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[[File:Nintendo-Switch-Console-Bare-FL-B.jpg|thumb|The back of the Nintendo Switch (without the controllers), showing the kickstand, MicroSD slot, charging port and intake vents]]
 
[[File:Nintendo-Switch-Console-Bare-FL-B.jpg|thumb|The back of the Nintendo Switch (without the controllers), showing the kickstand, MicroSD slot, charging port and intake vents]]
  
The Nintendo Switch is a [[hybrid video game console]], with the main system comprising the "Switch Console", the "Switch Dock", and the "Joy-Con" controllers. Although it is a hybrid console, Fils-Aimé stated that the Switch is "a [[Home video game console|home console]] that you can take with you on the go". Fils-Aimé said that the Switch and their primary handheld console, the Nintendo 3DS, are meant to co-exist, with Kimishima considering the 3DS an entry-level product for younger players. The company had planned to diminish production of the Wii U in anticipation of the Switch's release, and formally announced the end of its production on January 31, 2017.
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The Nintendo Switch is a [[hybrid video game console]], with the main system comprising the "Switch Console", the "Switch Dock", and the "Joy-Con" controllers. Although it is a hybrid console,<ref>{{cite news |author=Keith Stuart |url=https://www.theguardian.com/technology/2017/jan/12/nintendo-switch-is-this-hybrid-console-the-future-of-gaming |date=January 12, 2017 |work=The Guardian |accessdate=November 21, 2018 |title=Is Nintendo's Switch hybrid console the future of gaming?}}</ref> Fils-Aimé stated that the Switch is "a [[Home video game console|home console]] that you can take with you on the go".<ref name="wired filsamie">{{cite web | url = https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ | title = Nintendo's Boss Promises the Switch Won't Have the NES Classic's Supply Issues | first = Chris | last = Kohler | date = January 13, 2017 | accessdate = January 16, 2017 | website = [[Wired (magazine)|Wired]] | deadurl = no | archiveurl = https://web.archive.org/web/20170116013534/https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ | archivedate = January 16, 2017 | df = mdy-all }}</ref><ref name="polygon-homefirst2">{{cite web|url=http://www.polygon.com/2016/10/20/13347910/nintendo-switch-home-gaming-system|title=Nintendo: Switch is a home gaming system 'first and foremost'|last=Crecente|first=Brian|date=October 20, 2016|website=[[Polygon (website)|Polygon]]|accessdate=October 20, 2016|deadurl=no|archiveurl=https://web.archive.org/web/20161021004824/http://www.polygon.com/2016/10/20/13347910/nintendo-switch-home-gaming-system|archivedate=October 21, 2016}}</ref> Fils-Aimé said that the Switch and their primary handheld console, the Nintendo 3DS, are meant to co-exist,<ref name="wired filsamie"/> with Kimishima considering the 3DS an entry-level product for younger players.<ref name="gamasutra 100m"/> The company had planned to diminish production of the Wii U in anticipation of the Switch's release, and formally announced the end of its production on January 31, 2017.<ref>{{cite web | url = https://www.destructoid.com/wii-u-production-is-dead-in-japan-long-live-the-wii-u-415771.phtml | title = Wii U production is dead in Japan, long live the Wii U | first = Chris | last = Carter | date = January 31, 2017 | accessdate = January 31, 2017 | website = [[Destructoid]] | deadurl = no | archiveurl = https://web.archive.org/web/20170202112620/https://www.destructoid.com/wii-u-production-is-dead-in-japan-long-live-the-wii-u-415771.phtml | archivedate = February 2, 2017 | df = mdy-all }}</ref><ref name="kotaku eol">{{Cite news |url=http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878 |title=Wii U Production Has Officially Ended For Japan [Update] |last=Ashcraft |first=Brian |date=January 31, 2017 |publisher=Kotaku |access-date=January 31, 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170131102343/http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878 |archivedate=January 31, 2017  }}</ref>
  
 
=== Console and Dock ===
 
=== Console and Dock ===
The main unit of the Switch is the Console, a battery-powered [[Tablet computer|tablet]]-like monitor that comprises an [[Liquid-crystal display|LCD]] screen measuring {{convert|6.2|in|mm}} on its diagonal, the same as the Wii U GamePad. The unit itself measures {{convert|203.1 x 102 x 13.9|mm|in}} and weighs {{convert|297|g|oz}}. The screen supports ten-point [[Capacitive sensing|multi-touch capacitive sensing]] and includes [[haptic technology]] from [[Immersion Corporation]]. The LCD screen supports resolutions up to [[720p]] (1280×720 [[Pixel|px]]). The Console includes a 3.5&nbsp;mm [[Phone connector (audio)|audio jack]], stereo speakers on the bottom face of the unit below the screen, a [[USB-C]] port for charging, and a kickstand on the back side. The unit also includes slots for a [[Nintendo game card|game card]] (cartridge-based media) and a [[microSD]] card slot located under the kickstand. The Switch Console itself includes three buttons, all on the top of the device, Volume +/- and Power. The Console has rails on the side, into which the Joy-Con controllers can be slid into to attach them to the Switch unit. An [[ambient light sensor]] on the front of the Console adjusts the screen's brightness automatically. The Console's model number is "HAC-001".
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The main unit of the Switch is the Console, a battery-powered [[Tablet computer|tablet]]-like monitor that comprises an [[Liquid-crystal display|LCD]] screen measuring {{convert|6.2|in|mm}} on its diagonal, the same as the Wii U GamePad.<ref>{{Cite news|url=https://arstechnica.com/gaming/2016/10/what-we-now-know-about-the-nintendo-switch/|title=One day later, additional Nintendo Switch details dribble out|last=Orland|first=Kyle|date=October 21, 2016|work=[[Ars Technica]]|access-date=October 21, 2016|publisher=[[Condé Nast]]|deadurl=no|archiveurl=https://web.archive.org/web/20161021155231/http://arstechnica.com/gaming/2016/10/what-we-now-know-about-the-nintendo-switch/|archivedate=October 21, 2016}}</ref> The unit itself measures {{convert|203.1 x 102 x 13.9|mm|in}} and weighs {{convert|297|g|oz}}.<ref name="Nintendo web tech specs">{{cite web|url=https://www.nintendo.co.uk/Nintendo-Switch/Specifications/Specifications-1176277.html|title=Specifications — Nintendo Switch — Nintendo|accessdate=February 27, 2018}}</ref> The screen supports ten-point [[Capacitive sensing|multi-touch capacitive sensing]] and includes [[haptic technology]] from [[Immersion Corporation]].<ref>{{cite web | url = http://www.ign.com/articles/2017/01/13/nintendo-switch-touchscreen-technology-powered-by-immersion-corporation | title = Nintendo Switch Touchscreen Technology Powered By Immersion Corporation | first = Jonathan | last = Dornbrush | date = January 13, 2017 | accessdate = January 13, 2017 | website = [[IGN]] | deadurl = no | archiveurl = https://web.archive.org/web/20170114100425/http://www.ign.com/articles/2017/01/13/nintendo-switch-touchscreen-technology-powered-by-immersion-corporation | archivedate = January 14, 2017 | df = mdy-all }}</ref> The LCD screen supports resolutions up to [[720p]] (1280×720 [[Pixel|px]]).<ref name="shacknews specs">{{cite web | url = http://www.shacknews.com/article/98546/nintendo-switch-has-a-720p-screen-32-gb-of-storage-and-expandable-storage-via-microsdxc-cards | title = Nintendo Switch has a 720p screen, 32 GB of storage, and expandable storage via microSDXC cards | first = David | last = Craddock | date = January 13, 2017 | accessdate = January 13, 2017 | website = [[Shacknews]] | deadurl = no | archiveurl = https://web.archive.org/web/20170114201327/http://www.shacknews.com/article/98546/nintendo-switch-has-a-720p-screen-32-gb-of-storage-and-expandable-storage-via-microsdxc-cards | archivedate = January 14, 2017 | df = mdy-all }}</ref><ref name="eurogamer jan17"/> The Console includes a 3.5&nbsp;mm [[Phone connector (audio)|audio jack]], stereo speakers on the bottom face of the unit below the screen, a [[USB-C]] port for charging, and a kickstand on the back side.<ref name="ign clarify2">{{cite news|url=http://www.ign.com/articles/2016/10/20/nintendo-confirms-amiibo-support-for-nintendo-switch-clarifies-additional-features|title=Nintendo Confirms Amiibo Support for Nintendo Switch, Clarifies Additional Features|author=Rad, Chloi|date=October 20, 2016|work=[[IGN]]|accessdate=October 20, 2016|archiveurl=https://web.archive.org/web/20161021073054/http://www.ign.com/articles/2016/10/20/nintendo-confirms-amiibo-support-for-nintendo-switch-clarifies-additional-features|archivedate=October 21, 2016|deadurl=no}}</ref><ref name="polygon-design2">{{cite web|url=http://www.polygon.com/2016/10/20/13345454/nintendo-switch-photos|title=This is what the Nintendo Switch looks like|website=Polygon|publisher=Vox Media|accessdate=October 20, 2016|deadurl=no|archiveurl=https://web.archive.org/web/20161021004405/http://www.polygon.com/2016/10/20/13345454/nintendo-switch-photos|archivedate=October 21, 2016}}</ref> The unit also includes slots for a [[Nintendo game card|game card]] (cartridge-based media) and a [[microSD]] card slot located under the kickstand. The Switch Console itself includes three buttons, all on the top of the device, Volume +/- and Power. The Console has rails on the side, into which the Joy-Con controllers can be slid into to attach them to the Switch unit.<ref name="anandtech specs"/> An [[ambient light sensor]] on the front of the Console adjusts the screen's brightness automatically.<ref name="poly detail specs"/> The Console's model number is "HAC-001".<ref>{{Cite web|url=http://www.techinsights.com/reports-and-subscriptions/open-market-reports/Report-Profile/?ReportKey=DDT-1707-802|title=Deep Dive Teardown of the Nintendo NX Switch HAC-001 Handheld Game Console|last=|first=|date=August 29, 2017|website=TechInsights|archive-url=https://web.archive.org/web/20181012021712/https://www.techinsights.com/reports-and-subscriptions/open-market-reports/Report-Profile/?ReportKey=DDT-1707-802|archive-date=October 12, 2018|dead-url=no|access-date=|df=mdy-all}}</ref>
  
 
[[File:Nintendo-Switch-Dock-Front.jpg|link=File:Nintendo-Switch-Dock-Front.jpg|thumb|The Nintendo Switch Dock]]
 
[[File:Nintendo-Switch-Dock-Front.jpg|link=File:Nintendo-Switch-Dock-Front.jpg|thumb|The Nintendo Switch Dock]]
 
[[File:Nintendo-Switch-Dock-Back-Open.jpg|link=File:Nintendo-Switch-Dock-Back-Open.jpg|thumb|The back of the dock, opened]]
 
[[File:Nintendo-Switch-Dock-Back-Open.jpg|link=File:Nintendo-Switch-Dock-Back-Open.jpg|thumb|The back of the dock, opened]]
The Console, with or without Joy-Con attached, can be placed into the Switch Dock, a [[docking station]] with electrical connectors to connect the Console to a power supply to charge its battery, and to a television via an HDMI connection for video/audio output. The Dock also includes two [[USB 2.0]] ports and one [[USB 3.0]] port. While docked, the unit can support resolutions up to [[1080p]] and a maximum frame rate of 60 [[frames per second]], though the maximum resolution varies depending on the game. As an example, ''The Legend of Zelda: Breath of the Wild'' runs at a maximum 900p and 30 frames per second while the Switch is docked. The Dock measures {{convert|173 x 104 x 54|mm|in}} and weighs {{convert|327|g|oz}}.
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The Console, with or without Joy-Con attached, can be placed into the Switch Dock, a [[docking station]] with electrical connectors to connect the Console to a power supply to charge its battery, and to a television via an HDMI connection for video/audio output.<ref name="engadget-nxreveal2" /> The Dock also includes
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two [[USB 2.0]] ports and one [[USB 3.0]] port.<ref name="anandtech specs">{{cite web | url = http://www.anandtech.com/show/11039/nintendo-switch-hardware-launch-details | title = Nintendo Switch Hardware Launch Details - 32GB w/Expandable Storage, 6.2" 720p Screen, 2.5 to 6.5 Hour Battery Life | first = Ryan | last = Smith | date = January 13, 2017 | accessdate = January 15, 2017 | website = [[Anandtech]] | deadurl = no | archiveurl = https://web.archive.org/web/20170114215002/http://www.anandtech.com/show/11039/nintendo-switch-hardware-launch-details | archivedate = January 14, 2017 | df = mdy-all }}</ref> While docked, the unit can support resolutions up to [[1080p]] and a maximum frame rate of 60 [[frames per second]],<ref name="polygon specs"/><ref name="ign ui">{{Cite web | url = http://www.ign.com/articles/2017/01/27/nintendo-switch-more-specs-and-ui-detailed? | title = Nintendo Switch: More Specs and UI Detailed | first = Joe | last = Skrebels | date = January 27, 2017 | accessdate = January 27, 2017 | website = [[IGN]] | deadurl = no | archiveurl = https://web.archive.org/web/20170127171557/http://www.ign.com/articles/2017/01/27/nintendo-switch-more-specs-and-ui-detailed | archivedate = January 27, 2017 | df = mdy-all }}</ref> though the maximum resolution varies depending on the game. As an example, ''The Legend of Zelda: Breath of the Wild'' runs at a maximum 900p and 30 frames per second while the Switch is docked.<ref>{{Cite web | url = http://www.ign.com/articles/2017/01/17/nintendo-explains-differences-between-switch-wii-u-versions-of-zelda-breath-of-the-wild | title = Nintendo Explains Differences Between Switch, Wii U Versions of Zelda: Breath of the Wild | first = Andrew | last = Goldfarb | date = January 17, 2017 | accessdate = January 18, 2017 | website = [[IGN]] | deadurl = no | archiveurl = https://web.archive.org/web/20170118001152/http://www.ign.com/articles/2017/01/17/nintendo-explains-differences-between-switch-wii-u-versions-of-zelda-breath-of-the-wild | archivedate = January 18, 2017 | df = mdy-all }}</ref> The Dock measures {{convert|173 x 104 x 54|mm|in}} and weighs {{convert|327|g|oz}}.<ref name="Nintendo web tech specs"/><ref>{{cite web|url=https://www.nintendo.co.jp/hardware/switch/specs/index.html#2|title=機能・仕様 - Nintendo Switch|Nintendo|publisher=}}</ref>
  
There are three gameplay modes that can be used with the Switch; "TV Mode" with the Console slid into the Dock to support play on a television, "Tabletop Mode" with the Console placed on a table or other flat surface using its kickstand for shared gaming away from a dedicated screen, or in "Handheld Mode" as a standard portable tablet device. Users can switch between these modes simply by placing the Console in the Dock or removing it, extending or retracting the kickstand, and detaching or connecting the Joy-Con. Games may be designed to play only in specific modes; for example, ''[[Voez]]'' initially could not be played in TV Mode and relied on touchscreen controls. Support for controllers and TV Mode was later added to ''Voez'' in January 2018 via an update for the game. Another example is ''[[Super Mario Party]]'', which does not support Handheld Mode.
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There are three gameplay modes that can be used with the Switch; "TV Mode" with the Console slid into the Dock to support play on a television, "Tabletop Mode" with the Console placed on a table or other flat surface using its kickstand for shared gaming away from a dedicated screen, or in "Handheld Mode" as a standard portable tablet device.<ref>{{cite web|url=https://www.theverge.com/2017/1/13/14262366/nintendo-switch-event-analysis-wii-u|title=Nintendo's Switch already gets right what the Wii U got wrong|last=Byford|first=Sam|publisher=[[The Verge]]|date=January 13, 2017|accessdate=January 17, 2017|deadurl=no|archiveurl=https://web.archive.org/web/20170115230824/http://www.theverge.com/2017/1/13/14262366/nintendo-switch-event-analysis-wii-u|archivedate=January 15, 2017}}</ref><ref name="polygon specs">{{cite web | url = http://www.polygon.com/2017/1/13/14241898/nintendo-switch-details | title = Everything we know about Nintendo Switch | first = Allegra | last = Frank | date = January 13, 2017 | accessdate = January 13, 2017 | website = [[Polygon (website)|Polygon]] | deadurl = no | archiveurl = https://web.archive.org/web/20170114042835/http://www.polygon.com/2017/1/13/14241898/nintendo-switch-details | archivedate = January 14, 2017 | df = mdy-all }}</ref><ref name="eurogamer jan17"/> Users can switch between these modes simply by placing the Console in the Dock or removing it, extending or retracting the kickstand, and detaching or connecting the Joy-Con.<ref name="eurogamer jan17"/> Games may be designed to play only in specific modes; for example, ''[[Voez]]'' initially could not be played in TV Mode and relied on touchscreen controls.<ref>{{cite web | url = http://www.eurogamer.net/articles/2017-02-27-nintendo-switch-has-its-first-touchscreen-only-game | title = Nintendo Switch has its first portable-only game | first = Tom | last = Phillips | date = February 27, 2017 | accessdate = February 27, 2017 | website = [[Eurogamer]] | deadurl = no | archiveurl = https://web.archive.org/web/20170227215116/http://www.eurogamer.net/articles/2017-02-27-nintendo-switch-has-its-first-touchscreen-only-game | archivedate = February 27, 2017 | df = mdy-all }}</ref> Support for controllers and TV Mode was later added to ''Voez'' in January 2018 via an update for the game.<ref>{{Cite web|url=http://www.kotaku.co.uk/2018/01/24/voez-switch-version-1-3-1-adds-docked-controller-play-options|title=Voez Switch Version 1.3.1 Adds Docked Controller Play Options|website=Kotaku UK|language=en|access-date=September 16, 2018}}</ref> Another example is ''[[Super Mario Party]]'', which does not support Handheld Mode.<ref>{{Cite news|url=http://www.nintendolife.com/news/2018/09/super_mario_party_for_nintendo_switch_wont_support_handheld_mode|title=Super Mario Party For Nintendo Switch Won't Support Handheld Mode|last=Doolan|first=Liam|date=September 22, 2018|work=Nintendo Life|access-date=September 22, 2018|language=en-GB}}</ref>
  
Nintendo stated that the Switch is a "single-screen experience", in that the player either sees the content on the Console when it is out of the Dock, or on the screen attached to the Dock when the Console is docked. The Switch cannot feature dual-screen functionality that was offered through the Wii U via its [[Wii U GamePad|GamePad]].
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Nintendo stated that the Switch is a "single-screen experience", in that the player either sees the content on the Console when it is out of the Dock, or on the screen attached to the Dock when the Console is docked. The Switch cannot feature dual-screen functionality that was offered through the Wii U via its [[Wii U GamePad|GamePad]].<ref>{{cite web | url = http://www.polygon.com/2016/10/21/13362890/nintendo-switch-not-dualscreen | title = Nintendo's Switch can't serve as a second gameplay screen in your home | first = Brian | last = Crecente | date = October 21, 2016 | accessdate = December 30, 2016 | website = [[Polygon (website)|Polygon]] | deadurl = no | archiveurl = https://web.archive.org/web/20161230231202/http://www.polygon.com/2016/10/21/13362890/nintendo-switch-not-dualscreen | archivedate = December 30, 2016 | df = mdy-all }}</ref>
  
Nintendo patented a means of using multiple Switch consoles to create a [[multi-monitor]] configuration, by arranging them on a flat surface and spanning a single gameplay environment across their screens. This technology was first seen in ''Super Mario Party''.
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Nintendo patented a means of using multiple Switch consoles to create a [[multi-monitor]] configuration, by arranging them on a flat surface and spanning a single gameplay environment across their screens. This technology was first seen in ''Super Mario Party''.<ref>{{Cite news|url=https://arstechnica.com/gaming/2018/04/nintendos-new-multi-screen-multi-touch-patent-concept-is-very-very-nintendo/|title=Nintendo’s new multi-screen patent isn’t just crazy—it might already hide in Switch|work=Ars Technica|access-date=June 13, 2018|language=en-us}}</ref><ref>{{Cite news|url=https://www.theverge.com/2018/6/12/17451550/super-mario-party-nintendo-switch-release-date-e3|title=Super Mario Party might be the most creative Switch game yet|work=The Verge|access-date=June 13, 2018}}</ref>
  
 
=== Joy-Con ===
 
=== Joy-Con ===

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