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=Introduction=
 
=Introduction=
  
The '''Dreamcast''' is a [[home video game console]] released by [[Sega]] on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe. It was the first in the [[History of video game consoles (sixth generation)|sixth generation of video game consoles]], preceding Sony's [[PlayStation 2]], Nintendo's [[GameCube]] and Microsoft's [[Xbox (console)|Xbox]]. The Dreamcast was Sega's final home console, marking the end of the company's 18 years in the console market.
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The {{Nihongo foot|'''Dreamcast'''|ドリームキャスト|''Dorīmukyasuto''|lead=yes|group=lower-alpha}}<!-- See [[WP:JFN]] --> is a [[home video game console]] released by [[Sega]] on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe. It was the first in the [[History of video game consoles (sixth generation)|sixth generation of video game consoles]], preceding Sony's [[PlayStation 2]], Nintendo's [[GameCube]] and Microsoft's [[Xbox (console)|Xbox]]. The Dreamcast was Sega's final home console, marking the end of the company's 18 years in the console market.
  
 
In contrast to the expensive hardware of the unsuccessful [[Sega Saturn]], the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a [[Hitachi]] [[SuperH|SH-4]] [[central processing unit|CPU]] and an [[NEC]] [[PowerVR]]2 [[Graphics processing unit|GPU]]. Released in Japan to a subdued reception, the Dreamcast enjoyed a successful U.S. launch backed by a large marketing campaign, but interest in the system steadily declined as Sony built hype for the upcoming PlayStation 2. Sales did not meet Sega's expectations despite several price cuts, and the company continued to incur significant financial losses. After a change in leadership, Sega discontinued the Dreamcast on March 31, 2001, withdrawing from the console business and restructuring itself as a third-party publisher. 9.13 million<!-- Do NOT change to "10.6 million"; see talk page on the overall sales number --> Dreamcast units were sold worldwide.
 
In contrast to the expensive hardware of the unsuccessful [[Sega Saturn]], the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a [[Hitachi]] [[SuperH|SH-4]] [[central processing unit|CPU]] and an [[NEC]] [[PowerVR]]2 [[Graphics processing unit|GPU]]. Released in Japan to a subdued reception, the Dreamcast enjoyed a successful U.S. launch backed by a large marketing campaign, but interest in the system steadily declined as Sony built hype for the upcoming PlayStation 2. Sales did not meet Sega's expectations despite several price cuts, and the company continued to incur significant financial losses. After a change in leadership, Sega discontinued the Dreamcast on March 31, 2001, withdrawing from the console business and restructuring itself as a third-party publisher. 9.13 million<!-- Do NOT change to "10.6 million"; see talk page on the overall sales number --> Dreamcast units were sold worldwide.

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