], [[File:PlayStationCircle.svg|11px|Circle]], [[File:PlayStationX.svg|11px|Cross]], [[File:PlayStationSquare.svg|11px|Square]], D-Pad, L, R, Start, Select, PS, Volume ±, Power)</small>
 
* 2 × [[Analog stick]]s
 
| controllers =
 
| camera = Front and back 0.3MP cameras
 
| touchpad = 5-inch multi-touch capacitive [[touchpad]] <small>(back of the console)</small>
 
| connectivity = [[IEEE 802.11]] [[IEEE 802.11b-1999|b]]/[[IEEE 802.11g-2003|g]]/[[IEEE 802.11n-2009|n]] Wi-Fi, [[3G]], [[Bluetooth v2.1+EDR|Bluetooth 2.1+EDR]]
 
| platform =
 
| dimensions = '''PCH-1000:'''<br />{{convert|83.55|mm|in|abbr=on}} ''(h)''<br />{{convert|182|mm|in|abbr=on}} ''(w)''<br />{{convert|18.6|mm|in|abbr=on}} ''(d)''<br />'''PCH-2000:'''<br />{{convert|85.1|mm|in|abbr=on}} ''(h)''<br />{{convert|183.6|mm|in|abbr=on}} ''(w)''<br />{{convert|15.0|mm|in|abbr=on}} ''(d)''
 
| weight = '''PCH-1000:'''<br />{{convert|260|g|oz}} ''(Wi-Fi)''<br />{{convert|279|g|oz}} ''(3G)''<br />'''PCH-2000:'''<br />{{convert|219|g|oz}} ''(Wi-Fi)''
 
| compatibility = [[PlayStation Portable]] <small>(download only)</small><br />[[PlayStation|PSone]] <small>(download only)</small>
 
| predecessor = [[PlayStation Portable]]
 
| successor =
 
| related =
 
| website = [https://www.playstation.com/explore/psvita/ https://www.playstation.com/explore/psvita/]
 
| title = PlayStation Vita
 
| releasedate = JP: December 17, 2011<br /><br />NA: February 15, 2012 <small>(''1st ed.'')</small> / February 22, 2012<br />EU:February 22, 2012<br />'''Release date in other regions'''<br />RUS: February 22, 2012<br />ARG: February 22, 2012<br />CHL: February 22, 2012<br />AUS: February 23, 2012<br />BRA: March 2, 2012<br />CAN: October 2, 2012 <small>(3G)</small><br />CHN: March 20, 2015
 
| unitssold = Between the system's launch and January 2013, 4 million units have been sold worldwide. Between January 2013 and June 2014, 1,837,710 units were sold within Japan alone. A total of 600,000 units were sold in Spain as of June 2015, and 446,000 units sold in France as of 2014. As of present, no other reliable sales figures have been released.
 
| unitsshipped =
 
| service = [[PlayStation Network]]
 
| topgame =
 
}}
 
  
=Introduction=
 
 
The '''PlayStation Vita''' (officially abbreviated '''PS Vita''' or '''Vita''') is a [[handheld game console]] developed and released by [[Sony Computer Entertainment]]. It is the successor to the [[PlayStation Portable]] as part of the [[PlayStation]] brand of gaming devices. It was released in [[Japan]] on December 17, 2011, with releases in [[North America]], [[Europe]], and other worldwide regions starting on February 22, 2012. It primarily competes with the [[Nintendo 3DS]] as part of the [[eighth generation of video game consoles]].
 
 
The original model of the handheld includes a {{convert|5|in|mm|adj=on}} [[OLED]] multi-touch [[capacitive touchscreen]], two [[analog stick|analog joysticks]], front and shoulder [[push-button]] input, and supports [[Bluetooth v2.1+EDR|Bluetooth]], [[Wi-Fi]] and optional [[3G]]. Internally, the Vita features a quad-core [[ARM Cortex-A9 MPCore]] processor and a quad-core [[PowerVR SGXMP|SGX543MP]] graphics processing unit. A revised model, the PS Vita 2000 series, released across 2013 and 2014, sports all of the same features with a slightly smaller size, extended battery life, and an [[LCD]] screen replacing the OLED display. Sony also released the [[PlayStation TV]], a short-lived, re-purposed version of the Vita that allowed for the play of PS Vita games on a [[television]] screen similar to a [[home video game console]], though the PS TV variant was discontinued by the end of 2015.
 
 
The system's design was created to meld the experience of big budget, dedicated [[video game platforms]] with the then up-and-coming trend of [[mobile gaming]] through [[smart phones]] and [[tablet computer|tablets]]. However, in the year after the device's successful launch, sales of the hardware and its bigger budget games stalled, threatening to end its lifespan. A concentrated effort to attract smaller, [[indie developers]] in the West, combined with strong support from mid-level Japanese companies, helped keep the platform afloat. While this led to less diversity in its game library, it did garner strong support in [[JRPG|Japanese-developed]] [[role-playing video games]] and [[visual novels]] alongside a wealth of Western-developed [[indie games]], leading it to become a moderate seller in Japan, and build a smaller, yet passionate userbase in the West. While Sony has not released exact sales figures, late-lifespan estimates in sales fall around 15 to 16 million units. In the platform's later years, Sony also promoted its ability to work in conjunction with its other gaming products, notably the ability to play [[PlayStation 4]] games on it through the process of [[Remote Play]], similar to the [[Wii U]]'s function of [[Off-TV Play]]. Production of the system and its physical cartridge games are scheduled to end in 2019.
 
 
=Specifications=
 
 
==Hardware==
 
[[File:PlayStation Vita Layout.svg|800px|center]]
 
 
In line with Sony's ambition to combine aspects of traditional video game consoles with mobile devices like [[smartphone]]s and [[tablet computer|tablets]], the Vita contains a multitude of [[input method]]s. The device features a "[[Stadium (geometry)|super oval]]" shape similar to the design of the original PlayStation Portable, with a {{convert|5|in|mm|adj=on}} [[Graphics display resolution#qHD (960×540)|qHD]] [[OLED]] [[capacitive touchscreen]] in the centre of the device. The device features two analog sticks, a [[D-pad]], a set of standard PlayStation face buttons ([[File:PlayStationTriangle.svg|16px|Triangle]], [[File:PlayStationCircle.svg|16px|Circle]], [[File:PlayStationX.svg|16px|Cross]] and [[File:PlayStationSquare.svg|16px|Square]]), two shoulder buttons (L and R), a PlayStation button and Start and Select buttons. [[Motion control]] is also possible through Sony's [[Sixaxis]] motion sensing system, consisting of a three-axis [[gyroscope]] and a three-axis [[accelerometer]]. In addition to these input methods, specific to just the Vita, is a secondary touchpad that is on the back of the device.
 
 
Other hardware includes [[stereophonic sound|stereo speakers]], a [[microphone]], built-in [[Wi-Fi]], and [[Bluetooth v2.1+EDR|Bluetooth 2.1+EDR]] connectivity, and two [[camera]]s. The cameras are both 0.3 [[megapixel]] and run at [[640×480]] (VGA) at 60&nbsp;frames/s, or at [[320×240]] at 120&nbsp;frames/s. They can be used to take photos or videos using built-in applications on the system. The two cameras feature the abilities of face detection, head detection, and head tracking. The platform also launched with a model with [[3G]] [[mobile broadband|mobile data]] support, which required a separate data plan through a data provider. The 3G service has been partnered with [[NTT DoCoMo]] in Japan, [[AT&T]] in the US, [[Rogers Wireless|Rogers]] in Canada and [[Vodafone]] in Europe and Australia. The 3G model was discontinued in 2013 and not made available in the system's future revised models.
 
 
Internally, the device features a custom [[system on chip]] with a quad-core [[ARM Cortex-A9 MPCore]] processor and a quad-core [[Graphics processing unit|GPU]] [[PowerVR SGXMP|SGX543MP4+]]. Sony has stated that the Vita generally runs well under its full clock speed due to overheating and battery consumption issues that would ensue, instead placing its processing power "around halfway between the current PSP and the PS3". The Vita's internal battery has between 3–5 hours of power for game playing, depending on the processing power required for the game, screen brightness, sound level and network connections, as well as other factors. Additionally, the battery can supply about five hours for video watching, and up to nine hours of music listening with the screen off. The system does allow for additional external battery solutions as well. The PlayStation Vita has 512&nbsp;MB of system RAM and 128&nbsp;MB of VRAM. The amount of RAM allows cross-game chat to be used on the system.
 
 
Software for the PlayStation Vita is distributed on a proprietary [[Memory card|flash memory card]] called "PlayStation Vita game card" rather than on [[Universal Media Disc]]s (UMDs) as used by the PlayStation Portable. The size and shape of the card itself is very similar to an [[Secure Digital|SD card]]. 5–10% of the game card's space is reserved for game save data and patches. The PS Vita is incompatible with standard [[memory card]]s, such as [[Secure Digital|SD cards]], and instead stores data on proprietary PS Vita memory cards, which are available in sizes of 4&nbsp;GB, 8&nbsp;GB, 16&nbsp;GB, 32&nbsp;GB and 64&nbsp;GB. A maximum of 500 applications and games can be stored on the device at a time, regardless of data storage available. When the limit is reached, applications or games must be moved or deleted in order to access those beyond the limit.
 
 
===Remote Play interactivity with PlayStation 4===
 
 
All games developed for the PlayStation 4, with the exception of games requiring the use of special peripherals such as [[PlayStation Camera]], are playable on the Vita through [[Remote Play]]. With the use of a Vita, PS4, and PS4 game, this allows a PS4 game to be run on the PS4, but its output transmitted to the Vita, with the Vita being used for the controller input, and the image and sound being transmitted to the Vita's screen and speakers instead of a [[television]]. The end result is similar to what a [[Wii U]] console does with its [[Wii U GamePad|GamePad controller]] through [[Off-TV Play]]. The Vita technically has Remote Play functionality with the PlayStation 3 as well, though [[Remote Play#Software compatibility|very few PS3 games supported the feature]] due to limitations with the less-powerful PS3 hardware. More PS3 games are available for streaming on the Vita through Sony's [[cloud gaming]] service [[PlayStation Now]], though they are streamed over the internet in the form of [[cloud computing]] rather than directly from a physical PS3 console. First implemented in 2014, the service was announced to be discontinued on the Vita on August 15, 2017.
 
 
===Revised model===
 
[[File:PlayStation-Vita-2001-FL.jpg|thumb|The second generation PS Vita system, PCH-2000]]
 
 
A revised model of the Vita was released in Japan on October 10, 2013, in Europe on February 7, 2014 and in North America on May 6, 2014. The revised model, officially called the PCH-2000 series and commonly referred to as the PS Vita Slim, is 20% thinner and 15% lighter compared to the original model. While it largely maintains the original's overall structure and layout, the original's [[OLED]] screen has been replaced with a lower-cost [[LCD]] display. The model also roughly added about an extra hour of battery life. The newer model also comes with 1&nbsp;GB of internal storage memory, although it is not possible to use both the internal memory and memory card concurrently.> Upon inserting a PS Vita memory card, the system will offer to copy the existing data from the internal memory to the new card.  This model has a [[micro USB]] Type B port, which can be used to charge the device along with any standard micro USB cable. The model was released in six colors in Japan (white, black, light blue, lime green, pink, and khaki), although it was only released in black and  light blue in North America and Europe.
 
 
===PlayStation TV===
 
 
[[File:PlayStation-TV-BL.jpg|thumb|A picture of the PlayStation Vita TV, showing the ports on its back side]]
 
 
The PlayStation TV is a non-portable variant of the Vita; instead of featuring its own display screen like a [[handheld video game console]], it connects to a television via [[HDMI]] like a traditional [[home video game console]], and is controlled though the use of a [[DualShock 3]] or [[DualShock 4]] controller. Due to the difference in controller input between the Vita and a DualShock controller, Vita games that are dependent on the system's touch-screen, rear touchpad, microphone or camera, are not compatible. It also shares the Remote Play and PS Now functionality of a regular Vita. The system was released in Japan in November 2013, in North America in October 2014, and in Europe on November 14, 2014. The device did not fare well and had a short retail shelf life in North America and Europe, where it was discontinued at the end of 2015.
 
 
==Software==
 
 
===Game library===
 
 
Physical software for the Vita is distributed on a proprietary [[memory card|flash memory card]] called "PlayStation Vita game card". All Vita games are also made available to be downloaded digitally on the [[PlayStation Network]] via the [[PlayStation Store]], although not all games are released physically. Since its launch, digital-only releases have slowly become more prominent, partially in an effort to reduce production costs for release on the platforms comparatively smaller user-base, and partially due to the influx smaller-scale indie mobile phone games that have always been digital-only releases. Like the PS3 and PS4, the Vita contains [[PlayStation Network Trophies|Trophy]] support for games.
 
 
The system was designed so that it would be easy for developers to extract PS3 game assets and in turn use them to make Vita versions of games. Prior to the Vita's release, several third-party studios showcased [[tech demo]]s of the device by exporting existing assets from their [[PlayStation 3]] counterpart and then rendering them on the device, high budget examples including ''[[Metal Gear Solid 4: Guns of the Patriots]]'', ''[[Yakuza 4]]'', and ''[[Lost Planet]]''. While none of these particular high budget tech demos materialized into actual game releases, and few big-budget Western games would be made for both outside of ''[[PlayStation All-Stars Battle Royale]]'', many Japanese development teams would go on to develop mid-level games that would release for both platforms, including Falcom's ''[[Trails of Cold Steel]]'' duology, Compile Hearts' original ''[[Hyperdimension Neptunia]]'' trilogy, and many entries from Tecmo Koei's ''[[Atelier (video game series)|Atelier]]'' and ''[[Dynasty Warriors]]'' series. The trend continued on the PS4 as well, with Vita/PS4 releases becoming common due to the spread of their userbases – Vita versions for Japan, where the Vita was larger in its initial years, and PS4 versions of games for North America and Europe, where the PS4 userbase was substantially larger. Few [[PlayStation 2]] titles were ported to the Vita due to the PS2's complicated infrastructure – games that did, such as ''Final Fantasy X/X2 Remaster'' and ''Persona 4 Golden'' required extensive reworking, or were based on their PS3 counterparts, such as ''[[Jak and Daxter Collection]]'', ''[[Ratchet and Clank Collection]]'', and ''[[Sly Cooper Collection]]''. Towards the end of its lifespan, Vita versions of games began to be cancelled, in favor of PS4 or Nintendo Switch releases.
 
 
===Backward compatibility===
 
 
The device is backward compatible with most PSP games; however, its lack of a [[Universal Media Disc|UMD]] disc drive limits this capability to those titles which have been digitally released on the [[PlayStation Network]] via the [[PlayStation Store]], but not physical PSP games or films. The Vita is also backward compatible with the majority of the [[Lists of PS one Classics|PS one Classics]] – the group of [[PlayStation 1]] games Sony has made available digitally for download, and [[PlayStation Minis]] – small-budget downloadable titles originally created for the PSP and PS3. Games from Sony's [[PlayStation Mobile]] initiative had initially been compatible, but were removed when the service was shutdown in September 2015. In Japan, select downloadable [[PC Engine]] and [[PocketStation]] titles became backward compatible as well.
 
 
===Applications===
 
A number of [[Mobile app|applications]] are available to run on the Vita, some initially pre-loaded on the device, while others are available via Sony's PlayStation Store. Pre-loaded apps include an [[web browser|internet browser]], a "Content Manager" app for monitoring data saved to the device, an [[email]] app, a music playing app, a photo app, and a video playing app. The system's web browser supports [[HTML5]], cookies, and [[JavaScript]], but not [[Adobe Flash]]. Also included was "Near", a [[social media]]/[[Global Positioning System|GPS]] like app that allowed the user to see other Vita players in the area, and what games or applications they had been using, with the opportunity for some limited interactivity and communication, although most of its functionality was disabled in 2015.
 
 
A number of other third party apps commonly found on mobile devices have also been made available on the Vita, including  [[Google Maps]], (removed in 2015), [[YouTube]] (removed in 2015), [[Facebook]] (removed in 2015), [[Skype]] (removed in 2016), [[Netflix]], [[Hulu Plus]], [[Redbox Instant]], and [[Flickr]]. While the Google Maps and YouTube apps have been removed, the websites are still accessible and usable through the internet browser.
 
 
===System software===
 
 
[[File:PlayStation Vita LiveArea.png|thumb|''LiveArea'', the user interface for the Vita]]
 
 
Unlike the PSP and PlayStation 3, the PlayStation Vita does not use the [[XrossMediaBar]] interface. Instead it uses a touchscreen-based UI dubbed [[LiveArea]], which includes various social networking features via the [[PlayStation Network]]. Each game or application is represented by its own circle icon, and selecting it leads the user to a panel with multiple options present, including running software itself, going to its respective website through the internet, seeing if there are [[Downloadable content|downloadable updates]] available for the software, and seeing a [[newsfeed]]-like list of activities related to it, such as installing it or obtaining trophies, for both the user and others the user has interacted with recently.
 
 
=Software Modification=
 
 
==Tutorials==
 
 
Video Tutorial by ''The Games Shed'':
 
 
* [https://www.youtube.com/watch?v=EK-_yVEGmRs PS Vita Homebrew - How to Install HENkaku & vitaQuake v.1.3]
 
 
[[Category:Sony handhelds]]
 

Please note that all contributions to Mod My Classic Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Mod My Classic Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)