Editing Sega Genesis

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===Sega Virtua Processor===
 
===Sega Virtua Processor===
[[File:VirtuaRacing.png|thumb|right|The graphics produced by the Sega Virtua Processor are comparable to those of Nintendo's [[Super FX]] chip.]]
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[[File:VirtuaRacing.PNG|thumb|right|The graphics produced by the Sega Virtua Processor are comparable to those of Nintendo's [[Super FX]] chip.]]
 
On the Super NES, companies could add [[List of Super NES enhancement chips|enhancement chips]] to cartridges to increase the console's capabilities and produce more advanced graphic; for example, the launch game ''[[Pilotwings]]'' contained a [[digital signal processor]]. Later, the [[Super FX]] chip was designed to offload complex rendering tasks from the main CPU. It was first used in ''[[Star Fox (video game)|Star Fox]]'', which renders 3D polygons in real time, and ''[[Super Mario World 2: Yoshi's Island]]'' demonstrates rotation, scaling, and stretching of individual sprites and manipulates large areas of the screen.
 
On the Super NES, companies could add [[List of Super NES enhancement chips|enhancement chips]] to cartridges to increase the console's capabilities and produce more advanced graphic; for example, the launch game ''[[Pilotwings]]'' contained a [[digital signal processor]]. Later, the [[Super FX]] chip was designed to offload complex rendering tasks from the main CPU. It was first used in ''[[Star Fox (video game)|Star Fox]]'', which renders 3D polygons in real time, and ''[[Super Mario World 2: Yoshi's Island]]'' demonstrates rotation, scaling, and stretching of individual sprites and manipulates large areas of the screen.
  

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