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While virtually all Virtual Console games play identically to their original versions, some games have been altered cosmetically to address licensing and copyright issues. ''[[Tecmo Bowl]]'' (NES) originally included the names of real football players licensed from the [[National Football League Players Association|NFL Players Association]], but since the game's release, [[Electronic Arts]] obtained exclusive rights to the license; consequently, the names were removed from the Virtual Console version, with only the players' numbers being shown. Likewise, ''[[Wave Race 64]]''—which featured [[Kawasaki Heavy Industries|Kawasaki]] logos on the title screen, jetskis and ad banners—had the logos removed from the title screen and jetskis, and the banners replaced with Wii and [[Nintendo DS]] banners due to licensing issues with Kawasaki. The [[Sega Genesis|Mega Drive/Genesis]] game ''[[The Revenge of Shinobi]]'' originally featured [[Spider-Man]] as a boss character, but because the license to that character had expired, the 2009 release for Virtual Console removes the [[Marvel Comics|Marvel]] copyright notice and changes the character to pink, but retains all of Spider-Man's behaviors and patterns. The Virtual Console release of ''[[StarTropics]]'' (NES) changes the name of one weapon from "Island [[Yo-yo|Yo-Yo]]" to "Island Star", since Yo-Yo is a trademarked term in Canada.
 
While virtually all Virtual Console games play identically to their original versions, some games have been altered cosmetically to address licensing and copyright issues. ''[[Tecmo Bowl]]'' (NES) originally included the names of real football players licensed from the [[National Football League Players Association|NFL Players Association]], but since the game's release, [[Electronic Arts]] obtained exclusive rights to the license; consequently, the names were removed from the Virtual Console version, with only the players' numbers being shown. Likewise, ''[[Wave Race 64]]''—which featured [[Kawasaki Heavy Industries|Kawasaki]] logos on the title screen, jetskis and ad banners—had the logos removed from the title screen and jetskis, and the banners replaced with Wii and [[Nintendo DS]] banners due to licensing issues with Kawasaki. The [[Sega Genesis|Mega Drive/Genesis]] game ''[[The Revenge of Shinobi]]'' originally featured [[Spider-Man]] as a boss character, but because the license to that character had expired, the 2009 release for Virtual Console removes the [[Marvel Comics|Marvel]] copyright notice and changes the character to pink, but retains all of Spider-Man's behaviors and patterns. The Virtual Console release of ''[[StarTropics]]'' (NES) changes the name of one weapon from "Island [[Yo-yo|Yo-Yo]]" to "Island Star", since Yo-Yo is a trademarked term in Canada.
  
Other games have experienced minor graphical differences from their original versions as well; most of these changes (as well as several others) were done due to Nintendo being more cautious about epilepsy, since many of the games during that time employed high flickering of color patterns that engulfed the screen. ''[[F-Zero (video game)|F-Zero]]'' (SNES) eliminates the track dimming when the player runs over the edges of the track, and Nintendo 64 games render polygons at a higher resolution than in their original hardware (though sprites and text appear blocky and pixelated by comparison). In ''[[Zelda II: The Adventure of Link]]'', the screen turns red upon the player losing a life, whereas the original employed a rapid screen flash (Nintendo has yet to use such an effect since the [[Dennō Senshi Porygon]] incident in 1997).
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Other games have experienced minor graphical differences from their original versions as well; most of these changes (as well as several others) were done due to Nintendo being more cautious about epilepsy, since many of the games during that time employed high flickering of color patterns that engulfed the screen. ''[[F-Zero (video game)|F-Zero]]'' (SNES) eliminates the track dimming when the player runs over the edges of the track, and Nintendo 64 games render polygons at a higher resolution than in their original hardware (though sprites and text appear blocky and pixelated by comparison).{{Citation needed|date=September 2008}} In ''[[Zelda II: The Adventure of Link]]'', the screen turns red upon the player losing a life, whereas the original employed a rapid screen flash (Nintendo has yet to use such an effect since the [[Dennō Senshi Porygon]] incident in 1997).{{Citation needed|date=November 2014}}
  
 
The [[Wii]] and [[Wii U]] Virtual Console release of ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (NES) uses the updated version featured in 2003's ''The Legend of Zelda: Collector's Edition'' compilation for the GameCube. While the gameplay is identical to the 1986 original, this release includes the save screen from the [[Famicom Disk System]] version, as well as an updated translation of the introduction screen.
 
The [[Wii]] and [[Wii U]] Virtual Console release of ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (NES) uses the updated version featured in 2003's ''The Legend of Zelda: Collector's Edition'' compilation for the GameCube. While the gameplay is identical to the 1986 original, this release includes the save screen from the [[Famicom Disk System]] version, as well as an updated translation of the introduction screen.

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