Category (S)NESC Mod Repo

(S)NESC blueMSX Core

What Console does this run on? SNESC and NESC

What does it emulate? MSX/SVI/ColecoVision/SG-1000

Download:

(S)NESC blueMSX Core

Any BIOS files required:

  • See below (special case)

Core Info file:

display_name = "MSX/SVI/ColecoVision/SG-1000 (blueMSX)"
authors = "Daniel Vik"
supported_extensions = "rom|ri|mx1|mx2|col|dsk|cas|sg|sc|m3u"
corename = "blueMSX"
manufacturer = "Various"
categories = "Emulator"
systemname = "MSX/SVI/ColecoVision/SG-1000"
systemid = "msx"
database = "Microsoft - MSX|Microsoft - MSX2|Coleco - ColecoVision|Sega - SG-1000"
license = "GPLv2"
permissions = ""
display_version = "SVN"
supports_no_game = "false"
notes = "(!) The libretro port of blueMSX requires the BIOS files|from full standalone package inside the 'SystemMachines' directory |and media database files into 'SystemDatabases' directory.|https://docs.libretro.com/library/bluemsx/#bios|(!) ColecoVision Gamepad Mapping is as follow:|Button 1 as Retropad A|Button 2 as Retropad B|Dial keys 1 to 8 as X, Y, R, L, R2, L2, R3, L3|Star as Select, Hash as Start|0 & 9 are on keyboard 1 & 2 for Player 1|0 & 9 are on keyboard 3 & 4 for Player 2.|(!) To play SpectraVideo cassettes type 'cload' then 'run'|or BLOAD ''CAS:'',R depending of game."

 

(S)NESC Atari800 Core

What Console does this run on? SNESC and NESC

What does it emulate? Atari 5200

Download:

(S)NESC Atari800 Core

Any BIOS files required:

  • 5200.rom

Core Info file:

display_name = "Atari - 5200 (Atari800)"
authors = "Petr Stehlik"
supported_extensions = "xfd|atr|atx|cdm|cas|bin|a52|xex|zip"
corename = "Atari800"
manufacturer = "Atari"
categories = "Emulator"
systemname = "Atari 5200"
systemid = "atari_5200"
database = "Atari - 5200"
license = "GPL"
permissions = ""
display_version = "3.1.0"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "5200.rom (5200 BIOS)"
firmware0_path = "5200.rom"
firmware0_opt = "false"
notes = "(!) 5200.rom (md5): 281f20ea4320404ec820fb7ec0693b38"

 

(S)NESC 2048 Game Core

What Console does this run on? SNESC and NESC

What does it emulate? 2048 Game

Download:

(S)NESC 2048 Game Core

Any BIOS files required:

  • N/A

Core Info file:

display_name = "2048"
authors = "Gabriele Cirulli"
supported_extensions = ""
corename = "2048"
categories = "Game"
systemname = "2048 Game Clone"
systemid = "2048"
license = "Public Domain"
permissions = ""
display_version = "1.0"
supports_no_game = "true"

 

(S)NESC Sinclair – ZX 81 (EightyOne) Core

What Console does this run on? SNESC and NESC

What does it emulate? Sinclair – ZX 81 (EightyOne)

Download:

(S)NESC Sinclair – ZX 81 (EightyOne) Core

Any BIOS files required:

  • N/A

Core Info file:

display_name = "Sinclair - ZX 81 (EightyOne)"
authors = "Michael D Wynne"
supported_extensions = "p|tzx|t81"
corename = "81"
manufacturer = "Sinclair"
categories = "Emulator"
systemname = "ZX81"
systemid = "zx81"
database = "Sinclair - ZX 81"
license = "GPLv3"
permissions = ""
display_version = "1.0a"
supports_no_game = "false"
notes = "[1] Amstrad have kindly given their permission for the redistribution|[^] of their copyrighted material but retain that copyright."

 

Official Libretro (S)NESC RetroArch 1.7.6

This is the long awaited official build of RetroArch for the SNESC built directly from Libretro sources. Sorry it took so long, in between the announcement and today’s release there was a 1.7.5 build however there was some issues with it which are now resolved within 1.7.6. This also means it’s not called Neo anymore. We also cleaned up a lot of the build, added more controller mappings out the box and added compressed core support and lots of other things thanks to the involvement of Libretro. It also includes a feature where you can just drag bios files to: USB:/data/ra_data/system to use on RA (no need for bios hmod)

RetroArch 1.7.6 on SNESC cannot run OZONE because of the crap GLES2 lib on the (S)NESC. We can’t do anything on this for now, however we are working with Libretro to try and work out a solution in the meantime.

To Grab the latest compressed cores built directly from LibRetro sources go here: https://classicmodscloud.com/classic_libretro/stable/classic_armv7_a7/hmodC/

HOTFIX – 12/3/19 Please note the issue with .7z games has been fixed. Please redownload the hmod via a private tab and reinstall

Download:

RetroArch 1.7.6 for (S)NESC

Release Notes:

1.7.6 – Feburary 2019

  • First official proper build Libretro RetroArch build for the (S)NESC
  • Added facility so you can just drag bios files to: USB:/data/ra_data/system to use on RA (no need for bios hmod)
  • Updated to latest 1.7.6
  • Completely redone standard config for RA
  • Added 50 more pre-configured input drivers for more controllers
  • Optimised build a fair bit
  • Fixed ALSA midi issues
  • Updated info files
  • OZONE doesn’t currently work with the (S)NESC but hopefully will be fixed soon

Half-Life

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About this game


Half-Life is the first game in the series, and was the debut game of Valve Software,
released in November 1998. Players assume the role of Gordon Freeman, a scientist who must find his way out
of the Black Mesa research facility after an experiment goes wrong. The core gameplay consists of fighting
alien and human enemies with a variety of weapons, and solving puzzles. Unlike many other games at the time,
the player has almost complete uninterrupted control of Freeman, and the story is told mostly through
scripted sequences seen through his eyes. The game was originally published by Sierra Studios and released
for Windows, although Gearbox Software would later port the game to PlayStation 2 in 2001. Valve themselves
later converted the game to use their Source engine. Half-Life received critical acclaim upon release,
critics hailing its overall presentation and numerous scripted sequences. The game won over 50 Game of the
Year awards and its gameplay has influenced first-person shooters for years to come. Half-Life has since
been regarded as one of the greatest games of all time.

Single-player

Defend yourself and the Human race against hostile aliens and other enemies following
an experiment gone wrong. In the process, you become an almost legendary resistance hero, and eventually end
up as one of the leaders of an uprising against the alien occupiers and the military forces.

Multi-player

Half-Life features a deathmatch mode, and a team deathmatch mode, with the support of
up to 32 players. Join an already existing server, or host a server on your Classic device, and challenge
friends and enemies all over the world!

Parabot

Artificial human-like players, also known as bots, designed for Deathmatch and
Team Deathmatch, comes in the form of Parabot. Host a server on your Classic device and get some frags!

Prerequisites


Original Half-Life copy

To run Half-Life and mods with the xash3d FWGS engine, you will need to own a copy of
Half-Life.
You will need the valve folder from the Half-Life install location.*

*: Steam and CD version are both compatible.

Note: You will need to install and run the game once on your PC.

External Storage

As the total size of the Half-Life folder will end up being around 400 megabytes,
you will need one of the following external storage alternatives:

  • OTG Hub with
      – SD Card
      – USB Flash Drive
      – Hard drive
  • Internal SD Modification
  • Network Share
  • WiFi Adapter (Online Multiplayer only)

    To play online, a WiFi Adapter and the wpa_supplicant
    mod
    are required.
    Read more here on how to go online with your classic
    system

    Installation




    Written tutorial for S/NESC.

    1. Download CLV-Z-XASH3D.7z
    2. Drag and drop it onto hakchi2CE. Rename if you want to
    3. Get the Half-Life game resource files from Steam. Find and right click Half-Life in the list of
      games in Steam -> Properties -> Local files -> Browse Local files
    4. You will need the “valve” folder from here, right click and copy
    5. Go back to hakchi2CE, select Xash3d from the list and hit F4 on your keyboard. Paste the steam
      valve folder here. When you’re prompted to overwrite, hit No to all
    6. Depending on set up, hit Export/Synchronize
    7. Enjoy the best game ever made, on your SNES/NES Classic.

    Written tutorial for PSC.

    Video Tutorial


    More like this


    Mupen64Plus Next Core (N64 emulator)

    What Console does this run on? SNESC and NESC

    What does it emulate? Nintendo 64

    Download:

    (S)NESC Mupen 64 Plus Next Core

    Any BIOS files required:

    • N/A 

    Core Info file:

    display_name = "Nintendo - Nintendo 64 (Mupen64Plus-Next)"
    authors = "m4xw|Hacktarux|Mupen64Plus Team"
    supported_extensions = "n64|v64|z64|bin|u1|ndd"
    corename = "Mupen64Plus-Next OpenGL"
    manufacturer = "Nintendo"
    categories = "Emulator"
    systemname = "Nintendo 64"
    systemid = "nintendo_64"
    database = "Nintendo - Nintendo 64|Nintendo - Nintendo 64DD"
    license = "GPLv2"
    permissions = "dynarec_optional"
    display_version = "1.0"
    supports_no_game = "false"