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| type        = [[Home video game console]]
 
| type        = [[Home video game console]]
 
| generation  = [[Third generation of video game consoles|Third generation]]
 
| generation  = [[Third generation of video game consoles|Third generation]]
| releasedate  = JP: October 20, 1985 (Mark III)<br />NA: September 1986<br />JP: October 1987<br />EU: 1987<br />BRA: 1989<br />KOR: 1989
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| releasedate  = {{vgrelease|JP|October 20, 1985 (Mark III)|NA|September 1986|JP|October 1987|EU|1987|BRA|1989|KOR|1989}}
| lifespan    = WW: 1985–present<br />NA: 1986-92
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| lifespan    = {{vgrelease|WW|1985–present}} {{vgrelease|NA|1986-92}}
 
| price        = JP¥16,800<br>US$200<br>GB£99
 
| price        = JP¥16,800<br>US$200<br>GB£99
| discontinued = NA: 1992
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| discontinued = {{vgrelease|NA|1992}}
 
| unitssold    = Worldwide: 13 million <small>(as of 2009)</small> (not including recent Brazil figures)<br>Japan: 1 million <small>(as of 1986)</small><br>United States: 2 million <small>({{nowrap|as of 1993}})</small><br>Europe: {{nowrap|6.8 million}} <small>{{nowrap|(estimated as of December 1993)}}</small><br>Brazil: {{nowrap|8 million}} <small>(as of 2016)</small>
 
| unitssold    = Worldwide: 13 million <small>(as of 2009)</small> (not including recent Brazil figures)<br>Japan: 1 million <small>(as of 1986)</small><br>United States: 2 million <small>({{nowrap|as of 1993}})</small><br>Europe: {{nowrap|6.8 million}} <small>{{nowrap|(estimated as of December 1993)}}</small><br>Brazil: {{nowrap|8 million}} <small>(as of 2016)</small>
 
| media        = [[ROM cartridge]], [[Sega Card]]
 
| media        = [[ROM cartridge]], [[Sega Card]]
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| display      = 256 × 192 resolution, 32 colors on-screen
 
| display      = 256 × 192 resolution, 32 colors on-screen
 
| graphics    = [[Yamaha]] YM2602B [[Video display controller|VDP]]
 
| graphics    = [[Yamaha]] YM2602B [[Video display controller|VDP]]
| sound        = Yamaha VDP [[Programmable Sound Generator|PSG]]([[SN76489]]), Yamaha [[YM2413]] (Japanese models only.)
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| sound        = Yamaha VDP [[Programmable Sound Generator|PSG]]([[SN76489]]), Yamaha [[YM2413]]{{efn|Japanese models only.}}
| compatibility = [[SG-1000]] (Japanese models only.)
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| compatibility = [[SG-1000]]{{efn|Japanese models only.}}
 
| predecessor  = SG-1000
 
| predecessor  = SG-1000
 
| successor    = [[Sega Genesis]]
 
| successor    = [[Sega Genesis]]
| related      = [[Sega Gamegear|Game Gear]]
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| related      = [[Game Gear]]
 
}}
 
}}
  
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The Master System was produced in several variations.  Released in 1990, the Master System II removed a number of components in order to reduce the cost of the console, including the Sega Card slot, reset button, power light, expansion port, and activation music and logo upon turning on the system.  Several licensed variations of the console also exist in Brazil, created by Tectoy.  A variation known as the Master System 3 Compact was capable of functioning wirelessly with an RF transmitter, while Tectoy also sought to appeal to female gamers in Brazil with the Master System Girl, which was molded in bright pink plastic.  A more recent version, released in 2006 in Brazil known as the Master System 3 Collection, contains 120 built-in games.  Another Master System, built as a [[handheld game console]], was released under several brands including [[Coleco]] in 2006.
 
The Master System was produced in several variations.  Released in 1990, the Master System II removed a number of components in order to reduce the cost of the console, including the Sega Card slot, reset button, power light, expansion port, and activation music and logo upon turning on the system.  Several licensed variations of the console also exist in Brazil, created by Tectoy.  A variation known as the Master System 3 Compact was capable of functioning wirelessly with an RF transmitter, while Tectoy also sought to appeal to female gamers in Brazil with the Master System Girl, which was molded in bright pink plastic.  A more recent version, released in 2006 in Brazil known as the Master System 3 Collection, contains 120 built-in games.  Another Master System, built as a [[handheld game console]], was released under several brands including [[Coleco]] in 2006.
  
[[Category:Sega consoles]]
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==Game library==
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[[File:PhantasyStarBattle2.png|thumb|right|''[[Phantasy Star (video game)|Phantasy Star]]'' for the Master System became one of Sega's successful franchises|alt=A gameplay image from Phantasy Star]]
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{{See also|List of Master System games}}
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Games for the Master System are in two formats: [[ROM cartridge]]s are capable of holding up to 4 [[megabit|Mbit]] of game code, while [[Sega Card]]s (My Cards in Japan) can hold up to 256 kbit. Cards were cheaper to manufacture than the cartridges and included games such as ''[[Spy vs. Spy (1984 video game)|Spy vs. Spy]]'' and ''Super Tennis'', but Sega Cards were eventually dropped due to their lack of memory. Master System cartridges were initially branded Mega Cartridges to emphasize their large ROM size compared with cards, but this label fell into disuse after Sega ceased production of new card software. Games manufactured for the system include ''[[Psycho Fox]]'', ''[[Golvellius]]'', and ''[[Phantasy Star (video game)|Phantasy Star]]'', which became a successful franchise for Sega and is considered one of the benchmark [[role-playing game]]s. The Master System also hosted games featuring Sega's flagship character at the time, [[Alex Kidd]], including ''[[Alex Kidd in Miracle World]]''. ''[[Wonder Boy III: The Dragon's Trap]]'' has garnered recognition as "a genuine milestone in video game design" due to its innovative blend of platforming gameplay with RPG elements. Built-in games are common in Master System hardware, including ''[[Snail Maze]]'' and ''Hang-On'', as well as ''Alex Kidd in Miracle World'' and ''Sonic the Hedgehog''.  Additional games were released in Brazil by Tectoy, including ports of ''[[Street Fighter II]]'' and ''[[Dynamite Headdy]]'' after the Master System was discontinued elsewhere.
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Due to Nintendo's licensing practices, few third-party developers contributed games for the Master System. According to Damien McFerran, "Nintendo requested that developers keep their games 'NES exclusive', and given the unassailable position the console enjoyed, few had the will to defy this request." In addition, according to game designer [[Mark Cerny]], most of Sega's early Master System games were developed within a strict three-month deadline, which negatively impacted game quality. ''[[Computer Gaming World]]'' compared new Sega games to "drops of water in the desert". Games for the Master System, however, did take advantage of the advanced hardware of the console in comparison to the NES; ''Alex Kidd in Miracle World'', for example, showcases "blistering colors and more detailed sprites" than competing NES games. In addition, the Master System version of ''[[R-Type]]'' has garnered retrospective praise for its quality, with its visuals considered comparable to those found in the TurboGrafx-16 port of the same game.
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''[[Retro Gamer]]'' praised the system's [[PAL region|PAL]] library, referring to it as a "superb library of interesting ports and excellent exclusives" which offered significantly greater depth than what was available in North America and provided a "drip-feed of quality titles" that continued to be released in Europe up until the mid-1990s. Such games ranged from 8-bit entries of Sega Genesis/Mega Drive franchises such as ''[[Sonic the Hedgehog (8-bit video game)|Sonic the Hedgehog]]'' and ''[[Streets of Rage]]'' to dozens of exclusive PAL releases such as ''[[Lucky Dime Caper]]'', ''[[Asterix (1991 video game)|Asterix]]'', ''[[Ninja Gaiden (Master System video game)|Ninja Gaiden]]'', ''[[Master of Darkness]]'' and ''[[Power Strike II]]''.
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The Sega Mark III, as well as the Japanese model of the Master System, both have full backwards compatibility with SC-3000/SG-1000 game cartridges (Sega's previous family of 8-bit platforms) and both can also play Sega My Card games without the need of the Card Catcher add-on. However, educational and programming cartridges  for the SC-3000 require the SK-1100 keyboard peripheral, which is compatible with the Mark III, but not with the Japanese Master System. Mark III-specific software were initially available only in the My Card Mark III format, starting with ''[[Teddy Boy Blues]]'' and ''[[Hang-On]]'', both released on October 20, 1985. The first Mark III-specific game cartridge was ''[[Fantasy Zone]]'', released on June 15, 1986. All first-party cartridges for the Mark III and Master System in Japan (along with the SC-3000/SG-1000-compatible title ''Portrait of Loretta'') were released under the Gold Cartridge branding. There were also two games released under a Silver Cartridge branding, ''[[Rygar (video game)|Argus no Jujiken]]'' and ''[[Solomon's Key]]'', which were published by Salio, a dummy brand used by [[Tecmo]] which served as the only third party publisher in Japan that released games for the Mark III/Master System. The Gold and Silver branding actually referred to the color of the boxes that the cartridges were packaged in. The actual cartridges were initially produced in white casing just like the Mark III console itself, but switched to black casing by the end of 1987 in order to match the Master System redesign, with the packaging and labeling of these later cartridges mentioning compatibility with both versions of the console.

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