Editing Virtual Console

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===Suspending play===
 
===Suspending play===
  
Like other emulation software, the Wii Virtual Console enables the user to suspend play of a game at any time. To do this, users simply return to the Wii main menu from the game. Two exceptions to this are the N64 and Neo Geo AES, titles which do not support this feature. The N64 will allow play to be halted by returning to the Wii Menu but will require the person to start from the title screen to continue playing.  Note that suspending play enables the player to pause the game indefinitely but does not function as a "save state" in that, once the game is resumed, the user will be able to pause play again (overwriting the suspend point) but will not be able to return to the previously suspended state.
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Like other emulation software, the Wii Virtual Console enables the user to suspend play of a game at any time. To do this, users simply return to the Wii main menu from the game.<ref name="joystiq">{{cite web|last=Snow |first=Blake |url=http://www.joystiq.com/2006/12/05/virtual-console-game-suspension-wii-delight-004/ |title=Virtual Console Game Suspension Wii Delight |publisher=Joystiq.com |date=2006-12-05 |accessdate=2014-03-05}}</ref>  Two exceptions to this are the N64 and Neo Geo AES, titles which do not support this feature.<ref>{{cite web|url=http://wii.ign.com/articles/825/825629p1.html |title=IGN: Return of the Neo Geo |publisher=Wii.ign.com |date=2007-10-08 |accessdate=2014-03-05}}</ref>  The N64 will allow play to be halted by returning to the Wii Menu but will require the person to start from the title screen to continue playing.  Note that suspending play enables the player to pause the game indefinitely but does not function as a "save state" in that, once the game is resumed, the user will be able to pause play again (overwriting the suspend point) but will not be able to return to the previously suspended state.<ref name="joystiq"/>
  
 
The suspend feature will not be available if the user resets the Wii with the reset button on the front of the console during gameplay.  Further, if the Wii loses power during gameplay, there will be no further suspend state, nor will there be a way to restart from the previous suspend state. There are some exceptions, however. Arcade games released by Bandai Namco feature an updated menu and when reset during gameplay the save state will be saved before the console is reset.
 
The suspend feature will not be available if the user resets the Wii with the reset button on the front of the console during gameplay.  Further, if the Wii loses power during gameplay, there will be no further suspend state, nor will there be a way to restart from the previous suspend state. There are some exceptions, however. Arcade games released by Bandai Namco feature an updated menu and when reset during gameplay the save state will be saved before the console is reset.

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