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| generation  = [[Sixth generation of video game consoles|Sixth generation]]
 
| generation  = [[Sixth generation of video game consoles|Sixth generation]]
 
| lifespan    = 2000–2013
 
| lifespan    = 2000–2013
| discontinued = JP: December 28, 2012<br />WW: January 4, 2013
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| discontinued = {{vgrelease|JP|December 28, 2012}} {{vgrelease|WW|January 4, 2013}}
 
| media        = [[DVD]], [[CD]]
 
| media        = [[DVD]], [[CD]]
 
| cpu          = "[[Emotion Engine]]"
 
| cpu          = "[[Emotion Engine]]"
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| memory      = 32&nbsp;MB of [[RDRAM]] (system RAM)<br />4&nbsp;MB of [[eDRAM]] ([[video RAM]])
 
| memory      = 32&nbsp;MB of [[RDRAM]] (system RAM)<br />4&nbsp;MB of [[eDRAM]] ([[video RAM]])
 
| storage      = 40&nbsp;GB [[hard drive]] <small>(add-on)</small>
 
| storage      = 40&nbsp;GB [[hard drive]] <small>(add-on)</small>
| memory card  = 8&nbsp;MB PlayStation&nbsp;2 [[Memory cards in video game consoles|memory card]]<br />128&nbsp;KB PlayStation memory card
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| memory card  = {{ubl|8&nbsp;MB PlayStation&nbsp;2 [[Memory cards in video game consoles|memory card]]|128&nbsp;KB PlayStation memory card}}
| display      = '''Video output formats'''
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| display      = {{Collapsible list|title= Video output formats|
 
*[[Composite video]]
 
*[[Composite video]]
 
*[[S-Video]]
 
*[[S-Video]]
 
*[[SCART#RGB_overlays_.28fast_switching.29|SCART/JP21 RGB]]
 
*[[SCART#RGB_overlays_.28fast_switching.29|SCART/JP21 RGB]]
 
*[[VGA connector|VGA]] <small>(progressive scan capable software only)</small>
 
*[[VGA connector|VGA]] <small>(progressive scan capable software only)</small>
*[[YPbPr]] [[component video]]/[[D-Terminal]]
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*[[YPbPr|{{YPbPr}}]] [[component video]]/[[D-Terminal]]
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}}
 
| sound        = [[Dolby Digital]] 5.1 and [[DTS (sound system)|DTS]] 5.1
 
| sound        = [[Dolby Digital]] 5.1 and [[DTS (sound system)|DTS]] 5.1
 
| controllers  = [[DualShock 2]], [[DualShock]], [[PlayStation Controller]], [[EyeToy]], [[PlayStation 2 accessories|PlayStation 2 DVD Remote Control]]  
 
| controllers  = [[DualShock 2]], [[DualShock]], [[PlayStation Controller]], [[EyeToy]], [[PlayStation 2 accessories|PlayStation 2 DVD Remote Control]]  
 
| connectivity = 100&nbsp;Mbit [[Ethernet]]/[[modem]] <small>(requires adapter on SCPH-10000-500xx models)</small>, 2 × [[USB 1.1]], 1 × [[IEEE 1394 interface]]
 
| connectivity = 100&nbsp;Mbit [[Ethernet]]/[[modem]] <small>(requires adapter on SCPH-10000-500xx models)</small>, 2 × [[USB 1.1]], 1 × [[IEEE 1394 interface]]
| compatibility= [[PlayStation|PlayStation]]
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| compatibility= [[PlayStation (console)|PlayStation]]
 
| predecessor  = PlayStation
 
| predecessor  = PlayStation
 
| successor    = [[PlayStation 3]]
 
| successor    = [[PlayStation 3]]
 
| title        = PlayStation 2
 
| title        = PlayStation 2
| releasedate  = '''PlayStation 2'''<br/ >JP: March 4, 2000<br />NA: October 26, 2000<br />EU: November 24, 2000<br />AUS: November 30, 2000<br />'''PlayStation 2 Slimline'''<br />EU: October 29, 2004<br />JP: November 3, 2004<br />NA: November 25, 2004<br />AUS: December 2, 2004
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| releasedate  = '''PlayStation 2'''{{vgrelease|JP|March 4, 2000|NA|October 26, 2000|EU|November 24, 2000|AUS|November 30, 2000}}'''PlayStation 2 Slimline'''{{vgrelease|EU|October 29, 2004|JP|November 3, 2004|NA|November 25, 2004|AUS|December 2, 2004}}
 
| price        =  
 
| price        =  
 
| unitssold    = 155&nbsp;million (as of January 4, 2013)
 
| unitssold    = 155&nbsp;million (as of January 4, 2013)
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| topgame      = ''[[Grand Theft Auto: San Andreas]]'': 17.33 million sold <small>(as of February 2009)</small>
 
| topgame      = ''[[Grand Theft Auto: San Andreas]]'': 17.33 million sold <small>(as of February 2009)</small>
 
}}
 
}}
=Introduction=
 
 
The '''PlayStation 2''' ('''PS2''') is a [[home video game console]] that was developed by [[Sony Computer Entertainment]]. It is the successor to the [[PlayStation (console)|original PlayStation console]] and is the second iteration in the [[PlayStation]] lineup of consoles. It was released in 2000 and competed with [[Sega]]'s [[Dreamcast]], [[Nintendo]]'s [[GameCube]] and [[Microsoft]]'s [[Xbox (console)|Xbox]] in the [[sixth generation of video game consoles]].
 
The '''PlayStation 2''' ('''PS2''') is a [[home video game console]] that was developed by [[Sony Computer Entertainment]]. It is the successor to the [[PlayStation (console)|original PlayStation console]] and is the second iteration in the [[PlayStation]] lineup of consoles. It was released in 2000 and competed with [[Sega]]'s [[Dreamcast]], [[Nintendo]]'s [[GameCube]] and [[Microsoft]]'s [[Xbox (console)|Xbox]] in the [[sixth generation of video game consoles]].
  
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Even with the release of its successor, the PlayStation 2 remained popular well into the [[History of video game consoles (seventh generation)|seventh generation]] and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continued to be produced until the end of 2013, including ''[[Final Fantasy XI|Final Fantasy XI: Seekers of Adoulin]]'' for Japan, ''[[FIFA 13]]'' for North America, and ''[[Pro Evolution Soccer 2014]]'' for Europe. Repair services for the system in Japan ended on September 7, 2018.
 
Even with the release of its successor, the PlayStation 2 remained popular well into the [[History of video game consoles (seventh generation)|seventh generation]] and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continued to be produced until the end of 2013, including ''[[Final Fantasy XI|Final Fantasy XI: Seekers of Adoulin]]'' for Japan, ''[[FIFA 13]]'' for North America, and ''[[Pro Evolution Soccer 2014]]'' for Europe. Repair services for the system in Japan ended on September 7, 2018.
  
=Specifications=
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==History==
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Though [[Sony]] has kept details of the PlayStation 2's development secret, work on the console began around the time that the original PlayStation was released (in late 1994). Insiders stated that it was developed in the [[U.S. West Coast]] by former members of [[Argonaut Software]]. By 1997 word had leaked to the press that the console would have backwards compatibility with the original PlayStation, a built-in [[DVD player]], and Internet connectivity. Sony announced the PlayStation 2 (PS2) on March 1, 1999. The [[video game console]] was positioned as a competitor to [[Sega]]'s [[Dreamcast]], the first [[History of video game consoles (sixth generation)|sixth-generation console]] to be released, although ultimately the main rivals of the PS2 were [[Nintendo]]'s [[GameCube]] and [[Microsoft]]'s [[Xbox (console)|Xbox]]. The Dreamcast itself launched very successfully in North America later that year, selling over 500,000 units within two weeks.
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Soon after the Dreamcast's North American launch, Sony unveiled the PlayStation 2 at the [[Tokyo Game Show]] on September 20, 1999. Sony showed fully playable demos of upcoming PlayStation 2 games including ''[[Gran Turismo 2000]]'' (later released as ''[[Gran Turismo 3: A-Spec]]'') and ''[[Tekken Tag Tournament]]''{{snd}} which showed the console's graphic abilities and power.
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The PS2 was launched in March 2000 in Japan, October in North America, and November in Europe. Sales of the console, games and accessories pulled in $250 million on the first day, beating the $97 million made on the first day of the Dreamcast. Directly after its release, it was difficult to find PS2 units on retailer shelves due to manufacturing delays. Another option was purchasing the console online through auction websites such as [[eBay]], where people paid over a thousand dollars for the console. The PS2 initially sold well partly on the basis of the strength of the PlayStation brand and the console's backward compatibility, selling over 980,000 units in Japan by March 5, 2000, one day after launch. This allowed the PS2 to tap the large install base established by the PlayStation{{snd}} another major selling point over the competition. Later, Sony added new development kits for game developers and more PS2 units for consumers. The PS2's built-in functionality also expanded its audience beyond the gamer, as its debut pricing was the same or less than a standalone DVD player. This made the console a low cost entry into the home theater market.
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The success of the PS2 at the end of 2000 caused Sega problems both financially and competitively, and Sega announced the discontinuation of the Dreamcast in March 2001, just 18 months after its successful launch. The PS2 remained as the only active sixth generation console for over 6 months, before it would face competition from newer rivals; Nintendo's GameCube and Microsoft's Xbox, which were then released. Many analysts predicted a close three-way matchup among the three consoles; the Xbox having the most powerful hardware, while the GameCube was the least expensive console, and Nintendo changed its policy to encourage third-party developers. While the PlayStation 2 theoretically had the weakest specification of the three, it had a head start due to its installed base plus strong developer commitment, as well as a built-in DVD player (the Xbox required an adapter, while the GameCube lacked support entirely). While the PlayStation 2's initial games lineup was considered mediocre, this changed during the 2001 [[Christmas and holiday season|holiday season]] with the release of several blockbuster games that maintained the PS2's sales momentum and held off its newer rivals. Sony also countered the Xbox by temporarily securing PlayStation 2 exclusives for highly anticipated games such as the [[Grand Theft Auto|''Grand Theft Auto'' series]] and ''[[Metal Gear Solid 2: Sons of Liberty]]''.
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Sony cut the price of the console in May 2002 from US$299 to $199 in North America, making it the same price as the GameCube and $100 less than the Xbox. It also planned to cut the price in Japan around that time. It cut the price twice in Japan in 2003. In 2006, Sony cut the cost of the console in anticipation of the release of the [[PlayStation 3]].
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Sony, unlike Sega with its Dreamcast, originally placed little emphasis on online gaming during its first few years, although that changed upon the launch of the [[Xbox Live|online-capable Xbox]]. Coinciding with the release of Xbox Live, Sony released the PlayStation Network Adapter in late 2002, with several online first–party titles released alongside it, such as ''[[SOCOM: U.S. Navy SEALs]]'' to demonstrate its active support for Internet play.{{Citation needed|date=October 2010}} Sony also advertised heavily, and its online model had the support of [[Electronic Arts]] (EA); EA did not offer online Xbox titles until 2004. Although Sony and Nintendo both started out late, and although both followed a decentralized model of online gaming where the responsibility is up to the developer to provide the servers, Sony's moves made online gaming a major selling point of the PS2.
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In September 2004, in time for the launch of ''[[Grand Theft Auto: San Andreas]]'', Sony revealed a newer, slimmer PS2. In preparation for the launch of the new models (SCPH-700xx-9000x), Sony stopped making the older models (SCPH-3000x-500xx) to let the distribution channel empty its stock of the units.{{Citation needed|date=December 2008}} After an apparent manufacturing issue{{snd}} Sony reportedly underestimated demand{{snd}} caused some initial slowdown in producing the new unit caused in part by shortages between the time the old units were cleared out and the new units were ready. The issue was compounded in Britain when a Russian oil tanker became stuck in the [[Suez Canal]], blocking a ship from China carrying PS2s bound for the UK. During one week in November, British sales totalled 6,000 units{{snd}} compared to 70,000 units a few weeks prior. There were shortages in more than 1,700 stores in North America on the day before Christmas.
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==Hardware==
 
==Hardware==
 
PlayStation 2 software is distributed on CD-ROM and DVD-ROM. In addition the console can play audio CDs and DVD movies, and is [[Backward compatibility|backwards compatible]] with PlayStation games. The PS2 also supports PlayStation [[memory card]]s and controllers, although original PlayStation memory cards only work with original PlayStation games and the controllers may not support all functions (such as analog buttons) for PS2 games.
 
PlayStation 2 software is distributed on CD-ROM and DVD-ROM. In addition the console can play audio CDs and DVD movies, and is [[Backward compatibility|backwards compatible]] with PlayStation games. The PS2 also supports PlayStation [[memory card]]s and controllers, although original PlayStation memory cards only work with original PlayStation games and the controllers may not support all functions (such as analog buttons) for PS2 games.
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===Audio/video===
 
===Audio/video===
The PlayStation 2 may natively output video resolutions on [[SDTV]] and [[HDTV]] from [[480i]] to [[480p]] while other games, such as ''[[Gran Turismo 4]]'' and ''[[Tourist Trophy (video game)|Tourist Trophy]]'' are known to support up-scaled [[1080i]] resolution using any of the following standards: [[composite video]] (480i), [[S-Video]] (480i), [[Analog RGB#RGB analog component video|RGB]] (480i/p), [[VGA]] (for progressive scan games and [[Linux for PlayStation 2|PS2 Linux]] only), [[YPbPr]] component video (which display most original PlayStation games in their native 240p mode which most HDTV sets do not support), and [[D-Terminal]]. Cables are available for all of these signal types; these cables also output analog stereo audio. Additionally, an [[RF modulator]] is available for the system to connect to older TVs.
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The PlayStation 2 may natively output video resolutions on [[SDTV]] and [[HDTV]] from [[480i]] to [[480p]] while other games, such as ''[[Gran Turismo 4]]'' and ''[[Tourist Trophy (video game)|Tourist Trophy]]'' are known to support up-scaled [[1080i]] resolution using any of the following standards: [[composite video]] (480i), [[S-Video]] (480i), [[Analog RGB#RGB analog component video|RGB]] (480i/p), [[VGA]] (for progressive scan games and [[Linux for PlayStation 2|PS2 Linux]] only), [[YPbPr|{{YPbPr}}]] component video (which display most original PlayStation games in their native 240p mode which most HDTV sets do not support), and [[D-Terminal]]. Cables are available for all of these signal types; these cables also output analog stereo audio. Additionally, an [[RF modulator]] is available for the system to connect to older TVs.
  
 
Digital ([[S/PDIF]]) audio may also be output by the console via its [[TOSLINK]] connector which outputs 5.1 channel sound.
 
Digital ([[S/PDIF]]) audio may also be output by the console via its [[TOSLINK]] connector which outputs 5.1 channel sound.
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Sony settled its "disc read error" lawsuit by compensating the affected customers with USD $25, a free game from a specified list, and the reduced cost repair or replacement (at SCEA's discretion) of the damaged system. This settlement was subject to the courts' approval, and hearings began in the US and Canada on April 28, 2006, and May 11, 2006, respectively.
 
Sony settled its "disc read error" lawsuit by compensating the affected customers with USD $25, a free game from a specified list, and the reduced cost repair or replacement (at SCEA's discretion) of the damaged system. This settlement was subject to the courts' approval, and hearings began in the US and Canada on April 28, 2006, and May 11, 2006, respectively.
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==Games==
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{{See also|List of PlayStation 2 games|List of best-selling PlayStation 2 video games|List of PlayStation games incompatible with PlayStation 2}}
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PlayStation 2 software is distributed on CD-ROM and DVD-ROM; the two formats are differentiated by the color of their discs' bottoms, with CD-ROMs being blue and DVD-ROMs being silver. The PlayStation 2 offered some particularly high-profile exclusive games. Most main entries in the ''[[Grand Theft Auto]]'', ''[[Final Fantasy]]'', and ''[[Metal Gear Solid]]'' series were released exclusively for the console. Several prolific series got their start on the PlayStation 2, including ''[[God of War (franchise)|God of War]]'', ''[[Ratchet & Clank]]'', ''[[Jak and Daxter]]'', ''[[Devil May Cry]],'' ''[[Kingdom Hearts]]'', and ''[[Sly Cooper]]''. ''[[Grand Theft Auto: San Andreas]]'' was the best-selling game on the console.
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Game releases peaked in 2004, but declined with the release of the [[PlayStation 3]] in 2006. The last new game for the console in Asia is ''[[Final Fantasy XI|Final Fantasy XI: Seekers of Adoulin]]'', in North America is ''[[FIFA 13]]'', and in Europe is ''[[Pro Evolution Soccer 2014]]''. As of June 30, 2007, a total of 10,035 [[software]] titles have been released worldwide (counting games released in multiple regions as separate titles).
  
 
==Online functionality==
 
==Online functionality==
 
[[File:Sony-PlayStation-2-70001-Console-BR.jpg|thumb|Slim model with network adapter.]]
 
[[File:Sony-PlayStation-2-70001-Console-BR.jpg|thumb|Slim model with network adapter.]]
PlayStation 2 users had the option to play select games over the [[Internet]], using a [[broadband]] [[Internet connection]] and a [[PlayStation 2 Network Adaptor]]. Instead of having a unified, subscription-based online service like [[Xbox Live]] as competitor Microsoft later chose for its Xbox console, online multiplayer functionality on the PlayStation 2 was the responsibility of the game publisher and ran on third-party servers. Most recent PlayStation 2 online games (May 2012) have been developed to exclusively support broadband Internet access. Xbox Live similarly requires a broadband Internet connection.
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PlayStation 2 users had the option to play select games over the [[Internet]], using a [[broadband]] [[Internet connection]] and a [[PlayStation 2 Network Adaptor]]. Instead of having a unified, subscription-based online service like [[Xbox Live]] as competitor Microsoft later chose for its Xbox console, online multiplayer functionality on the PlayStation 2 was the responsibility of the game publisher and ran on third-party servers. Most recent{{when|date=May 2012}} PlayStation 2 online games have been developed to exclusively support broadband Internet access. Xbox Live similarly requires a broadband Internet connection.
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==Reception==
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===Sales===
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The PlayStation 2 has sold over 150 million units worldwide as of March 31, 2012. In Europe, it has sold 48 million units as of May 6, 2008, according to Sony Computer Entertainment Europe, while in North America, it has sold 50 million units as of December 2008. In Japan, the PS2 has sold 21,454,325 units as of October 1, 2008, according to ''[[Famitsu]]''/[[Enterbrain]]. In 2005, the PlayStation 2 became the fastest game console to reach 100 million units shipped, accomplishing the feat within 5 years and 9 months from its launch.
  
 
==Accessories==
 
==Accessories==
[[File:PS2-Eyetoy.jpg|thumb|200px|The [[EyeToy]] a motion detecting camera]]
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[[File:PS2-Eyetoy.jpg|thumb|200px|The [[EyeToy]]{{snd}} a motion detecting camera]]
  
 
The PlayStation 2's DualShock 2 [[game controller|controller]] is largely identical to the PlayStation's [[DualShock]], with the same basic functionality. However, it includes [[analog signal|analog]] pressure sensitivity on the face, shoulder and D-pad buttons, replacing the [[Digital data|digital]] buttons of the original. (These buttons would later become digital again with the release of the [[DualShock 4]].) Like its predecessor, the DualShock 2 controller has [[Haptic technology#Computer and video games|force feedback]], or "vibration" functionality. It is lighter and includes two more levels of [[oscillation|vibration]].
 
The PlayStation 2's DualShock 2 [[game controller|controller]] is largely identical to the PlayStation's [[DualShock]], with the same basic functionality. However, it includes [[analog signal|analog]] pressure sensitivity on the face, shoulder and D-pad buttons, replacing the [[Digital data|digital]] buttons of the original. (These buttons would later become digital again with the release of the [[DualShock 4]].) Like its predecessor, the DualShock 2 controller has [[Haptic technology#Computer and video games|force feedback]], or "vibration" functionality. It is lighter and includes two more levels of [[oscillation|vibration]].
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Unlike the PlayStation, which requires the use of an official Sony [[PlayStation Mouse]] to play mouse-compatible games, the few PS2 games with mouse support work with a standard USB mouse as well as a USB [[trackball]]. In addition, some of these games also support the usage of a USB keyboard for text input, game control (in lieu of a DualShock or DualShock 2 gamepad, in tandem with a USB mouse), or both.
 
Unlike the PlayStation, which requires the use of an official Sony [[PlayStation Mouse]] to play mouse-compatible games, the few PS2 games with mouse support work with a standard USB mouse as well as a USB [[trackball]]. In addition, some of these games also support the usage of a USB keyboard for text input, game control (in lieu of a DualShock or DualShock 2 gamepad, in tandem with a USB mouse), or both.
  
=Software Modification=
 
 
==Homebrew development==
 
==Homebrew development==
  
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Sony released a [[Linux]]-based operating system, [[Linux for PlayStation 2]], for the PS2 in a package that also includes a [[computer keyboard|keyboard]], [[mouse (computing)|mouse]], [[Ethernet]] adapter and HDD. In Europe and Australia, the PS2 comes with a free [[Yabasic]] interpreter on the bundled demo disc. This allows users to create simple programs for the PS2. A port of the [[NetBSD]] project and [[BlackRhino GNU/Linux]], an alternative [[Debian]]-based distribution, are also available for the PS2.
 
Sony released a [[Linux]]-based operating system, [[Linux for PlayStation 2]], for the PS2 in a package that also includes a [[computer keyboard|keyboard]], [[mouse (computing)|mouse]], [[Ethernet]] adapter and HDD. In Europe and Australia, the PS2 comes with a free [[Yabasic]] interpreter on the bundled demo disc. This allows users to create simple programs for the PS2. A port of the [[NetBSD]] project and [[BlackRhino GNU/Linux]], an alternative [[Debian]]-based distribution, are also available for the PS2.
 
[[Category:Sony consoles]]
 

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