Difference between revisions of "Nintendo 3DS"

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| type        = [[Handheld game console]]
 
| type        = [[Handheld game console]]
 
| generation  = [[Eighth generation of video game consoles|Eighth generation]]
 
| generation  = [[Eighth generation of video game consoles|Eighth generation]]
| lifespan    = {{start date|2011}}–present
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| lifespan    = 2011–present
 
| discontinued = <!-- In production -->
 
| discontinued = <!-- In production -->
| media        = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Physical and digital|[[Nintendo 3DS Game Card]]<br>[[Nintendo DS Game Card]]<br>[[Digital distribution in video games|Digital distribution]] ([[Nintendo eShop]])<br>[[Secure Digital|SD]]/[[SDHC]] card}}
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| media        = Physical and digital<br>[[Nintendo 3DS Game Card]]<br>[[Nintendo DS Game Card]]<br>[[Digital distribution in video games|Digital distribution]] ([[Nintendo eShop]])<br>[[Secure Digital|SD]]/[[SDHC]] card
 
| os          = [[Nintendo 3DS system software]]
 
| os          = [[Nintendo 3DS system software]]
| power        = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Battery|'''Nintendo 3DS''':<br>1300&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]<br><u>3DS games</u>: 3 to 5 hours<br><u>DS games</u>: 5 to 8 hours<br><u>Sleep Mode</u>: ≈ 3 days<br>'''Nintendo 3DS XL''':<br>1750&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]|<u>3DS games</u></u>: 3.5 to 6.5 hours<br><u>DS games</u>: 7 to 10 hours<br><u>Sleep Mode</u>: ≈ 3 days}}
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| power        = Battery<br>'''Nintendo 3DS''':<br>1300&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]<br><u>3DS games</u>: 3 to 5 hours<br><u>DS games</u>: 5 to 8 hours<br><u>Sleep Mode</u>: ≈ 3 days<br>'''Nintendo 3DS XL''':<br>1750&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]<br><u>3DS games</u></u>: 3.5 to 6.5 hours<br><u>DS games</u>: 7 to 10 hours<br><u>Sleep Mode</u>: ≈ 3 days
 
| soc          =  
 
| soc          =  
 
| cpu          = 268MHz Dual-Core [[ARM11|ARM11 MPCore]], single-core [[ARM9]]
 
| cpu          = 268MHz Dual-Core [[ARM11|ARM11 MPCore]], single-core [[ARM9]]
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| storage      = 1&nbsp;GB internal [[flash memory]]
 
| storage      = 1&nbsp;GB internal [[flash memory]]
 
| memory card  = Included 2&nbsp;[[Gigabyte|GB]] [[Secure Digital card|SD card]] (3DS)<br>Included 4&nbsp;[[Gigabyte|GB]] [[SDHC|SDHC card]] (3DS XL)<br>[[Saved game|Cartridge save]]
 
| memory card  = Included 2&nbsp;[[Gigabyte|GB]] [[Secure Digital card|SD card]] (3DS)<br>Included 4&nbsp;[[Gigabyte|GB]] [[SDHC|SDHC card]] (3DS XL)<br>[[Saved game|Cartridge save]]
| display      = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=LCD screens|'''Nintendo 3DS''':<br><u>Upper</u>: 3.53" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 3.00" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small><br>'''Nintendo 3DS XL''':<br><u>Upper</u>: 4.88" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 4.18" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small>}}
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| display      = LCD screens<br>'''Nintendo 3DS''':<br><u>Upper</u>: 3.53" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 3.00" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small><br>'''Nintendo 3DS XL''':<br><u>Upper</u>: 4.88" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 4.18" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small>
 
| graphics    = DMP [[PICA200]] GPU
 
| graphics    = DMP [[PICA200]] GPU
 
| sound        = [[Stereophonic sound|Stereo speakers]] <small>(pseudo-surround)</small>, [[microphone]]
 
| sound        = [[Stereophonic sound|Stereo speakers]] <small>(pseudo-surround)</small>, [[microphone]]
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| connectivity = 2.4&nbsp;GHz [[802.11b]]/[[802.11g|g]] [[Wi-Fi]], [[Infrared]]
 
| connectivity = 2.4&nbsp;GHz [[802.11b]]/[[802.11g|g]] [[Wi-Fi]], [[Infrared]]
 
| platform    =  
 
| platform    =  
| dimensions  = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Body|'''Nintendo 3DS''':<br><u>Width</u>: {{convert|134|mm|in|abbr=on}}<br><u>Height</u>: {{convert|74|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|21|mm|in|abbr=on}}<br>'''Nintendo 3DS XL''':<br><u>Width</u>: {{convert|156|mm|in|abbr=on}}<br><u>Height</u>: {{convert|93|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|22|mm|in|abbr=on}}}}
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| dimensions  = Body<br>'''Nintendo 3DS''':<br><u>Width</u>: {{convert|134|mm|in|abbr=on}}<br><u>Height</u>: {{convert|74|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|21|mm|in|abbr=on}}<br>'''Nintendo 3DS XL''':<br><u>Width</u>: {{convert|156|mm|in|abbr=on}}<br><u>Height</u>: {{convert|93|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|22|mm|in|abbr=on}}
| weight      = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Body|'''Nintendo 3DS''':<br>{{convert|235|g}}<br>'''Nintendo 3DS XL''':<br>{{convert|336|g}}}}
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| weight      = Body<br>'''Nintendo 3DS''':<br>{{convert|235|g}}<br>'''Nintendo 3DS XL''':<br>{{convert|336|g}}
 
| compatibility= [[Nintendo DS]] <!-- Do not list Virtual Console service here, as it is software emulation -->
 
| compatibility= [[Nintendo DS]] <!-- Do not list Virtual Console service here, as it is software emulation -->
 
| predecessor  = Nintendo DS
 
| predecessor  = Nintendo DS
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| website      = {{URL|www.nintendo.com/3ds}}
 
| website      = {{URL|www.nintendo.com/3ds}}
 
| title        = Nintendo 3DS
 
| title        = Nintendo 3DS
| releasedate  = '''Nintendo 3DS''':{{Video game release|JP|February 26, 2011<ref>{{cite web|url=http://www.ign.com/articles/2010/09/29/nintendo-conference-2010-details |title=Nintendo Conference 2010 Details |publisher=IGN |last=Harris |first=Craig |date=September 28, 2010 |accessdate=September 26, 2013}}</ref>|EU|March 25, 2011<ref>{{cite web|url=https://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf |format=PDF |title=Supplementary Information about Earnings Release |date=October 29, 2010 |accessdate=November 7, 2010 |publisher=Nintendo|page=9}}</ref>|NA|March 27, 2011<ref name="NAdetails">{{cite web|last=Kaluszka |first=Aaron |date=January 19, 2011 |title=3DS North American Price, Date, Colors Set |url=http://www.nintendoworldreport.com/news/24774 |publisher=Nintendo World Report}}</ref>|AU|March 31, 2011<ref name="AUSdetails">{{cite web|url=http://www.vooks.net/Nintendo-3DS-launches-in-Australia-on-March-31st-for-349/ |title=Nintendo 3DS launches in Australia on March 31st for $349 |author=Daniel Vuckovic |date=February 8, 2011 |publisher=Vooks.net |accessdate=September 26, 2013}}</ref>}}
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| releasedate  = '''Nintendo 3DS''':<br />JP: February 26, 2011<br />EU: March 25, 2011<br />NA: March 27, 2011<br />AU: March 31, 2011<br />
'''Nintendo 3DS XL''':<br>{{Video game release|JP|July 28, 2012|EU|July 28, 2012|AU|August 23, 2012|NA|August 19, 2012}}
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'''Nintendo 3DS XL''':<br />JP: July 28, 2012<br />EU: July 28, 2012<br />AU: August 23, 2012br />NA: August 19, 2012
 
| price        = '''Nintendo 3DS''':<br>[[¥]]25,000/[[US$]]249/[[AU$]]349.95<br>'''Nintendo 3DS XL''': ¥18,900/US$199/AU$349
 
| price        = '''Nintendo 3DS''':<br>[[¥]]25,000/[[US$]]249/[[AU$]]349.95<br>'''Nintendo 3DS XL''': ¥18,900/US$199/AU$349
 
| unitssold    = <!-- Nintendo only reports shipped units -->
 
| unitssold    = <!-- Nintendo only reports shipped units -->
| unitsshipped = '''Original''': 26.25 million <small>({{as of|2018|3|31|df=US|lc=y}})</small><ref>{{cite web |url=https://www.nintendo.co.jp/ir/finance/historical_data/xls/consolidated_sales_e1803.xlsx |title=Consolidated Sales Transition by Region |date=March 31, 2018 |publisher=Nintendo |format=XLS |accessdate=January 6, 2019}}</ref><br>'''All models combined''': 73.53 million <small>({{as of|2018|09|30|df=US|lc=y}})</small><ref name="nintendo.co.jp"/>
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| unitsshipped = '''Original''': 26.25 million <small>(2018-3-31)</small><br>'''All models combined''': 73.53 million <small>(2018-09-30)</small>
| service      = {{collapsible list|title=[[Nintendo Network]]|titlestyle=font-weight:normal;background:transparent;text-align:left|
+
| service      = [[Nintendo Network]]<br>
 
* [[Nintendo eShop]]
 
* [[Nintendo eShop]]
 
* [[Miiverse]]
 
* [[Miiverse]]
 
* [[SpotPass]]
 
* [[SpotPass]]
 
* [[Nintendo Zone]]
 
* [[Nintendo Zone]]
}}
+
| topgame      = ''[[Mario Kart 7]]'', 17.52 million units<br><small>(2018-09-30)</small>
| topgame      = ''[[Mario Kart 7]]'', 17.52 million units<br><small>({{as of|2018|09|30|df=US|lc=y}})</small><ref name="3dssoftwaresales">{{cite web|url=https://www.nintendo.co.jp/ir/en/sales/software/3ds.html |title=Top Selling Software Sales Units|website=Nintendo|date=March 31, 2018|accessdate=April 26, 2018}}</ref>
 
 
}}
 
}}
  
 
=Introduction=
 
=Introduction=
  
The '''Nintendo 3DS''',{{efn|{{nihongo|Nintendo 3DS|ニンテンドー3DS|Nintendō Surī Dī Esu}}<!-- See [[WP:JFN]] -->}} or simply the 3DS, is a [[handheld game console]] produced by [[Nintendo]]. It is capable of displaying [[Stereoscopy|stereoscopic 3D]] effects without the use of [[Stereoscopy#3D viewers|3D glasses]] or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at [[Electronic Entertainment Expo 2010|E3 2010]] on June 15, 2010.<ref name="announcement 2">{{cite news |url=https://www.nytimes.com/2010/03/24/technology/24nintendo.html |title=Nintendo to Make 3-D Version of Its DS Handheld Game |first=Hiroko |last=Tabuchi |date=March 23, 2010 |work=The New York Times |publisher=The New York Times Company |accessdate=April 4, 2010}}</ref><ref name="E3 2010 unveiling">{{cite news |url=http://content.usatoday.com/communities/gamehunters/post/2010/06/e3-2010-nintendo-3ds-unveiled-/1 |title=E3 2010: Nintendo 3DS unveiled |last=Snider |first=Mike |publisher=USA Today |date=June 15, 2010 |accessdate=November 26, 2012}}</ref> The console succeeds the [[Nintendo DS]], featuring [[backward compatibility]] with older Nintendo DS video games.<ref name="announcement">{{cite press release |url=https://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf |format=PDF |title=Launch of New Portable Game Machine |date= March 23, 2010 |publisher=Nintendo |accessdate=March 23, 2010 |location=[[Minami-ku, Kyoto]]}}</ref> Its primary competitor is the [[PlayStation Vita]] from Sony.<ref>{{cite web |url=http://www.industrygamers.com/news/3ds-vs-ps-vita-handheld-wars-the-next-generation/ |archiveurl=https://www.webcitation.org/67I1nwddw?url=http://www.industrygamers.com/news/3ds-vs-ps-vita-handheld-wars-the-next-generation/ |archivedate=April 29, 2012 |title=Nintendo 3DS vs. PS Vita: Handheld Wars, The Next Generation |publisher=IndustryGamers |date=September 16, 2011 |accessdate=November 1, 2011 |deadurl=yes  }}</ref>
+
The '''Nintendo 3DS''', or simply the 3DS, is a [[handheld game console]] produced by [[Nintendo]]. It is capable of displaying [[Stereoscopy|stereoscopic 3D]] effects without the use of [[Stereoscopy#3D viewers|3D glasses]] or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at [[Electronic Entertainment Expo 2010|E3 2010]] on June 15, 2010. The console succeeds the [[Nintendo DS]], featuring [[backward compatibility]] with older Nintendo DS video games. Its primary competitor is the [[PlayStation Vita]] from Sony.
  
 
<!-- Features -->
 
<!-- Features -->
 
The handheld offers new features such as the [[StreetPass]] and [[SpotPass]] tag modes, powered by [[Nintendo Network]]; [[#Augmented reality|augmented reality]], using its [[Stereo camera|3D cameras]]; and [[Virtual Console]], which allows owners to download and play games originally released on older video game systems. It is also pre-loaded with various applications including these: an online distribution store called [[Nintendo eShop]], a [[social networking service]] called [[Nintendo Network|Miiverse]]; an [[Internet Browser (Nintendo 3DS)|Internet Browser]]; the [[Netflix]], [[Hulu Plus]] and [[YouTube]] streaming video services; [[Nintendo Video]]; a messaging application called [[Swapnote]] (known as ''Nintendo Letter Box'' in Europe and Australia); and Mii Maker.
 
The handheld offers new features such as the [[StreetPass]] and [[SpotPass]] tag modes, powered by [[Nintendo Network]]; [[#Augmented reality|augmented reality]], using its [[Stereo camera|3D cameras]]; and [[Virtual Console]], which allows owners to download and play games originally released on older video game systems. It is also pre-loaded with various applications including these: an online distribution store called [[Nintendo eShop]], a [[social networking service]] called [[Nintendo Network|Miiverse]]; an [[Internet Browser (Nintendo 3DS)|Internet Browser]]; the [[Netflix]], [[Hulu Plus]] and [[YouTube]] streaming video services; [[Nintendo Video]]; a messaging application called [[Swapnote]] (known as ''Nintendo Letter Box'' in Europe and Australia); and Mii Maker.
  
<!-- Sales -->
+
=Specifications=
The Nintendo 3DS was first released in Japan on February 26, 2011, and worldwide beginning in March 2011.<ref>{{cite web|author= |url=http://kotaku.com/5737568/nintendos-3ds-hits-the-us-on-march-27-for-24999 |title=Nintendo's 3DS Hits the U.S. On March 27 for $249.99 |publisher=Kotaku.com |date=January 19, 2011 |accessdate=July 7, 2012}}</ref><ref>{{cite web|author= |url=http://kotaku.com/5737640/nintendos-3ds-hits-europe-on-march-25 |title=Nintendo's 3DS Hits Europe On March 25 |publisher=Kotaku.com |date=January 19, 2011 |accessdate=July 7, 2012}}</ref> Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales.<ref name="3DS Price Cut">{{cite news|url=http://mashable.com/2011/07/28/nintendo-cuts-3ds-price/|title=Nintendo 3DS Price Cut to $169 Amid Disappointing Sales|last=Schroeder|first=Stan|date=July 28, 2011|publisher=Mashable.com|accessdate=November 27, 2012}}</ref> The company offered ten free [[Nintendo Entertainment System]] games and ten free [[Game Boy Advance]] games from the [[Nintendo eShop]] to consumers who bought the system at the original launch price.<ref name="Pricedrop">{{cite web|url=http://www.ign.com/articles/2011/07/28/what-do-you-think-about-nintendos-big-3ds-announcement |title=What Do You Think About Nintendo's Big 3DS Announcement? |date=July 28, 2011 |work=IGN DS |publisher=[[IGN Entertainment|IGN]] |accessdate=September 26, 2013}}</ref> This strategy was considered a major success, and the console has gone on to become one of Nintendo's most successfully sold handheld consoles in the first two years of its release. {{As of|2018|09|30|df=US}}, the [[Nintendo 3DS family]] of systems combined have sold 73.53 million units.<ref name="nintendo.co.jp">{{cite web |url=https://www.nintendo.co.jp/ir/pdf/2018/181030e.pdf |title=Nintendo Co., Ltd. Earnings Release: Six Months Ended September 30, 2018 |date=October 30, 2018 |publisher=Nintendo |page=8 |format=PDF |accessdate=January 6, 2019}}</ref>
 
<!-- Redesigns -->
 
Several redesigns have been made since; the [[#Larger model|Nintendo 3DS XL]], a larger model, first released in Japan and Europe in July 2012, featuring a 90% larger screen.<ref name="3DS XL release">{{cite news |url=http://www.tomshardware.com/news/Nintendo-3DS-3DS-XL-UK-Launch-Release-No-Charger,16109.html |title=Nintendo 3DS XL Arriving in UK On July 28 |last=McEntegart |first=Jane |publisher=Tom's Hardware |date=June 23, 2012 |accessdate=November 26, 2012}}</ref> An "entry-level" version of the console, the [[Nintendo 2DS]], with a fixed "slate" form factor and lacking autostereoscopic (3D) functionality, was released in Western markets in October 2013.<ref name="2ds">{{cite web|last=Yin |first=Wesley |url=http://www.eurogamer.net/articles/2013-08-29-nintendo-announces-nintendo-2ds-handheld-console |title=Nintendo announces Nintendo 2DS handheld console • News • |publisher=Eurogamer.net |date= |accessdate=August 30, 2013}}</ref> The [[New Nintendo 3DS]] features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, an improved camera, and other changes, and was first released in Japan in October 2014.<ref>{{cite web|url=http://www.siliconera.com/2014/08/29/new-nintendo-3ds-new-nintendo-3ds-xl-announced-powerful/|title=New Nintendo 3DS And New Nintendo 3DS XL Announced, Are More Powerful&nbsp;— Siliconera|date=August 29, 2014|publisher=Siliconera|accessdate=August 30, 2014}}</ref><ref>{{cite web|url=http://www.japantimes.co.jp/news/2014/10/11/business/corporate-business/nintendos-new-3ds-console-hits-shelves-japan/|title=Nintendo's new 3DS console hits shelves in Japan|date=October 11, 2014|publisher=Japan Times}}</ref>
 
  
{{TOC level|3}}
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== Hardware ==
 
 
== History ==
 
 
 
=== Background ===
 
Nintendo began experimenting with [[stereoscopic video game|stereoscopic 3D video game technology]] in the 1980s. The [[Famicom 3D System]], an accessory consisting of [[liquid crystal]] [[Active shutter 3D system|shutter glasses]], was Nintendo's first product that enabled stereoscopic 3D effects. Although very few titles were released, Nintendo helped design one—called ''[[Famicom Grand Prix II: 3D Hot Rally]]''—which was co-developed by Nintendo and HAL Laboratory and released in 1988. The Famicom 3D System failed to garner market interest and was never released outside Japan.<ref name="Famicom 3D">{{cite web |url=http://kotaku.com/5527760/nintendos-first-3d-technology-shot-a-spaceship-at-marios-face |title=Nintendo's First 3D Technology Shot A Spaceship At Mario's Face |publisher=Kotaku |date=April 30, 2010 |accessdate= November 27, 2012}}</ref><ref name="Iwata 3DS interview">{{cite web |url=http://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/0/0 |title=Volume 1: And That's How the Nintendo 3DS Was Made |date=January 7, 2011 |accessdate=November 27, 2012}}</ref>
 
 
 
Despite the limited success, Nintendo would press ahead with 3D development into the 1990s. [[Gunpei Yokoi]], creator of the [[Game Boy]] handheld console and popular ''[[Metroid]]'' video game, developed a new 3D device for Nintendo called the [[Virtual Boy]]. It was a portable table-top system consisting of goggles and a controller that used a spinning disc to achieve full [[Stereoscopy|stereoscopic]] monochrome 3D.<ref name="Early 3D from Nintendo">{{cite web |url=http://betanews.com/2010/03/23/nintendo-wants-to-try-its-hand-at-3d-again/ |title=Nintendo wants to try its hand at 3D again |publisher=betanews.com |last=Conneally |first=Tim |accessdate=November 27, 2012}}</ref> Released in 1995, the Virtual Boy sold fewer than a million units, spawning only 22 compatible game titles, and was widely considered to be a [[List of commercial failures in video gaming#Virtual Boy|commercial failure]].<ref name="Iwata 3DS interview" /><ref>{{cite web |url=http://www.gamepro.com/article/features/111823/the-10-worst-selling-consoles-of-all-time-page-2-of-2/ |title=The 10 Worst-Selling Consoles of All Time |accessdate=November 25, 2007 |author=Blake Snow |publisher=[[GamePro]] |date=May 4, 2007|archiveurl=https://web.archive.org/web/20080905175411/http://www.gamepro.com/article/features/111823/the-10-worst-selling-consoles-of-all-time-page-2-of-2/ |archivedate=September 5, 2008}}</ref> [[Shigeru Miyamoto]], known for his work on popular game franchises such as [[Mario (franchise)|Mario]] and ''[[The Legend of Zelda]]'', commented in a 2011 interview that he felt conflicted about Yokoi's decision to use wire-frame models for 3D and suggested that the product may not have been marketed correctly.<ref name="Iwata 3DS interview" /> The failure of the Virtual Boy left many at Nintendo doubting the viability of 3D gaming.<ref>{{cite web|url=http://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now |title=Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now |publisher=Kotaku}}</ref> Despite this, Nintendo continued to investigate the incorporation of 3D technology into other products.
 
 
 
The [[GameCube]], released in 2001, is another 3D-capable system. With an [[Liquid crystal display|LCD]] attachment, it could display true stereoscopic 3D, though only the launch title ''[[Luigi's Mansion]]'' was ever designed to utilize it. Due to the expensive nature of the requisite peripheral technology at the time, the GameCube's 3D functionality was never marketed to the public. Nintendo later experimented with a 3D LCD during development of the [[Game Boy Advance SP]], but the idea was shelved after it failed to achieve satisfactory results. Another attempt was made in preparation for a virtual navigation guide to be used on the [[Nintendo DS]] at [[Shigureden]], an interactive museum in Japan.<ref name="Shigureden">{{cite web |url=http://kotaku.com/5766825/nintendo+powered-museum-closes-its-doors |title=Nintendo-Powered Museum Closes Its Doors |publisher=kotaku.com |last=Ashcraft |first=Brian |date=February 22, 2011 |accessdate=December 4, 2012}}</ref><ref name="Shigureden2">{{cite web |url=https://www.forbes.com/global/2006/1225/053.html |title=Shigureden celebrates poetry and a centuries-old card game |last=Kelly |first=Tim |publisher=Forbes |date=December 25, 2006 |accessdate=December 4, 2012}}</ref> Nintendo president [[Hiroshi Yamauchi]] encouraged additional 3D research in an effort to use the technology in the exhibition. Although the project fell short, Nintendo was able to collect valuable research on liquid crystal which would later aid in the development of the Nintendo 3DS.<ref name="Iwata 3DS interview" />
 
  
=== Development ===
 
Speculation on the development of a successor to the Nintendo DS began in late 2009. At the time, Nintendo controlled as much as 68.3 percent of the handheld gaming market.<ref name="3DS Speculation&nbsp;— TechRadar">{{cite news |url=http://www.techradar.com/news/gaming/rumour-nvidia-tegra-powered-nintendo-handheld-due-2010-642583 |title=Rumour: Nvidia Tegra-powered Nintendo handheld due 2010 |publisher=TechRadar.com |last=Hartley |first=Adam |date=October 14, 2009 |accessdate=November 28, 2012}}</ref> In October 2009, [[tech tabloid]] Bright Side of News reported that [[Nvidia]], a [[graphics processing unit]] (GPU) developer that recently made headway with its [[Nvidia Tegra|Tegra]] System-on-Chip processors, had been selected by Nintendo to develop hardware for their next generation portable game console.<ref>{{cite web|url=http://www.brightsideofnews.com/news/2009/10/13/nvidia-tegra-wins-contract-for-next-gen-nintendo-ds.aspx |title=nVidia Tegra wins contract for next-gen Nintendo DS |first=Theo |last=Valich |authorlink=Special:Contributions/Tvalich |date=October 13, 2009 |work=Bright Side of News* |publisher=Bright Side Network |accessdate=April 4, 2010 |quote=Currently, we have no information what exact chip is being used [just that nVidia won the contract], but with the debut set for February 2010, the second generation of Tegra chips could make an excellent base [to be launched at Mobile World Congress in Barcelona].}}</ref> Later that month, speaking about the future for Nintendo's portable consoles, company president [[Satoru Iwata]] mentioned that while [[mobile broadband]] connectivity via subscription "doesn't fit Nintendo customers", he was interested in exploring options like [[Amazon.com|Amazon]]'s Whispernet found on the [[Amazon Kindle]] which provides free wireless connectivity to its customers for the sole purpose of browsing and purchasing content from the Kindle Store.<ref name="Whispernet">{{cite web|url=http://www.ft.com/cms/s/2/04f7ebd8-c571-11de-8193-00144feab49a.html |title=Nintendo considers Kindle tactics for consoles |first=Robin |last=Harding |date=October 30, 2009 |work=Financial Times |accessdate=April 4, 2010}}</ref>
 
 
Nintendo had expressed interest in motion-sensing capabilities since the development of the original Nintendo DS,<ref>{{cite news|url=https://www.nytimes.com/2004/05/13/technology/taking-the-game-war-to-a-second-front.html?pagewanted=all |title=Taking the Game War To a Second Front |first=Stephen |last=Totilo |date=May 13, 2004 |work=The New York Times |publisher=The New York Times Company |accessdate=April 4, 2010}}</ref> and an alleged comment by Satoru Iwata from a 2010 interview with [[Asahi Shimbun]] implied that the successor to the Nintendo DS would incorporate a motion sensor. The claim led to a minor dispute between the publication and Nintendo over its accuracy.<ref name="Kotaku">{{cite web |url=http://kotaku.com/5462023/nintendo-vs-japanese-newspaper-it-continues |title=Nintendo vs. Japanese Newspaper, It Continues! |first=Brian |last=Ashcraft |date= February 2, 2010 |work=Kotaku |publisher=Gawker Media |accessdate=April 4, 2010}}</ref> In February 2010, video gaming website [[Computer and Video Games]] reported that a select "handful" of Japanese developers were in possession of [[software development kit]]s for the [[Nintendo DS]] successor, with [[The Pokémon Company]] given special priority. According to their insider at an unspecified [[Third-party developer|third-party development studio]], the hardware features a "tilt" function that is similar to that of the [[iPhone]], "but does a lot more".<ref name="CVG">{{cite web|url=http://www.computerandvideogames.com/235077/ds2-in-the-hands-of-pokemon-company/ |title=DS2 in the hands of Pokemon Company |first=Tim |last=Ingham |date=February 16, 2010 |work=[[Computer and Video Games|CVG]] |publisher=Future Publishing |accessdate=April 4, 2010 |quote=Any kind of March announcement wouldn't fit with the timeline I understand the second DS to be on,' he added.}}</ref>
 
 
=== Announcement ===
 
[[File:E3 2010 Nintendo Media Event - Legend of Zelda Skyward Sword demo machines rise from the floor.jpg|The Nintendo 3DS [[E3 2010]] unveiling involved an elaborate stage with moving set pieces.|thumb|250px]]
 
<!-- Press release -->
 
On March 23, 2010, Nintendo officially announced the Nintendo 3DS handheld console, successor to the Nintendo DS family.<ref name="announcement" /> According to industry analysts, the timing of Nintendo's original announcement, which had drawn attention away from the launch of the company's still-new [[Nintendo DSi XL]] handheld, was likely intended to preempt impending [[news leak]]s about the product by the Japanese press.<ref>{{cite web|url=https://www.cnbc.com/id/36087758 |title=Did Nintendo Doom New Handheld Before Its Release? |date=March 29, 2010 |publisher=[[CNBC]] |accessdate=April 3, 2010 |quote='Apparently, the Japanese press was all over it and talked with suppliers there and Nintendo just wanted to get out ahead by breaking the news to prevent a leak,' says Billy Pigeon, senior analyst with M2 Research.}}</ref> In April 2010, a picture of a possible development build of the internal components of the 3DS was released as part of a U.S. [[Federal Communications Commission]] (FCC) filing by [[Mitsumi]].<ref name="WirelessGoodness">{{cite web|date=April 30, 2010|title=Nintendo DS testing platform revealed by FCC|url=http://www.wirelessgoodness.com/2010/04/30/nintendo-ds-testing-platform-revealed-by-fcc/|archiveurl=https://web.archive.org/web/20150308162723/http://www.wirelessgoodness.com/2010/04/30/nintendo-ds-testing-platform-revealed-by-fcc/|work=Wireless Goodness|archivedate=March 8, 2015|deadurl=y|accessdate=May 18, 2010|quote=An FCC filing today by Mitsumi exposed what appears to be a Nintendo DS testing platform.}}</ref> An analysis of the image showed that it was likely genuine as it featured components known to be used in the [[Nintendo DS]] line along with features of the 3DS that had not been announced like a 5:3 top screen and a control nub similar to those used in [[Sony]]'s [[PlayStation Portable]] systems.<ref>{{cite web|url=http://gameusagi.com/?p=1158 |title=3DS Dev-Build Hardware Analysis |first=Logan |last=Predy |date=May 17, 2010 |work=Game Usagi |accessdate=May 18, 2010 |quote=For their '3D Control Stick' Nintendo has decided to go for something much more akin to the 'control nub' on the PSP systems.}}</ref>
 
 
In June 2010, video gaming website [[IGN]] reported that according to "several developers who have experienced 3DS in its current form," the system possesses processing power that "far exceed[s] the Nintendo Wii" and with 3D shaders, they could make games that "look close to current generation visuals on the [[Xbox 360]] and [[PlayStation 3]]". IGN also cited "several developer sources" as saying that the system does not use the [[Nvidia Tegra]] mobile chipset.<ref>{{cite web|url=http://www.ign.com/articles/2010/06/04/e3-2010-everything-we-know-about-the-3ds |title=E3 2010: Everything We Know About the 3DS |first=Craig |last=Harris |date=June 4, 2010 |publisher=IGN |accessdate=September 26, 2013}}</ref>
 
 
<!-- E3 2010 -->
 
The system was officially revealed at Nintendo's conference at [[E3 2010]] on June 15, 2010. The first game revealed was ''[[Kid Icarus: Uprising]]'', with several other titles from third parties also announced, including [[Square Enix]] with ''[[Kingdom Hearts 3D|Kingdom Hearts]]'' and ''[[Final Fantasy]]'', [[Konami]] with ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid 3: Snake Eater 3D]]'', [[Warner Bros. Interactive]] with [[Batman: Arkham Origins Blackgate|a Batman title]], [[Ubisoft]] with ''[[Assassin's Creed: Lost Legacy]]'', [[Capcom]] with ''[[Resident Evil Revelations]]'' and ''[[Super Street Fighter IV: 3D Edition]]'', and [[Activision]] with [[DJ Hero]]. Other Nintendo titles were later revealed after the conference, such as ''[[Mario Kart 7]]'', ''[[Animal Crossing: New Leaf]]'', and [[Video game remake|remakes]] of ''[[Star Fox 64 3D|Star Fox 64]]''<ref>{{cite web|url=https://www.nintendo.com/3ds/games/ |title=Nintendo 3DS&nbsp;– Games at Nintendo&nbsp;— Nintendo of America Inc |publisher=Nintendo.com |date= |accessdate=July 7, 2012}}</ref> and ''[[The Legend of Zelda: Ocarina of Time 3D|The Legend of Zelda: Ocarina of Time]]''.<ref>{{cite web|url=http://www.ign.com/articles/2010/06/15/e3-2010-ocarina-of-time-3ds-on-the-way |title=E3 2010: Ocarina of Time 3DS On the Way!&nbsp;– Nintendo 3DS News at IGN |publisher=IGN |date=March 29, 2010 |accessdate=June 18, 2010}}</ref> Nintendo also demoed 3D trailers for DreamWorks' ''[[How to Train Your Dragon (film)|How to Train Your Dragon]]'', Warner Bros' ''[[Legend of the Guardians: The Owls of Ga'Hoole]]'', and Disney's film ''[[Tangled (2010 film)|Tangled]]'' on the 3DS.<ref>[http://cnettv.cnet.com/e3-2010-nintendo-3ds-unveiled/9742-1_53-50089051.html E3 2010 Nintendo 3DS Unveiled] CNET</ref><ref name="hands-on">{{cite web|url=http://www.ign.com/articles/2010/06/15/e3-2010-3ds-our-first-hands-on |title=E3 2010: 3DS: Our First Hands-on |first=Craig |last=Harris |publisher=IGN |date=June 15, 2010 |accessdate=September 26, 2013}}</ref> The 3DS design shown at E3 was almost final, but subject to minor changes.<ref>{{cite web|last= Towell |first= Justin |date=August 23, 2010 |title=Is the design of the 3DS final or not? Nintendo clears up the confusion |url=http://www.gamesradar.com/is-the-design-of-the-3ds-final-or-not-nintendo-clears-up-the-confusion/ |publisher=GamesRadar UK |accessdate=August 25, 2010}}</ref>
 
 
On September 29, 2010, Nintendo announced the release date of the Nintendo 3DS in Japan to be on February 26, 2011. Furthermore, several additional features were announced: the inclusion of a ''Mii Maker'' (similar to the ''[[Mii Channel]]'' on the [[Wii]]), [[Virtual Console]] (including [[Game Boy]] and [[Game Boy Color]]), [[3D Classics]], a cradle for recharging the system's battery, multitasking, several included augmented reality games, an included 2 GB [[Secure Digital|SD card]], and stored game data, as well as the final names for the 3DS tag modes, [[StreetPass]] and [[SpotPass]] collectively. The colors available at launch were revealed to be ''Aqua Blue'' and ''Cosmos Black'', and the launch price in Japan was revealed to be ¥25,000.<ref name="WiiNintendo">{{cite web|date= September 29, 2010 |title= Nintendo Conference 2010 Coverage: 3DS Launch Details Revealed |url=http://www.wiinintendo.net/2010/09/28/nintendo-conference-2010-coverage-3ds-japanese-launch-details-revealed-at-1-am-est-tonight/ |archiveurl=https://web.archive.org/web/20110107040747/http://www.wiinintendo.net/2010/09/28/nintendo-conference-2010-coverage-3ds-japanese-launch-details-revealed-at-1-am-est-tonight/ |archivedate=January 7, 2011 |publisher= WiiNintendo |accessdate=September 29, 2010}}</ref> The final physical design was also revealed at this event.<ref>{{cite web|date=September 29, 2010 |title=Nintendo 3DS Final Design |url=http://www.wiinintendo.net/wp-content/uploads/2010/09/3DS-final-design.png |archiveurl=https://web.archive.org/web/20110724131108/http://www.wiinintendo.net/wp-content/uploads/2010/09/3DS-final-design.png |archivedate=July 24, 2011 |publisher=WiiNintendo |accessdate=September 29, 2010}}</ref>
 
 
=== Pre-launch events ===
 
 
On January 19, 2011, Nintendo held two simultaneous press conferences in [[Amsterdam]] and [[New York City]], where it revealed all of the features of the Nintendo 3DS.<ref>[http://live.nintendo3ds.nintendo-europe.com/index.html Nintendo 3DS Preview Event] Nintendo of Europe</ref> In North America, the release date was confirmed as March 27, 2011 with a retail price of $249.99. In Europe, the release date was announced as March 25, 2011, though Nintendo said that pricing would be up to retailers. Most retailers have priced the handheld between £219.99 and £229.99,<ref>[http://www.gamesradar.com/nintendo-allowing-retailers-to-set-3ds-price-in-europe-good-luck-if-you-have-a-pre-order/ Nintendo allowing retailers to set 3DS price in Europe. Good luck if you have a pre-order] Nintendo 3DS News at GamesRadar</ref> though some retailers, such as [[Amazon.com|Amazon]], lowered the price following [[Sony]]'s announcement of the [[PlayStation Vita|PSP's successor]] on January 26, 2011,<ref>{{cite web|last=Interactive |first=Disney |url=https://www.amazon.co.uk/dp/B004ISLDV0 |title=Nintendo 3DS at |publisher=Amazon.co.uk |date= |accessdate=November 1, 2011}}</ref> with some retailers pricing the handheld at around £200 in February.<ref>{{cite web|url=http://www.computerandvideogames.com/288351/nintendo-3ds-uk-price-war-rages-on/?cid=OTC-RSS&attr=CVG-General-RSS |title=Nintendo 3DS UK price war rages on |publisher=[[Computer and Video Games|CVG]]}}</ref>
 
 
In February 2011, Nintendo held four hands-on events in the UK named "Believe Your Eyes". February 5 and 6 saw simultaneous events in [[London]] and [[Manchester]], while the 12th and 13th saw events in [[Glasgow]] and [[Bristol]]. Invitations to the events were offered first to [[Club Nintendo]] members, then later to members of the public via an online registration form.<ref>{{cite web |url=https://www.nintendo.co.uk/NOE/en_GB/events_31044.html#get-events/h/e |title=Find out where you can try Nintendo 3DS near you! |accessdate=February 6, 2011 |publisher=Nintendo }}{{dead link|date=February 2018 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> Guests watched two brief  performances and trailers, then were given time to play a selection of games on 3DS devices. Attendees were then allowed into a second room, containing further games to play (mainly [[augmented reality]]-based) and in-device videos.<ref>{{cite web|url=https://www.nintendo.com/3ds/videos/#/Nintendo_3DS_-_Preview_Event |title=Nintendo 3DS&nbsp;– Preview Event |publisher=Nintendo.com |date= |accessdate=November 1, 2011}}</ref> In March, Nintendo held a few events in Australia at selected Westfield stores for people to try out the console, with a number of demos available.
 
 
=== Launch ===
 
{{further information|List of Nintendo 3DS colors and styles}}
 
 
The Nintendo 3DS launched in Japan on February 26, 2011, priced at ¥25,000. On March 25, 2011, the system launched in Europe, with pricing set by individual retailers. On March 27, 2011 the Nintendo 3DS launched in North America, priced at US$249.99. On March 31, 2011, the system launched in Australia and New Zealand, priced at  A$349.95. The system originally launched in all regions in both ''Aqua Blue'' and ''Cosmo Black'' color variations.
 
 
<!-- Price cut -->
 
On July 28, 2011, Nintendo announced the Nintendo 3DS would be getting a price cut of almost a third of the console's original price, from $249.99 to $169.99 in North America, 25,000¥ to 15,000¥ in Japan, and $349.95 to $249.95 in Australia. Although in Europe, pricing is up to retailers, the system also received a substantial price cut.<ref>{{cite web |url=http://press.nintendo.com/articles.jsp?id=30048 |title=Welcome to Nintendo of America's Media Site |publisher=Press.nintendo.com |date= |accessdate=November 1, 2011 |deadurl=yes |archiveurl=https://web.archive.org/web/20110929121140/http://press.nintendo.com/articles.jsp?id=30048 |archivedate=September 29, 2011  }}</ref> In an effort to compensate those who had paid the original price, the company introduced the ''Nintendo 3DS Ambassador Program'', through which existing 3DS owners were eligible (conditional that they must have accessed the [[Nintendo eShop]] at least once prior to August 21) to download ten [[Nintendo Entertainment System]] games and ten [[Game Boy Advance]] games at no extra cost.<ref name="guardian_drop">{{cite news | url = https://www.theguardian.com/technology/gamesblog/2011/jul/28/3ds-price-cut-nintendo-loss | title = 3DS price cut by almost a third as Nintendo reports loss | publisher = The Guardian | location=London | first=Steve | last=Boxer | date=July 28, 2011}}</ref><ref>{{cite web|url=https://www.nintendo.com/consumer/systems/3ds/en_na/3dsambassador.jsp?menu=ts&submenu=ctr-ts-amb-no-eshop-icon |title=&#124; Nintendo 3DS&nbsp;— Nintendo 3DS Ambassador Program |publisher=Nintendo.com |date=August 11, 2011 |accessdate=May 2, 2012}}</ref> Nintendo further stated that the NES Ambassador titles would see future release to the general public on the [[Nintendo eShop]], while there were no plans to make the Game Boy Advance Ambassador titles available.<ref>{{cite web|url=http://www.gamespot.com/news/3ds-ambassador-gba-games-released-6347755|title=3DS Ambassador GBA games released|author=Brendan Sinclair|work=Gamespot.com|publisher=CNet|date=December 16, 2011|accessdate=June 28, 2012}}</ref> The ten NES games were released in North America on August 31 and in Europe on September 1, 2011. These include: ''[[Balloon Fight]]'', ''[[Donkey Kong Jr.]]'', ''[[Ice Climber]]'', ''[[Metroid (video game)|Metroid]]'', ''[[NES Open Tournament Golf]]'', ''[[Super Mario Bros.]]'', ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', ''[[Wrecking Crew (video game)|Wrecking Crew]]'', ''[[Yoshi (video game)|Yoshi]]'' (North America) / ''Mario & Yoshi'' (Europe & Australia) and ''[[Zelda II: The Adventure of Link]]''.<ref>{{cite web|last=Newton|first=James|title=NES Ambassador Games for North America Available Now|url=http://www.nintendolife.com/news/2011/08/nes_ambassador_games_for_north_america_available_now|publisher=nintendolife|accessdate=September 12, 2012}}</ref><ref>{{cite web|last=Newton|first=James|title=NES Ambassador Games Available in Europe Now|url=http://www.nintendolife.com/news/2011/09/nes_ambassador_games_available_in_europe_now|publisher=nintendolife|accessdate=August 23, 2013}}</ref> The ten Game Boy Advance games were released in North America on December 16, 2011. These include: ''[[F-Zero: Maximum Velocity]]'', ''[[Fire Emblem: The Sacred Stones]]'', ''[[Kirby & The Amazing Mirror]]'', ''[[Mario Kart: Super Circuit]]'', ''[[Mario vs. Donkey Kong]]'', ''[[Metroid Fusion]]'', ''[[Super Mario Advance 3: Yoshi's Island]]'', ''[[The Legend of Zelda: The Minish Cap]]'', ''[[Wario Land 4]]'' and ''[[WarioWare, Inc.: Mega Microgames!]]''<ref>{{cite web|last=Reilly|first=Jim|title=3DS GBA Ambassador Games Now Available|url=https://www.gameinformer.com/b/news/archive/2011/12/16/3ds-gba-ambassador-games-now-available.aspx|publisher=gameinformer|accessdate=September 12, 2012}}</ref>
 
 
<!-- Other regions -->
 
On April 28, 2012, the Nintendo 3DS launched in South Korea, in ''Cosmos Black'', ''Misty Pink'' and ''Cobalt Blue'' color variations.<ref name="autogenerated1">{{cite web|date=March 22, 2012 |title='Super Mario 3D Land', Launched with Nintendo 3DS simultaneously in April 28|url=http://ruliweb.daum.net/news/528/view/RN20120322095325000-41317.daum |publisher=Ruliweb|accessdate=June 7, 2012|language=Korean}}</ref> On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in ''Cerulean Blue'' and ''Shimmer Pink''.<ref name="nintendo2">{{cite web|url=http://www.nintendo.com.hk/3ds/|title=Nintendo 3DS/Nintendo 3DS XL|publisher=[[Nintendo]]|accessdate=May 11, 2013| language=Chinese}}</ref><ref name="nintendo4">{{cite web|url=http://www.nintendo.tw/3ds/index.htm|title=Nintendo 3DS/Nintendo 3DS XL|publisher=[[Nintendo]]|accessdate=May 11, 2013|language=Chinese}}</ref>
 
 
=== Larger model ===
 
[[File:Nintendo-3DS-XL-angled.jpg|thumb|right|230px|A Nintendo 3DS XL in the open position]]
 
Rumors of a larger model of the Nintendo 3DS being in production appeared during June 2012, when Japanese publication ''[[Nikkei Business Publications|Nikkei]]'' wrote an article stating that the system was initially scheduled to be unveiled at [[E3 2012]]. However, Nintendo responded that these rumors were false and that the article was "entire speculation", but refrained from further commenting on the subject.<ref>{{cite web|last=Fingas |first=Jon |url=https://www.engadget.com/2012/06/04/nintendo-may-have-supersized-3ds-with-4-3-inch-screen-at-e3/ |title=Nintendo may have supersized 3DS with 4.3-inch screen in store for E3, Mario never looked bigger (update: Nintendo response) |publisher=Engadget.com |date=June 4, 2012 |accessdate=September 29, 2013}}</ref> Finally, on June 21, 2012, the system was announced during a [[Nintendo Direct]] presentation. Featuring 90% larger screens than the original Nintendo 3DS, the system was set to launch on all major regions during the middle of the year.<ref>{{cite web|last=Buckley |first=Sean |url=https://www.engadget.com/2012/06/21/nintendo-announces-extra-large-3ds-ll-with-4-88-inch-top-screen/ |title=Nintendo announces $199 3DS XL with 4.88-inch top screen, available August 19th |publisher=Engadget.com |date=June 21, 2012 |accessdate=September 29, 2013}}</ref>
 
 
<!-- Nintendo 3DS XL launch -->
 
The '''Nintendo 3DS XL''' ('''Nintendo 3DS LL''' in Japan) was released on July 28, 2012 in Japan, priced at [[¥]]18,900, and was available in ''Silver + Black'', ''Red + Black'' and ''White'' color variations.<ref name="3dsxlcolors">{{cite web |url=http://www.officialnintendomagazine.co.uk/39513/nintendo-3ds-xl-uk-release-date-pictures/ |title=Nintendo 3DS XL revealed&nbsp;— UK release date and first pictures |last=East |first=Thomas |date=June 22, 2012 |publisher=Official Nintendo Magazine |accessdate=September 7, 2014}}</ref> In Europe, the system launched on the same day but in ''Silver + Black'', ''Blue + Black'' and ''Red + Black'' color variations.<ref name="3dsxlcolors" /> On August 19, the Nintendo 3DS XL launched in North America, priced at [[US$]]199.99, and available in ''Red + Black'' and ''Blue + Black''.<ref name="ign">{{cite web |url=http://www.ign.com/articles/2012/06/22/nintendo-reveals-3ds-xl |title=Nintendo Reveals 3DS XL |publisher=IGN |date=June 21, 2012 |accessdate=July 7, 2012}}</ref> On August 23, 2012, Australia and New Zealand saw the launch of the new handheld, priced at [[AU$]]249.95, and available in the same color variations as in Europe, ''Silver + Black'', ''Blue + Black'' and ''Red + Black''.<ref name="Australia 3DS XL launch">{{cite web|url=http://www.nintendoworldreport.com/news/30842|title=News 3DS Australian Nintendo 3DS XL Launch Details  Revealed|publisher=NintendoWorldReport|first=Nicholas|last=Bray|accessdate=September 24, 2016}}</ref> The launch of the Nintendo 3DS XL coincided with the release of ''[[New Super Mario Bros. 2]]'', the first Nintendo 3DS game to be available in both retail and downloadable versions.
 
 
<!-- Other regions -->
 
On September 20, 2012, the Nintendo 3DS XL launched in South Korea, in ''Silver + Black'', ''Red + Black'' and ''White'' color variations.<ref name="nintendo5">{{cite web|title=Nintendo of Korea, "Nintendo 3DS XL" Release Date and Pricing Announced|url=http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=49&press_div=P|publisher=Nintendo of Korea|accessdate=November 8, 2013|language=Korean}}</ref> On September 28, 2012 the system launched in two other regions, Hong Kong and Taiwan, in ''Blue + Black'' and ''White'' color variations.<ref name="nintendoworldreport1">[http://www.nintendoworldreport.com/news/30968 New 3DS Colors Coming to Taiwan and Hong Kong - News]. Nintendo World Report. Retrieved on August 23, 2013.</ref> In December 2012, Nintendo Chinese distribution partner, [[iQue]], launched the [[iQue#iQue 3DS XL|iQue 3DS XL]] in three special editions, one featuring a [[Mario]] decal while the other two feature both Mario and [[Luigi]].<ref name="autogenerated2">{{cite web|url=http://www.ique.com/3ds/pressrelease_3dsxl.html |title="iQue 3DS XL" 今年12月发售 |publisher=Ique.com |date= |accessdate=November 9, 2012}}</ref>
 
 
===Continued support===
 
Nintendo officially announced their next home console, the [[Nintendo Switch]], in October 2016 and with worldwide release in March 2017. The Switch is primarily marketed as a home video game console, but features a Console unit that can be taken on-the-go and be used similar to a [[mobile gaming]] device or a handheld system. While the Switch has displaced the [[Wii U]] as Nintendo's primary home console in terms of production and distribution,<ref name="kotaku eol">{{Cite news |url=http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878 |title=Wii U Production Has Officially Ended For Japan [Update] |last=Ashcraft |first=Brian |date=January 31, 2017 |publisher=Kotaku |access-date=January 31, 2017}}</ref>  Nintendo executives have affirmed that the company will continue to support the 3DS through more first-party and third-party titles in the immediate future. Fils-Aimé assured that the 3DS "has a long life in front of it", and it and the Switch are meant to co-exist in Nintendo's view,<ref name="wired filsamie">{{cite web | url = https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ | title = Nintendo's Boss Promises the Switch Won't Have the NES Classic's Supply Issues | first = Chris | last = Kohler | date = January 13, 2017 | accessdate = January 16, 2017 | work = [[Wired (magazine)|Wired]] }}</ref> while Kimishima considered the 3DS as an entry-level product for younger players.<ref name="gamasutra 100m">{{cite web | url = http://www.gamasutra.com/view/news/290668/Nintendo_president_expects_Switch_sales_to_match_the_Wii.php | title = Nintendo president expects Switch sales to match the Wii | first = Chris | last = Kerr | date = February 2, 2017 | accessdate = February 2, 2017 | work = [[Gamasutra]] }}</ref> In June 2017, Fils-Aimé said they would be supporting Nintendo 3DS beyond 2018.<ref>{{cite web|url=http://m.ign.com/articles/2017/06/15/e3-2017-nintendo-will-support-3ds-beyond-2018|title=E3 2017: Nintendo Will Support 3DS Beyond 2018|date=June 15, 2017|work=IGN|accessdate=June 17, 2017}}</ref> In June 2018, Nintendo would be considering some possibilities for a successor to the Nintendo 3DS.<ref>{{cite web|url=http://www.nintendolife.com/news/2018/06/nintendo_is_considering_a_successor_to_the_3ds_according_to_its_new_president|title=Nintendo Is Considering A Successor To The 3DS According To Its New President|work=Nintendo Life|accessdate=June 30, 2018}}</ref>
 
 
== Hardware ==
 
{{see also|List of Nintendo 3DS colors and styles}}
 
 
[[File:Nintendo 3DS Button Map.png|thumb|500px|<center>Regular Nintendo 3DS button and features layout.</center>]]
 
[[File:Nintendo 3DS Button Map.png|thumb|500px|<center>Regular Nintendo 3DS button and features layout.</center>]]
 
:''The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models''
 
:''The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models''
  
 
<!-- GPU / CPU / RAM / DSP -->
 
<!-- GPU / CPU / RAM / DSP -->
The console has custom components codeveloped by the [[Nintendo Research & Engineering Department]] and other manufacturers, all combined into a unified [[system on chip]]. The [[Central processing unit|main processor]] (CPU) is an [[ARM11|ARM11 MPCore]]-based dual-core processor manufactured at [[45 nanometer|45&nbsp;nm]]. One processor core is dedicated to games and applications, while the other core is exclusive to the [[Nintendo 3DS system software|operating system]], enabling [[multitasking]] and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in [[sleep mode]]. The system also contains a single-core [[ARM9]] processor, enabling [[backward compatibility]] with [[Nintendo DS]] games. The [[graphics processor]] (GPU) is developed by Digital Media Professionals, and consists of a semi-custom [[PICA200]] processor.<ref name="PICA200 GPU 1">{{cite web|last=Yam |first=Marcus |date=June 22, 2010 |url=http://www.tomsguide.com/us/dmp-pica200-gpu-3ds-dsi,news-7143.html |title=DMP's Pica200 GPU is Behind Nintendo 3DS |publisher=Tom's Guide}}</ref><ref name="PICA200 GPU 2">{{cite web|author=Ishaan |date=June 21, 2010 |title=This Is What's Powering The 3DS' Graphics |url=http://www.siliconera.com/2010/06/21/this-is-whats-powering-the-3ds-graphics/ |publisher=Siliconera |accessdate=August 5, 2010 |quote=And so, we finally know who's providing the graphics chip for the Nintendo 3DS.}}</ref>
+
The console has custom components codeveloped by the [[Nintendo Research & Engineering Department]] and other manufacturers, all combined into a unified [[system on chip]]. The [[Central processing unit|main processor]] (CPU) is an [[ARM11|ARM11 MPCore]]-based dual-core processor manufactured at [[45 nanometer|45&nbsp;nm]]. One processor core is dedicated to games and applications, while the other core is exclusive to the [[Nintendo 3DS system software|operating system]], enabling [[multitasking]] and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in [[sleep mode]]. The system also contains a single-core [[ARM9]] processor, enabling [[backward compatibility]] with [[Nintendo DS]] games. The [[graphics processor]] (GPU) is developed by Digital Media Professionals, and consists of a semi-custom [[PICA200]] processor.
  
 
The system contains a total of 128&nbsp;[[Megabyte|MB]] of [[Random-access memory|system memory]] consisting of two 64&nbsp;MB (512&nbsp;Mb) [[FCRAM]] chips developed by [[Fujitsu]], with a maximum bandwidth of 3.2&nbsp;GB/s. However, 32&nbsp;MB is reserved for the operating system and unavailable to games. Additionally, the system contains 6&nbsp;MB of [[VRAM]]. The console also contains a dedicated hardware audio [[Digital signal processor|DSP]] module capable of outputting [[Monoaural|mono]], [[Stereophonic sound|stereo]] or pseudo-[[surround sound]] through either its two speakers or [[headphone jack]].
 
The system contains a total of 128&nbsp;[[Megabyte|MB]] of [[Random-access memory|system memory]] consisting of two 64&nbsp;MB (512&nbsp;Mb) [[FCRAM]] chips developed by [[Fujitsu]], with a maximum bandwidth of 3.2&nbsp;GB/s. However, 32&nbsp;MB is reserved for the operating system and unavailable to games. Additionally, the system contains 6&nbsp;MB of [[VRAM]]. The console also contains a dedicated hardware audio [[Digital signal processor|DSP]] module capable of outputting [[Monoaural|mono]], [[Stereophonic sound|stereo]] or pseudo-[[surround sound]] through either its two speakers or [[headphone jack]].
  
 
<!-- Displays -->
 
<!-- Displays -->
The Nintendo 3DS contains two separate screens. The top screen is a 15:9 <small>(5:3)</small> [[Autostereoscopy|autostereoscopic]] [[Liquid-crystal display|LCD screen]] with a display resolution of 800×240 pixels (400×240 pixels per eye, [[WQVGA]]).<ref>{{Cite web|url=https://web.archive.org/web/20121007004512/http://www.nintendo.com/3ds/features#/two-screens|title=Nintendo 3DS Official Site - Features|date=October 7, 2012|access-date=April 5, 2018}}</ref> On the original Nintendo 3DS, the screen measures {{convert|3.53|in|abbr=on}}, while on the 3DS XL it measures {{convert|4.88|in|abbr=on}}. It is [[autostereoscopic]]; it uses a [[parallax barrier]] to produce a three-dimensional effect without requiring special glasses. There is a ''3D Depth Slider'' next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 [[resistive touchscreen]] with a display resolution of 320×240 pixels ([[QVGA]]). On the original Nintendo 3DS, the screen measures {{convert|3.02|in|abbr=on|order=flip}}, while on the 3DS XL it measures {{convert|4.18|in|abbr=on|order=flip}}.<ref name="Nintendo 3DS Spec Sheet">{{cite web |url=https://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |format=PDF |title=Nintendo 3DS Spec Sheet |publisher=Nintendo Co., Ltd. |date=September 29, 2010 |accessdate=September 29, 2010 |language=Japanese |deadurl=yes |archiveurl=https://web.archive.org/web/20110629123207/http://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |archivedate=June 29, 2011  }}</ref><ref name="3ds family chart">{{cite web|title=Nintendo 3DS Family&nbsp;— Comparison Chart|url=http://cdn02.nintendo-europe.com/media/images/projects/flower/3ds/FAMILY_A4_TABLE_UK.pdf|publisher=Nintendo of Europe|accessdate=November 11, 2013}}{{dead link|date=February 2018|bot=medic}}{{cbignore|bot=medic}}</ref>
+
The Nintendo 3DS contains two separate screens. The top screen is a 15:9 <small>(5:3)</small> [[Autostereoscopy|autostereoscopic]] [[Liquid-crystal display|LCD screen]] with a display resolution of 800×240 pixels (400×240 pixels per eye, [[WQVGA]]). On the original Nintendo 3DS, the screen measures {{convert|3.53|in|abbr=on}}, while on the 3DS XL it measures {{convert|4.88|in|abbr=on}}. It is [[autostereoscopic]]; it uses a [[parallax barrier]] to produce a three-dimensional effect without requiring special glasses. There is a ''3D Depth Slider'' next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 [[resistive touchscreen]] with a display resolution of 320×240 pixels ([[QVGA]]). On the original Nintendo 3DS, the screen measures {{convert|3.02|in|abbr=on|order=flip}}, while on the 3DS XL it measures {{convert|4.18|in|abbr=on|order=flip}}.
  
 
<!-- Cameras / Mic -->
 
<!-- Cameras / Mic -->
The system features three [[camera sensor]]s: [[stereo camera|two cameras]] on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 [[megapixel]]s, [[Video Graphics Array|VGA]]) with one-point focus and can only achieve [[digital zoom]]. There is also a [[microphone]] in the bottom of the system.<ref name="Nintendo 3DS Spec Sheet" />
+
The system features three [[camera sensor]]s: [[stereo camera|two cameras]] on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 [[megapixel]]s, [[Video Graphics Array|VGA]]) with one-point focus and can only achieve [[digital zoom]]. There is also a [[microphone]] in the bottom of the system.
  
 
<!-- Storage / Connectivity -->
 
<!-- Storage / Connectivity -->
The system includes 1&nbsp;GB of internal [[flash memory]] manufactured by [[Toshiba]], but it is mostly used by the [[operating system]] and its pre-installed applications. The system's memory can be expanded via an [[Secure Digital|SD]] memory card slot, which supports SD and [[Secure Digital#SDHC|SDHC]] memory cards.<ref>{{cite web|url=http://en-americas-support.nintendo.com/app/answers/detail/a_id/274/~/what-sd-cards-and-microsd-cards-are-compatible|title=What SD Cards and microSD Cards Are Compatible?|date=|accessdate=June 22, 2015}}</ref> All Nintendo 3DS systems come packaged with a 2&nbsp;GB [[SD card]] while Nintendo 3DS XL systems include a 4&nbsp;GB [[SDHC card]]. The system uses 2.4&nbsp;GHz [[802.11 b]]/[[802.11g|g]] [[wireless network]] connectivity with enhanced [[Wi-Fi Protected Access|WPA2]] security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the [[#Circle Pad Pro|Circle Pad Pro]] and the [[amiibo]] reader/writer.<ref name="ifixit">{{cite web|url=http://www.ifixit.com/Teardown/Nintendo-3DS-Teardown/5029/2 |title=Nintendo 3DS teardown |publisher=Ifixit.com |date= |accessdate=July 7, 2012}}</ref>
+
The system includes 1&nbsp;GB of internal [[flash memory]] manufactured by [[Toshiba]], but it is mostly used by the [[operating system]] and its pre-installed applications. The system's memory can be expanded via an [[Secure Digital|SD]] memory card slot, which supports SD and [[Secure Digital#SDHC|SDHC]] memory cards. All Nintendo 3DS systems come packaged with a 2&nbsp;GB [[SD card]] while Nintendo 3DS XL systems include a 4&nbsp;GB [[SDHC card]]. The system uses 2.4&nbsp;GHz [[802.11 b]]/[[802.11g|g]] [[wireless network]] connectivity with enhanced [[Wi-Fi Protected Access|WPA2]] security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the [[#Circle Pad Pro|Circle Pad Pro]] and the [[amiibo]] reader/writer.
  
 
<!-- Battery / Dimensions / Stylus -->
 
<!-- Battery / Dimensions / Stylus -->
The Nintendo 3DS comes with a 1300&nbsp;mAh, 3.7&nbsp;V [[lithium ion battery]]. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7&nbsp;V [[lithium-ion battery]] capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately {{convert|230|g}}, the larger XL version weighs approximately {{convert|336|g}}. When opened, the original 3DS is {{convert|134|mm|abbr=on}} wide, {{convert|74|mm|abbr=on}} broad, and {{convert|21|mm|abbr=on}} thick. The XL version however, is {{convert|156|mm|abbr=on}} wide, {{convert|93|mm|abbr=on}} broad, and {{convert|22|mm|abbr=on}} thick. The 3DS also come with a telescoping stylus, extendable to up to {{convert|100|mm|abbr=on}} long, while the 3DS XL come with a regular {{convert|93|mm|abbr=on}} stylus.<ref name="Nintendo 3DS Spec Sheet" />
+
The Nintendo 3DS comes with a 1300&nbsp;mAh, 3.7&nbsp;V [[lithium ion battery]]. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7&nbsp;V [[lithium-ion battery]] capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately {{convert|230|g}}, the larger XL version weighs approximately {{convert|336|g}}. When opened, the original 3DS is {{convert|134|mm|abbr=on}} wide, {{convert|74|mm|abbr=on}} broad, and {{convert|21|mm|abbr=on}} thick. The XL version however, is {{convert|156|mm|abbr=on}} wide, {{convert|93|mm|abbr=on}} broad, and {{convert|22|mm|abbr=on}} thick. The 3DS also come with a telescoping stylus, extendable to up to {{convert|100|mm|abbr=on}} long, while the 3DS XL come with a regular {{convert|93|mm|abbr=on}} stylus.
<!-- Reports show that raw material costs for the Nintendo 3DS amount to [[US$]]101.<ref>{{cite web|first=Fred |last=Dutton |url=http://www.eurogamer.net/articles/2011-03-24-why-the-nintendo-3ds-costs-GBP230-article |title=Why the Nintendo 3DS costs £230 |publisher=Eurogamer.net |date=March 24, 2011 |accessdate=August 6, 2011}}</ref> -->
+
<!-- Reports show that raw material costs for the Nintendo 3DS amount to [[US$]]101.-->
  
 
<!-- AC adapter -->
 
<!-- AC adapter -->
All systems in the Nintendo 3DS family use the same [[AC adapter]] used with the [[Nintendo DSi]] and Nintendo DSi XL. In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.<ref>{{cite web|title=3DS XL charging cradle released in UK next week, price revealed |url=http://www.officialnintendomagazine.co.uk/40979/3ds-xl-charging-cradle-release-date-and-price/ |accessdate=November 11, 2013 |deadurl=yes |archiveurl=https://web.archive.org/web/20120819000505/http://www.officialnintendomagazine.co.uk/40979/3ds-xl-charging-cradle-release-date-and-price/ |archivedate=August 19, 2012 }}</ref>
+
All systems in the Nintendo 3DS family use the same [[AC adapter]] used with the [[Nintendo DSi]] and Nintendo DSi XL. In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.
  
 
=== Controls ===
 
=== Controls ===
Line 151: Line 89:
 
=== {{anchor|Nintendo 3DS Game Card}} Game card ===
 
=== {{anchor|Nintendo 3DS Game Card}} Game card ===
  
The '''Nintendo 3DS Game Card''' is a media format used to physically distribute [[video games]] for Nintendo 3DS systems. Despite looking near-identical to its predecessor, the [[Nintendo DS Game Card]], there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS.<ref>{{cite web|url=http://www.1up.com/news/nintendo-3ds-game-cards|title=A Look at the New Nintendo 3DS Game Cards |first=Chris |last=Pereira |date=June 21, 2010 |work=[[1UP.com]] |publisher=UGO Entertainment |accessdate=July 16, 2010}}</ref> These game cards can hold up to either 1&nbsp;GB, 2&nbsp;GB or 4&nbsp;GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512&nbsp;MB). Some sources claim that an 8&nbsp;GB version could be produced should a game ever require it.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/24569|title=3DS Cartridges Could Store Up to 8GB |first=Karlie |last=Yeung  |date=December 17, 2010 |publisher=Nintendo World Report |accessdate=January 31, 2012|quote=The memory size for Nintendo 3DS cartridges will range from one to eight gigabytes, reports major Taiwanese newspaper China Times.}}</ref>
+
The '''Nintendo 3DS Game Card''' is a media format used to physically distribute [[video games]] for Nintendo 3DS systems. Despite looking near-identical to its predecessor, the [[Nintendo DS Game Card]], there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS. These game cards can hold up to either 1&nbsp;GB, 2&nbsp;GB or 4&nbsp;GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512&nbsp;MB). Some sources claim that an 8&nbsp;GB version could be produced should a game ever require it.
  
 
=== Circle Pad Pro ===
 
=== Circle Pad Pro ===
The '''Circle Pad Pro''' is an accessory/add-on which connects to a Nintendo 3DS system through [[infrared]] adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (Z<small>L</small>/Z<small>R</small>).<ref>{{cite web|url=http://www.eurogamer.net/articles/digitalfoundry-3ds-circle-pad-pro-review|title=3DS XL Circle Pad Pro finally makes its way to North America|last=McFerran|first=Damien|date=January 27, 2012|work=Digital Foundry via [[Eurogamer]]|publisher=Gamer Network|accessdate=February 29, 2016}}</ref> The device was first released in Japan on December 10, 2011, coinciding with the release of ''[[Monster Hunter 3G]]'' in the region.<ref name="VergeSlidePad">{{cite web|url=https://www.theverge.com/gaming/2011/12/14/2633074/nintendo-3ds-circle-pad-pro-review-japan|title=Nintendo 3DS Circle Pad Pro review|last=Byford|first=Sam|date=December 14, 2011|publisher=The Verge|accessdate=April 18, 2013}}</ref> It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of ''[[Resident Evil: Revelations]]'' in those regions.<ref name="Circle Pad Pro release">{{cite web|url=https://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/|title=Nintendo Slide Pad for 3DS review|last=Hidalgo|first=Jason|date=February 2, 2012|publisher=Engadget|accessdate=April 18, 2013}}</ref>
+
The '''Circle Pad Pro''' is an accessory/add-on which connects to a Nintendo 3DS system through [[infrared]] adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (Z<small>L</small>/Z<small>R</small>). The device was first released in Japan on December 10, 2011, coinciding with the release of ''[[Monster Hunter 3G]]'' in the region. It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of ''[[Resident Evil: Revelations]]'' in those regions.
  
Images of the device first appeared in September 2011 in [[Famitsu]]<ref>{{cite web|author=post a comment |url=http://www.gamepro.com/article/news/222690/nintendo-3ds-getting-dual-analogs-more-shoulder-buttons-with-monster-hunter-3g/ |title=Nintendo 3DS Getting Dual Analogs, More Shoulder Buttons with Monster Hunter 3G, News from |publisher=GamePro |date= |accessdate=November 1, 2011|archiveurl=https://www.webcitation.org/query?url=http://www.gamepro.com/article/news/222690/nintendo-3ds-getting-dual-analogs-more-shoulder-buttons-with-monster-hunter-3g/&date=2011-11-30+19:05:31|archivedate=December 1, 2011}}</ref><ref>{{cite web|last=Leo |first=Jonathan |url=http://www.gamespot.com/articles/3ds-to-receive-right-analog-pad-monster-hunter-report/1100-6333078/|title=3DS to receive right analog pad, Monster Hunter – Report|publisher=Gamespot.com |date=September 6, 2011 |accessdate=March 6, 2011}}</ref> The first titles confirmed to compatible with the add-on were ''Monster Hunter 3G'', ''Resident Evil Revelations'', ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D Cross Rumble]]'' <small>(Japanese version only)</small>, ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid: Snake Eater 3D]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' and ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''.<ref name="FirstCCPGames">{{cite web|url=http://andriasang.com/comy43/3ds_slide_pad_announced/ |title=3DS Slide Pad Attachment Formally Announced |publisher=Andriasang.com |date=September 13, 2011 |accessdate=November 1, 2011}}</ref>
+
Images of the device first appeared in September 2011 in [[Famitsu]] The first titles confirmed to compatible with the add-on were ''Monster Hunter 3G'', ''Resident Evil Revelations'', ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D Cross Rumble]]'' <small>(Japanese version only)</small>, ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid: Snake Eater 3D]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' and ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''.
  
The [[Nintendo 3DS XL]] version of the device, called the '''Circle Pad Pro XL''', was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.<ref name="XL Circle Pad">{{cite news|url=http://www.nintendolife.com/news/2012/10/3ds_xl_circle_pad_pro_release_date_confirmed|title=3DS XL Circle Pad Pro Release Date Confirmed|last=Madden|first=Orla|date=October 7, 2012|publisher=Nintendo Life|accessdate=December 12, 2012}}</ref><ref>[http://store.nintendo.com/webapp/wcs/stores/servlet/ProductDisplay?productId=204208¤cy=USD&catalogId=10001&tranId=0&lastAction=setCurr&storeId=10001&languageId=-1&categoryId=68709&ddkey=http://SetCurrencyPreference Nintendo: Online Store - Product Detail]. Store.nintendo.com (January 1, 2000). Retrieved on August 23, 2013.</ref><ref name="Circle Pad Pro XL release">{{cite web|url=http://www.polygon.com/2013/4/17/4236596/nintendo-3ds-xl-circle-pad-pro-available-for-pre-order|title=Nintendo 3DS XL Circle Pad Pro available for pre-order through official Nintendo store|last=McWhertor|first=Michael|date=April 17, 2013|publisher=Polygon|accessdate=April 18, 2013}}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2013-04-20-3ds-xl-circle-pad-pro-finally-makes-its-way-to-north-america|title=3DS XL Circle Pad Pro finally makes its way to North America|last=Matulef|first=Jeffrey|date=April 20, 2013|work=[[Eurogamer]]|publisher=Gamer Network|accessdate=April 20, 2013}}</ref>
+
The [[Nintendo 3DS XL]] version of the device, called the '''Circle Pad Pro XL''', was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.
  
The C-Stick and Z<small>L</small>/Z<small>R</small> buttons on the [[New Nintendo 3DS]] are backward compatible with Circle Pad Pro-compatible titles.<ref name="SiliconCCP">{{cite web|url=http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|title=New Nintendo 3DS Comes To Australia On November 21|work=Siliconera|author=|date=September 23, 2014|accessdate=October 13, 2014}}</ref><ref name="N3DSCCP">{{cite web|author=Zorine Te|url=http://www.gamespot.com/articles/games-that-are-better-on-the-new-nintendo-3ds/1100-6425283/|title=Games That Are Better On The New Nintendo 3DS|date=February 15, 2015|publisher=[[GameSpot]]}}</ref>
+
The C-Stick and Z<small>L</small>/Z<small>R</small> buttons on the [[New Nintendo 3DS]] are backward compatible with Circle Pad Pro-compatible titles.
 
 
{|class="wikitable collapsible collapsed" style="border:none"
 
|-
 
!scope="col"|List of Circle Pad Pro compatible software<ref>{{cite web|url=https://www.nintendo.co.jp/3ds/hardware/accessories/list_slidepad/|title=Official Japanese Nintendo 3DS & XL Circle Pad Pro Support List|publisher=Nintendo|deadurl=yes|archiveurl=https://web.archive.org/web/20160307022712/https://www.nintendo.co.jp/3ds/hardware/accessories/list_slidepad/|archivedate=March 7, 2016}}</ref>
 
|-
 
|style="padding:0;border:none"|
 
{|class="wikitable sortable" style="margin:0;width:100%"
 
|-
 
!scope="col"|Title!!scope="col"|Release Date!!scope="col"|Publisher!!scope="col"|Notes
 
|-
 
| ''[[Monster Hunter Tri#Monster Hunter 3 Ultimate|Monster Hunter 3 Ultimate]]''<ref name="VergeSlidePad" /><ref name="FirstCCPGames" />
 
| align="center" | 2011/12/10
 
| [[Capcom]]
 
| No support in the demo in all regions.<ref>{{cite web|url = http://cogconnected.com/preview/monster-hunter-3-ultimate-wii-u-demo-impressions/ |title = Monster Hunter 3 Ultimate (3DS) Demo Impressions |author = Shaan Joshi (KneehighPark) |publisher = COGconnected |date = February 28, 2013|accessdate = June 7, 2016}}</ref>
 
|-
 
| ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D: Cross Rumble]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/01/12
 
| [[Bandai Namco Games]]
 
| No support for the 2011 ''Assault Horizon Legacy'' western release.<ref>{{cite web|url = http://www.nintendolife.com/reviews/2012/01/ace_combat_assault_horizon_legacy_3ds |title = Review: Ace Combat: Assault Horizon Legacy (3DS) |first = Christopher |last = Ingram |publisher = NintendoLife |date = January 3, 2012 |accessdate = March 7, 2016}}</ref>
 
|-
 
| ''[[Resident Evil: Revelations]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/01/26
 
| [[Capcom]]
 
| The peripheral is supported in the demo for all regions.<ref>{{cite web|url = http://www.gamesradar.com/resident-evil-revelations-3ds-demo-works-circle-pad-pro/ |title = Resident Evil: Revelations 3DS demo works with the Circle Pad Pro |author = Henry Gilbert |publisher = GamesRadar |date = January 19, 2012|accessdate = May 26, 2016}}</ref>
 
|-
 
| ''[[Metal Gear Solid 3: Snake Eater#Metal Gear Solid: Snake Eater 3D|Metal Gear Solid: Snake Eater 3D]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/02/21
 
| [[Konami]]
 
|
 
|-
 
| ''[[Kid Icarus: Uprising]]''<ref>{{cite web|url=http://www.eurogamer.net/articles/2012-01-10-kid-icarus-uprising-gets-circle-pad-pro-support|title=Kid Icarus: Uprising gets Circle Pad Pro support|last=Dutton|first=Fred|work=[[Eurogamer]]|accessdate=January 28, 2012}}</ref>
 
| align="center" | 2012/03/22
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[Kingdom Hearts 3D: Dream Drop Distance]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/03/29
 
| [[Square Enix]]
 
|
 
|-
 
| ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/04/26
 
| [[Koei Tecmo]]
 
|
 
|-
 
| ''[[Samurai Warriors: Chronicles#Legacy|Sengoku Musou Chronicle 2nd]]''
 
| align="center" | 2012/09/13
 
| [[Koei Tecmo]]
 
|
 
|-
 
| ''[[E.X. Troopers]]''
 
| align="center" | 2012/11/22
 
| [[Capcom]]
 
|
 
|-
 
| ''[[Galaxy Force (video game)|3D Galaxy Force II]]''
 
| align="center" | 2013/07/24
 
| [[SEGA]]
 
|
 
|-
 
| ''[[Monster Hunter 4]]''
 
| align="center" | 2013/09/14
 
| [[Capcom]]
 
|
 
|-
 
| ''[[One Piece: Unlimited World Red]]''<ref>{{cite news|author=Morgan Sleeper|url= http://www.nintendolife.com/reviews/3ds/one_piece_unlimited_world_red|title=Review: One Piece Unlimited World Red|work=NintendoLife|accessdate=May 25, 2016}}</ref>
 
| align="center" | 2013/11/21
 
| [[Bandai Namco Games]]
 
|
 
|-
 
| ''[[Steel Diver#Steel Diver: Sub Wars|Steel Diver: Sub Wars]]''<ref name="N3DSCCP" />
 
| align="center" | 2014/02/13
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[Senran Kagura#Senran Kagura 2: Deep Crimson|Senran Kagura 2: Deep Crimson]]''
 
| align="center" | 2014/08/07
 
| [[Marvelous (company)|Marvelous]]
 
|
 
|-
 
| ''[[Dragon Quest X]]''
 
| align="center" | 2014/09/04
 
| [[Square Enix]]
 
|
 
|-
 
| ''[[Monster Hunter 4|Monster Hunter 4 Ultimate]]''<ref>{{cite news|first1=Alex|last1=Culafi|first2=Neal|last2=Ronaghan|url= http://www.nintendoworldreport.com/editorial/39724/the-different-controls-of-monster-hunter-4-ultimate|title=The Different Controls of Monster Hunter 4 Ultimate|work=NintendoWorldReport|accessdate=May 25, 2016}}</ref>
 
| align="center" | 2014/10/11
 
| [[Capcom]]
 
|
 
|-
 
| ''[[Attack on Titan: Humanity in Chains]]''<ref>{{cite news|author=Morgan Sleeper|url= http://www.nintendolife.com/reviews/3ds/attack_on_titan_humanity_in_chains |title=Review: Attack on Titan: Humanity in Chains (3DS)|work=NintendoLife|accessdate=May 25, 2016}}</ref>
 
| align="center" | 2014/12/04
 
| [[Spike Chunsoft]]
 
|
 
|-
 
| ''[[Samurai Warriors: Chronicles#Legacy|Samurai Warriors Chronicles 3]]''
 
| align="center" | 2014/12/04
 
| [[Koei Tecmo]]
 
|
 
|-
 
| ''[[Final Fantasy Explorers]]''
 
| align="center" | 2014/12/18
 
| [[Square Enix]]
 
|
 
|-
 
| ''[[Kenka Bancho 6: Soul and Blood]]''
 
| align="center" | 2015/01/15
 
| [[Spike Chunsoft]]
 
|
 
|-
 
| ''[[Ace Combat: Assault Horizon Legacy|Ace Combat: Assault Horizon Legacy +]]''
 
| align="center" | 2015/01/29
 
| [[Bandai Namco Games]]
 
|
 
|-
 
| ''[[The Legend of Zelda: Majora's Mask 3D]]''
 
| align="center" | 2015/02/13
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[IronFall: Invasion]]''
 
| align="center" | 2015/02/13
 
| [[VD-Dev]]
 
|
 
|-
 
| ''[[Code Name: S.T.E.A.M.]]''
 
| align="center" | 2015/03/13
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[Cube Creator 3D]]''<ref>{{cite news|url=https://www.nintendoeverything.com/c-stick-circle-pad-pro-support-confirmed-for-cube-creator-3d/|title=C stick, Circle Pad Pro support confirmed for Cube Creator 3D|work=NintendoEverything|accessdate=March 5, 2016}}</ref>
 
| align="center" | 2015/04/23
 
| [[Big John Games]]
 
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|-
 
| ''[[Touch Battle Tank 3D 3]]''
 
| align="center" | 2015/04/28
 
| [[SilverStarJapan]]
 
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|-
 
| ''[[Super Robot Taisen BX]]''
 
| align="center" | 2015/08/20
 
| [[Bandai Namco Games]]
 
|
 
|-
 
| ''[[The Legend of the Dark Witch 2]]''
 
| align="center" | 2015/11/04
 
| [[Flyhigh Works]]
 
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|-
 
| ''[[Noah no Yurikago]]''
 
| align="center" | 2015/11/18
 
| [[SilverStarJapan]]
 
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|-
 
| ''[[Monster Hunter Generations]]''
 
| align="center" | 2015/11/28
 
| [[Capcom]]
 
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|-
 
| ''[[Metroid Prime: Federation Force]]''<ref>{{cite news|url=https://www.youtube.com/watch?v=iNyWixkbXIE&t=33m5s|title=Nintendo Direct 2016.3.4 プレゼンテーション映像|publisher=[[YouTube]] | accessdate=March 5, 2016}}</ref><ref>{{cite news|url=http://www.siliconera.com/2016/03/07/metroid-prime-federation-force-supports-circle-pad-pro-gyro-sensor-controls/|title=Metroid Prime: Federation Force Supports Circle Pad Pro And Gyro Sensor Controls|publisher=[[Siliconera]] |last=Sato|date=March 7, 2016|accessdate=March 7, 2016}}</ref>
 
| align="center" | 2016/08/19
 
| [[Nintendo]]
 
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|}
 
|}
 
  
 
== Other models ==
 
== Other models ==
{{main article|Nintendo 3DS family}}
 
  
The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the '''Nintendo 3DS XL''' is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS.<ref name="3DS XL release" /> The '''Nintendo 2DS''' is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design.<ref name="2ds" /> The '''New Nintendo 3DS''', which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models.
+
The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the '''Nintendo 3DS XL''' is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS. The '''Nintendo 2DS''' is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design. The '''New Nintendo 3DS''', which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models.
  
 
=== Nintendo 2DS ===
 
=== Nintendo 2DS ===
{{Main article|Nintendo 2DS}}
+
 
 
[[File:Nintendo-2DS-angle.jpg|thumb|A ''Black + Blue'' Nintendo 2DS]]
 
[[File:Nintendo-2DS-angle.jpg|thumb|A ''Black + Blue'' Nintendo 2DS]]
  
The '''Nintendo 2DS''' (abbreviated to '''2DS''') was announced on August 28, 2013, as a new entry-level model of the [[Nintendo 3DS family]]. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a [[monaural|mono]] speaker), and uses a slate-like form factor as opposed to the [[clamshell design]] used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of [[Pokémon X and Y|''Pokémon X'' & ''Y'']] and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.<ref name=ign-announce-2ds/>
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The '''Nintendo 2DS''' (abbreviated to '''2DS''') was announced on August 28, 2013, as a new entry-level model of the [[Nintendo 3DS family]]. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a [[monaural|mono]] speaker), and uses a slate-like form factor as opposed to the [[clamshell design]] used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of [[Pokémon X and Y|''Pokémon X'' & ''Y'']] and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.
  
As a cheaper model of the Nintendo 3DS family that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans.<ref>{{cite web|url = http://www.nintendolife.com/news/2013/08/3d_gaming_is_very_much_a_part_of_nintendos_future_plans |title = 3D Gaming is Very Much A Part of Nintendo's Future Plans |first = Andy |last = Green |publisher = Nintendo Life |date = August 28, 2013 |accessdate = September 1, 2013}}</ref>
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As a cheaper model of the Nintendo 3DS family that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans.
  
 
=== New Nintendo 3DS ===
 
=== New Nintendo 3DS ===
{{main article|New Nintendo 3DS}}
 
  
The '''New Nintendo 3DS''' and '''New Nintendo 3DS XL''' (known as '''New Nintendo 3DS LL''' in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese [[Nintendo Direct]] presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" [[pointing stick]] that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, [[microSD]] storage, larger batteries, and integrated [[near-field communications]] support for use with [[Amiibo]] products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.<ref>{{cite web |url=http://www.joystiq.com/2014/08/29/nintendo-unveils-new-3ds-3ds-xl/ |title=Nintendo unveils 'new' 3DS, 3DS XL [update] |last=Kubba |first=Sinan |date=August 29, 2014 |publisher=Joystiq |accessdate=September 6, 2014}}</ref><ref>{{cite web |url=http://kotaku.com/nintendo-just-announced-a-new-3ds-1628389333 |title=Nintendo Just Announced a New 3DS. It Has Another Analog Stick. |last=Ashcraft |first=Brian |date=August 29, 2014 |work=Kotaku |accessdate=September 6, 2014}}</ref>
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The '''New Nintendo 3DS''' and '''New Nintendo 3DS XL''' (known as '''New Nintendo 3DS LL''' in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese [[Nintendo Direct]] presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" [[pointing stick]] that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, [[microSD]] storage, larger batteries, and integrated [[near-field communications]] support for use with [[Amiibo]] products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.
  
As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as ''[[Xenoblade Chronicles 3D]]'' and [[Super Nintendo Entertainment System]] games released for [[Virtual Console]], are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models.<ref name=polygon-usrelease/><ref name=eurna-release-gamespot/><ref name=polygon-xeno3d>{{cite web|title=Xenoblade Chronicles comes to New Nintendo 3DS on April 10|url=http://www.polygon.com/2015/2/6/7992605/xenoblade-chronicles-3ds-release-date|website=Polygon|publisher=Vox Media|accessdate=February 14, 2015}}</ref>
+
As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as ''[[Xenoblade Chronicles 3D]]'' and [[Super Nintendo Entertainment System]] games released for [[Virtual Console]], are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models.
  
The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014,<ref name="siliconera.com">{{cite web|url=http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|title=New Nintendo 3DS Comes To Australia On November 21|work=Siliconera|accessdate=October 13, 2014}}</ref><ref>{{cite web|last1=Phillips|first1=Tom|title=Nintendo announces new 3DS and 3DS XL designs with extra buttons, improved CPU|url=http://www.eurogamer.net/articles/2014-08-29-nintendo-announces-new-3ds-and-3ds-xl-designs-with-extra-buttons|publisher=eurogamer.net|accessdate=August 29, 2014}}</ref> and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch,<ref name=polygon-usrelease>{{cite web|title=New Nintendo 3DS XL hits North America Feb. 13|url=http://www.polygon.com/2015/1/14/7540289/new-nintendo-3ds|website=Polygon|accessdate=January 14, 2015}}</ref><ref name=eurna-release-gamespot>{{cite web|title=New Nintendo 3DS Release Date Confirmed--Only XL Version Coming to US|url=http://www.gamespot.com/articles/new-nintendo-3ds-release-date-confirmed-only-xl-ve/1100-6424634/|website=GameSpot|publisher=CBS Interactive|accessdate=January 14, 2015}}</ref> though the smaller model was later released in a series of limited edition bundles.<ref>{{cite web|url=https://www.nintendo.com/whatsnew/detail/K2zf0kVCs-zIPGKnlu6sTRWrZvaE-EoV|title=Nintendo announces two New Nintendo 3DS systems coming this fall – Nintendo Official Site|publisher=}}</ref>
+
The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014, and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch, though the smaller model was later released in a series of limited edition bundles.
  
 
=== New Nintendo 2DS XL ===
 
=== New Nintendo 2DS XL ===
{{main|New Nintendo 2DS XL}}
 
  
On April 27, 2017, Nintendo unveiled the '''New Nintendo 2DS XL''' (known as '''New Nintendo 2DS LL''' in Japan), which was released in North America and Europe on July 28, 2017<ref>{{cite web|url=http://www.gizmodo.co.uk/2017/04/the-new-nintendo-2ds-xl-is-coming-to-the-uk-in-july/|title=The New Nintendo 2DS XL Is Coming To The UK In July|last=Brockwell|first=Holly|date=April 28, 2017|publisher=Gizmodo}}</ref> and Japan on July 29, 2017.<ref>{{cite web|url=http://www.kotaku.co.uk/2017/04/28/the-first-special-edition-nintendo-2ds-xl-is-beautiful|title=The First Special Edition Nintendo 2DS XL Is Beautiful|last=Ashcraft|first=Brian|date=April 28, 2017|publisher=Kotaku}}</ref> The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen.<ref>{{Citation|last=Nintendo|title=Introducing New Nintendo 2DS XL|date=April 27, 2017|url=https://www.youtube.com/watch?v=3lxNHhgMuTg|accessdate=April 28, 2017}}</ref> No announcements have been made on a non-XL variant of the system.{{Clear}}
+
On April 27, 2017, Nintendo unveiled the '''New Nintendo 2DS XL''' (known as '''New Nintendo 2DS LL''' in Japan), which was released in North America and Europe on July 28, 2017 and Japan on July 29, 2017. The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen. No announcements have been made on a non-XL variant of the system.
  
 
== User interface ==
 
== User interface ==
{{main article|Nintendo 3DS system software}}
+
 
 
[[File:Nintendo 3DS Home Menu.jpg|thumb|250px|The Nintendo 3DS '''Home Menu''' as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.]]
 
[[File:Nintendo 3DS Home Menu.jpg|thumb|250px|The Nintendo 3DS '''Home Menu''' as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.]]
  
The '''Home Menu''' (stylized as '''HOME Menu''') is a [[graphical user interface]] similar to the [[Nintendo DSi system software#DSi Menu|Nintendo DSi Menu]] and [[Wii U#Wii U Menu|Wii U Menu]] for Nintendo 3DS systems. It is used to launch software stored on [[Nintendo DS Game Card|Nintendo DS]] and [[Nintendo 3DS Game Card]]s, applications installed on a [[SD card]] and [[DSiWare]] titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life.<ref name="home menu">{{cite web|title=Nintendo 3DS Family&nbsp;— HOME Menu|url=https://www.nintendo.com/3ds/built-in-software/#/1|publisher=Nintendo|accessdate=November 11, 2013}}</ref> Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the [[Internet Browser (Nintendo 3DS)|Internet Browser]] and [[Miiverse]].
+
The '''Home Menu''' (stylized as '''HOME Menu''') is a [[graphical user interface]] similar to the [[Nintendo DSi system software#DSi Menu|Nintendo DSi Menu]] and [[Wii U#Wii U Menu|Wii U Menu]] for Nintendo 3DS systems. It is used to launch software stored on [[Nintendo DS Game Card|Nintendo DS]] and [[Nintendo 3DS Game Card]]s, applications installed on a [[SD card]] and [[DSiWare]] titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life. Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the [[Internet Browser (Nintendo 3DS)|Internet Browser]] and [[Miiverse]].
  
 
<!-- Updates -->
 
<!-- Updates -->
Similarly to the [[Nintendo DSi]], the menu has updateable [[firmware]]. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders.<ref name="folders">{{cite web|url=http://www.officialnintendomagazine.co.uk/37534/how-to-do-a-3ds-system-update-and-create-folders/ |title=How to do a 3DS System Update and create folders |publisher=Official Nintendo Magazine |date= |accessdate=September 18, 2013}}</ref> On June 20, 2013, a system update brought the introduction of the ''Save Data Backup'' feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most [[Virtual Console]] games.<ref>{{cite web|last=Mallory|first=Jordan|title=3DS system update adds on-board save data backup|url=http://www.joystiq.com/2013/06/20/3ds-system-update-adds-on-board-save-data-backup/|publisher=Joystiq}}</ref> An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles.<ref>{{cite web|url=http://www.siliconera.com/2014/08/29/nintendo-3ds-get-custom-themes-home-menu/|title=Nintendo 3DS To Get Custom Themes For Home Menu|work=Siliconera|accessdate=October 13, 2014}}</ref>
+
Similarly to the [[Nintendo DSi]], the menu has updateable [[firmware]]. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders. On June 20, 2013, a system update brought the introduction of the ''Save Data Backup'' feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most [[Virtual Console]] games. An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles.
  
 
=== {{anchor|Nintendo 3DS Camera}} Camera ===
 
=== {{anchor|Nintendo 3DS Camera}} Camera ===
'''Nintendo 3DS Camera''' is a built-in photo and video recorder with an integrated media gallery and [[Photo editing software|photo editing]] functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 [[pixel|px]] ([[Video Graphics Array|VGA]]), or 0.3 [[megapixel]]s. There are various options and filters available when taking photos or recording video. There is also a ''Low-Light'' option, which is useful when taking photos and recording video in low lighting conditions.<ref name="3ds camera">{{cite web|title=Nintendo 3DS Camera|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Nintendo-3DS-Camera/Nintendo-3DS-Camera-115344.html|publisher=Nintendo|accessdate=November 11, 2013}}</ref>
+
'''Nintendo 3DS Camera''' is a built-in photo and video recorder with an integrated media gallery and [[Photo editing software|photo editing]] functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 [[pixel|px]] ([[Video Graphics Array|VGA]]), or 0.3 [[megapixel]]s. There are various options and filters available when taking photos or recording video. There is also a ''Low-Light'' option, which is useful when taking photos and recording video in low lighting conditions.
  
 
<!-- Update -->
 
<!-- Update -->
On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make [[stop motion]] animations.<ref name="Stuart">{{cite news|url=https://www.theguardian.com/technology/gamesblog/2011/dec/07/nintendo-3ds-system-update|title=3DS gets 3D video recording in latest system update to console|last=Stuart|first=Keith|date=December 7, 2011|publisher=The Guardian|accessdate=September 24, 2012}}</ref>  All recording modes only allow a single video to be up to 10 minutes long.<ref>{{cite web|url=http://mynintendonews.com/2011/10/20/nintendo-3ds-record-10-minutes-of-3d-video-on-nintendo-3ds-with-november-firmware-update/ |title=Nintendo 3DS: Record 10 Minutes Of 3D Video On Nintendo 3DS With November Firmware Update |publisher=My Nintendo News |date=October 20, 2011 |accessdate=September 25, 2013}}</ref>
+
On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make [[stop motion]] animations. All recording modes only allow a single video to be up to 10 minutes long.
  
 
=== {{anchor|Nintendo 3DS Sound}} Sound ===
 
=== {{anchor|Nintendo 3DS Sound}} Sound ===
'''Nintendo 3DS Sound''' is a built-in music player and sound recorder. Supported [[filename extension]]s include MP3 audio with [[MP3|.mp3]] and AAC audio with [[MPEG-4 Part 14|.mp4]], [[Apple Lossless|.m4a]], or [[3GP and 3G2|.3GP]]. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's [[headphone jack]]. A set of sound manipulation options are available, as well as several [[audio filters]]. Ten-second voice recordings can be also be recorded and edited.<ref name="3ds sound">{{cite web|title=Nintendo 3DS Sound|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Nintendo-3DS-Sound/Nintendo-3DS-Sound-115638.html|publisher=Nintendo|accessdate=November 11, 2013}}</ref> These can then be shared throughout other applications such as [[Swapnote]].{{citation needed|date=September 2013}} There is also a [[StreetPass]] function built-into the app, where users exchange song data to make a compatibility chart between them.<ref name="3ds sound" />
+
'''Nintendo 3DS Sound''' is a built-in music player and sound recorder. Supported [[filename extension]]s include MP3 audio with [[MP3|.mp3]] and AAC audio with [[MPEG-4 Part 14|.mp4]], [[Apple Lossless|.m4a]], or [[3GP and 3G2|.3GP]]. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's [[headphone jack]]. A set of sound manipulation options are available, as well as several [[audio filters]]. Ten-second voice recordings can be also be recorded and edited. These can then be shared throughout other applications such as [[Swapnote]]. There is also a [[StreetPass]] function built-into the app, where users exchange song data to make a compatibility chart between them.
  
 
=== Multitasking ===
 
=== Multitasking ===
The Nintendo 3DS is capable of suspending an application and run one of six [[multitasking|multitasking application]]s. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software. Attempting to open a game or application while another is already running will result in a warning prompt.<ref name="home menu" /> These multitasking applications include:
+
The Nintendo 3DS is capable of suspending an application and run one of six [[multitasking|multitasking application]]s. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software. Attempting to open a game or application while another is already running will result in a warning prompt. These multitasking applications include:
 
* '''''Game Notes''''', which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user.
 
* '''''Game Notes''''', which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user.
 
* '''''Friend List''''', a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
 
* '''''Friend List''''', a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
Line 382: Line 151:
 
* '''''Camera''''', a lightweight version of ''[[Nintendo 3DS Camera]]'' with most features omitted, accessed by holding the L and R buttons; [[QR code]]s can be read by the camera.
 
* '''''Camera''''', a lightweight version of ''[[Nintendo 3DS Camera]]'' with most features omitted, accessed by holding the L and R buttons; [[QR code]]s can be read by the camera.
  
== Software and services ==
+
[[Category:Nintendo handhelds]]
{{See also|Nintendo 3DS system software}}
 
 
 
=== Nintendo eShop ===
 
{{main article|Nintendo eShop}}
 
'''Nintendo eShop''' is the Nintendo 3DS's online software distribution service. The eShop provides downloadable retail and download-only Nintendo 3DS titles, [[Virtual Console]] titles, and various applications and videos. It also allows users to purchase [[downloadable content]] (DLC) and automatically download [[Patch (computing)|patches]] for both physical and downloadable games. All content obtained from Nintendo eShop is attached to a [[Nintendo Network ID]] but can only be used in one system. Background downloading is possible via [[SpotPass]], while playing games or in [[sleep mode]]. Up to ten downloads can be queued at a time and their status can be checked on the Home Menu.<ref>{{cite web|title=Nintendo adding sleep mode downloads to 3DS eShop, planning web interface|url=http://www.joystiq.com/2011/10/27/nintendo-adding-sleep-mode-downloads-to-3ds-eshop-planning-web/|publisher=Joystiq|accessdate=November 11, 2013}}</ref> The Nintendo eShop supports simple user software reviews. Users can submit a review with "stars" ranging from one to five, representing its quality in a crescent order, and categorize software by whether it is suitable for [[hardcore gamers|hardcore]] or more [[casual gamer|casual players]]. User reviews can only be submitted after using the software for at least one hour.{{citation_needed|date=September 2013}}
 
 
 
=== Miiverse ===
 
{{main article|Miiverse}}
 
'''Miiverse''' (portmanteau of "[[Mii]]" and "[[Universe]]") was an integrated [[social networking service]], which allowed players to interact and share their gaming experiences through their personal Mii characters. It was originally launched on [[Wii U]] and was launched on the Nintendo 3DS on December 11, 2013 via a firmware update.<ref>{{cite web|author=Joe Skrebels on |url=http://www.officialnintendomagazine.co.uk/56333/3ds-system-update-released-adds-miiverse-and-nnids/ |title=3DS System Update released&nbsp;— adds Miiverse and NNIDs |publisher=Official Nintendo Magazine UK |date=December 10, 2013 |accessdate=June 3, 2014}}</ref> Its functionality was similar to the Wii U version albeit without the private messaging feature, and requires a [[Nintendo Network ID]].
 
 
 
<!-- Details -->
 
Miiverse allows users to seamlessly share accomplishments, comments, hand written notes, and game screenshots with other players on various communities specific to their games and applications. It is possible to access Wii U communities on the Nintendo 3DS and vice versa. It is also possible to access Miiverse on every internet enabled [[smartphone]], [[Tablet computer|tablet]] and [[Personal computer|PC]].<ref>[http://uk.ign.com/articles/2013/04/25/miiverse-now-accessible-on-pc-smartphones Miiverse Now Accessible on PC, Smartphones - IGN]. Uk.ign.com. Retrieved on August 23, 2013.</ref> The service is moderated through software filtering as well as a [[human resources|human resource]] team in order to ensure that the content shared by users is appropriate and that no [[Spoiler (media)|spoilers]] are shared.<ref>{{cite web|author=JC Fletcher on |url=http://www.joystiq.com/2012/06/07/miiverse-messages-will-be-subject-to-moderation-before-posting/ |title=Miiverse messages will be subject to moderation before posting |publisher=Joystiq |date=June 7, 2012 |accessdate=October 25, 2012}}</ref> It is also possible to post screenshots from certain games to social networking websites such as [[Twitter]], [[Tumblr]] and/or [[Facebook]] via the ''Nintendo 3DS Image Share'' service.<ref>{{cite web|url=https://www.nintendo.com/3ds/image-share |title=Nintendo 3DS Image Share |publisher=Nintendo.com |date= |accessdate=October 18, 2013}}</ref>
 
 
 
On November 7, 2017, the Miiverse servers closed down for the 3DS and the Wii U.
 
 
 
=== Internet browser ===
 
{{main article|Internet Browser (Nintendo 3DS)}}
 
The Nintendo 3DS's [[internet browser]] was released via a firmware update on June 6, 2011 in North America and June 7, 2011 in Europe and Japan.<ref>{{cite web|last=Yin-Poole|first=Wesley|title=Nintendo 3DS e-Shop and browser delayed|url=http://www.eurogamer.net/articles/2011-05-12-nintendo-3ds-e-shop-and-browser-delayed|publisher=Eurogamer|accessdate=December 22, 2013}}</ref> It functions as a multitasking system application and can be used while another application is suspended in the background. The browser contains a text wrap option to automatically wrap text to the width of the screen at different zoom levels, and is mainly controlled with the stylus or the [[analog stick|Circle Pad]] and the [[D-pad]] to cycle through links on the page. The browser supports [[HTML]], [[CSS]], [[JavaScript]] and some [[HTML5]] elements but does not support [[Flash Video|Flash]], video or music.<ref>{{cite web|title=Internet Browser {{!}} Nintendo 3DS|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Internet-Browser/Internet-Browser-115440.html|publisher=Nintendo|accessdate=December 22, 2013}}</ref> It can also download and show 3D images with the [[.mpo]] file extension and allows users to save images on an SD card. Additionally the browser supports [[JPEG]] and MPO image uploads from the system's photo gallery. The user can also choose between the [[Google Search|Google]] and the [[Yahoo! Search|Yahoo!]] search engines, and can also create [[Bookmark (World Wide Web)|bookmarks]].
 
The 3DS also shipped with the [[Nintendo Zone Viewer]].  The Nintendo Zone Viewer was a 3D enabled browser that was developed by Nintendo to support location based [[Nintendo Zone]] interaction .<ref>http://en-americas-support.nintendo.com/app/answers/detail/a_id/147/~/how-to-connect-to-a-nintendo-zone | Nintendo Zone Browser</ref>
 
 
 
=== Video services ===
 
<!-- Nintendo Video -->
 
''[[Nintendo Video]]'' launched in Australia, Europe, and Japan on July 13, 2011, and in North America on July 21, 2011, along with a tutorial video.<ref>{{cite web|url=https://www.nintendo.co.uk/NOE/en_GB/news/2011/download_nintendo_video_for_nintendo_3ds_43881.html|title=Download the free Nintendo Video application, only for Nintendo 3DS|date=July 11, 2011|publisher=[[Nintendo]]|accessdate=July 14, 2011}}</ref><ref>{{cite news|url=http://www.joystiq.com/2011/07/12/3ds-nintendo-video-service-available-tomorrow-in-japan/|title=3DS 'Nintendo Video' service available tomorrow in Japan|last=Fletcher|first=JC|date=July 12, 2011|publisher=Joystiq|accessdate=September 24, 2012}}</ref><ref>{{cite news|url=http://www.nintendoworldreport.com/news/27244|title=Nintendo Video Goes Live in North America|last=Kaluska|first=Aaron|date=July 21, 2011|publisher=Nintendo World Report|accessdate=September 24, 2012}}</ref> The service periodically updates its video content availability through [[SpotPass]], automatically adding and deleting content from the console. Up to four videos can be available through the app at the same time. Nintendo Video content include: established series such as ''[[Oscar's Oasis]]'' and ''[[Shaun the Sheep]]'' (with fifteen exclusive episodes);<ref>{{cite news|url=https://www.nintendo.co.uk/NOE/en_GB/news/2011/shaun_the_sheep_comes_to_life_on_nintendo_3ds_47788.html|title=Shaun the Sheep comes to life on Nintendo 3DS|date=February 16, 2012|publisher=Nintendo|accessdate=September 24, 2012}}</ref> original series such as ''Dinosaur Office'' and ''BearShark'' by [[CollegeHumor]]; short films; movie trailers; and sports videos by [[Redbull]] and [[BSkyB]]. The Nintendo Video app had since gone defunct in the Japanese, European and Oceania regions by April 2014, and in North America by July 2015. In North America at least, the "Nintendo Video" name continues to exist a permanent [[Nintendo eShop]] category for all hosted videos that previously featured on the former app, as well as potential new content. The permanently hosted online "Nintendo Video" eShop videos can be viewed on-demand at any time without additional costs.
 
 
 
<!-- Netflix / Hulu Plus / YouTube -->
 
The [[Netflix]] streaming video service was released in North America on July 14, 2011.<ref>{{cite web|last=Heater |first=Brian |url=https://www.engadget.com/2011/07/14/nintendo-confirms-netflix-on-the-3ds-hitting-today/ |title=Nintendo confirms Netflix on the 3DS hitting today |publisher=Engadget|date=July 14, 2011 |accessdate=July 14, 2011}}</ref> Netflix users are able to pause streaming video on the Nintendo 3DS and resume it on other Netflix-enabled devices. Only 2D content is available through the service.<ref name="Netflix app added to eShop">{{cite web |title=Netflix Coming to 3DS Tomorrow |url=http://www.nintendoworldreport.com/news/27172 |publisher=Nintendo World Report |date=July 13, 2011 |accessdate=October 8, 2012}}</ref> Nintendo announced on October 21, 2011, that [[Hulu Plus]] would be released on the Nintendo 3DS by the end of the year.<ref>{{cite news|url=http://www.pcworld.com/article/242291/hulu_plus_comes_to_nintendo_3ds_wii_3ds_gets_3d_video_recording.html|title=Hulu Plus Comes to Nintendo 3DS, Wii; 3DS Gets 3D Video Recording|last=Paul|first=Ian|date=October 21, 2011|publisher=PCWorld|accessdate=September 24, 2012}}</ref> On February 16, 2012, following the debut of Hulu on the Wii, Nintendo reiterated the announcement this time claiming it would be available on the 3DS sometime in 2012.<ref>{{cite news|url=http://www.businesswire.com/news/home/20120216005908/en/Nintendo-Teams-Hulu-Offer-Thousands-Current-TV|title=Nintendo Teams Up with Hulu Plus to Offer Thousands of Current TV Shows and Classic Movies on the Wii Console|date=February 16, 2012|publisher=Business Wire|accessdate=September 24, 2012}}</ref> Finally, on August 6, 2013, the Hulu application became available in Japan and on October 17, 2013, the Hulu Plus application was launched in North America, along with a one-week free trial.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/35116 |title=Hulu Now Available on 3DS eShop in Japan&nbsp;— News |publisher=Nintendo World Report |date= |accessdate=September 25, 2013}}</ref><ref>{{cite web|last=Gruver |first=Tim |url=http://www.gameinformer.com/b/news/archive/2013/10/17/hulu-plus-now-available-on-3ds-and-2ds.aspx |title=Hulu Plus Now Available On 3DS And 2DS&nbsp;— News |publisher=www.GameInformer.com |date=October 13, 2013 |accessdate=October 18, 2013}}</ref> On November 29, 2013, the [[YouTube]] application was released for the Nintendo 3DS in Europe and North America.<ref>{{Cite news|url=http://www.nintendolife.com/news/2013/11/the_3ds_youtube_app_has_finally_gone_live|title=The 3DS YouTube App Has Finally Gone Live|last=Life|first=Nintendo|date=2013-11-29|work=Nintendo Life|access-date=2018-11-04|language=en-GB}}</ref>
 
 
 
==== Discontinued video services ====
 
The ''SpotPass TV'' service launched in Japan on June 19, 2011. The service was a joint service between [[Nihon TV]] and [[Fuji TV]] that brought free 3D video content to Nintendo 3DS users in Japan. Types of content included programming teaching the user how to do magic tricks, Japanese idol sumo wrestling, sports, and 3D dating, among others.  The service was terminated on June 20, 2012, a year after its inception.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/30122 |title=SpotPass TV Canceled in Japan&nbsp;— News |publisher=Nintendo World Report |date= |accessdate=September 18, 2013}}</ref> An [[Eurosport]] app launched in Europe and Australia on December 15, 2011, and worked similarly to the Nintendo Video app. It featured weekly episodes of ''Watts Zap'' and other compilation videos containing Eurosport content.<ref>{{cite web|url=http://www.officialnintendomagazine.co.uk/33535/eurosport-3ds-video-player-app-is-live/ |title=3DS News: Eurosport 3DS video player app is live |publisher=Official Nintendo Magazine |date= |accessdate=September 18, 2013}}</ref> The service was terminated on December 31, 2012, a year after its inception.<ref>{{cite web|url=http://www.gonintendo.com/?mode=viewstory&id=193035 |title=Nintendo/Eurosport 3DS app to see support end in 2013 &#124; GoNintendo&nbsp;— What are YOU waiting for? |publisher=GoNintendo |date=December 18, 2012 |accessdate=September 18, 2013}}</ref>
 
 
 
=== {{anchor|Nintendo Letter Box}} Swapnote ===
 
{{main article|Swapnote}}
 
'''Swapnote''' (known as '''Nintendo Letter Box''' in Europe and Australia) is a messaging application for the Nintendo 3DS. Swapnote was released on December 21, 2011 in Japan and on December 22 in Europe, Australia and North America, via the [[Nintendo eShop]]. The application is free and is pre-installed on newer systems. It allows users to send hand-written/drawn messages to registered friends via [[SpotPass]] either or other users via [[StreetPass]].<ref>{{cite web|url=http://3dsware.nintendolife.com/news/2011/10/kid_icarus_kirby_getting_3d_classics_makeovers|title=Kid Icarus, Kirby Getting 3D Classics Makeovers|accessdate=October 22, 2011|last=Wahlgren|first=Jon |date=October 21, 2011|publisher=Nintendo Life}}</ref> The app also allows users to freely embed pictures and sounds into their messages.
 
 
 
On October 31, 2013, Nintendo abruptly suspended the Swapnote/Nintendo Letter Box SpotPass functionality after discovering minors were sharing Friend Codes with strangers who had exploited the messaging service to allegedly exchange pornographic imagery.<ref>{{cite web|title=Accused Child Predator Allegedly Used Nintendo's Swapnote Service|url=http://kotaku.com/child-predators-were-using-nintendos-swapnote-service-1459304126|publisher=Kotaku|accessdate=November 8, 2013}}</ref><ref>{{cite web|script-title=ja:わいせつ画像:ゲーム機で送信させる 女児被害、容疑者を書類送検 /茨城|url=http://mainichi.jp/area/ibaraki/news/20131106ddlk08040158000c.html|publisher=[[Mainichi Shimbun]]|accessdate=November 8, 2013|language=Japanese|deadurl=yes|archiveurl=https://web.archive.org/web/20131108225215/http://mainichi.jp/area/ibaraki/news/20131106ddlk08040158000c.html|archivedate=November 8, 2013}}</ref>
 
 
 
=== Mii Maker ===
 
'''[[Mii#Mii Maker|Mii Maker]]''' is a system application that allows users to create [[Mii]] characters through either a selection of facial and body features, such as the nose, mouth, eyes, hair, among other, or by taking a photo using the system's cameras and auto-generate a personal Mii. Mii characters can also be added and shared by reading special [[QR code]]s with one of the cameras.<ref>{{cite web|title=Mii Maker|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Mii-Maker/Mii-Maker-115540.html|publisher=Nintendo|accessdate=November 11, 2013}}</ref>  It is also possible to import Mii characters from a [[Wii]] or a [[Wii U]] system. However, Mii created on Nintendo 3DS systems cannot be exported back to a Wii due to the addition of character parts in Mii Maker not present on the Wii's ''[[Mii Channel]]''.<ref>{{cite web|title=3DS can import your Wii Mii, too 'robust' to export them back|url=http://www.joystiq.com/2011/01/19/3ds-can-import-your-wii-mii-too-robust-to-export-them-back/|publisher=Joystiq|accessdate=November 11, 2013}}</ref> This restriction, however, is not applied when exporting a Mii from a Nintendo 3DS to a Wii U system.
 
 
 
=== Activity Log ===
 
'''Activity Log''' is a system application that tracks game-play and keeps a record of which games have been played and for how long, as well as physical activity, such as counting every step taken while carrying a Nintendo 3DS using its built in pedometer. The feature encourages walking every day with the system in order to earn ''Play Coins'', at a maximum of 10 each day at a rate of one per 100 steps, to a total of 300 coins. Play Coins can then be used with compatible games and applications to acquire special content and a variety of other benefits.<ref>{{cite web|author=Article by John Artest Published 2 years ago |url=http://www.modojo.com/features/how_to_spend_nintendo_3ds_play_coins |title=How To Spend Nintendo 3DS Play Coins |publisher=Modojo.com |date= |accessdate=September 30, 2013}}</ref>
 
 
 
=== Other network features ===
 
Other network features of the Nintendo 3DS include the [[Nintendo Network]], [[SpotPass and StreetPass]], and [[StreetPass Mii Plaza]] is a StreetPass application which comes pre-installed on every Nintendo 3DS system, while [[Nintendo Zone]] Viewer is a built-in application that detects and makes use of certified SpotPass hotspots (discontinued service).
 
 
 
== Games ==
 
{{further information|List of Nintendo 3DS games|List of best-selling Nintendo 3DS games}}
 
 
 
<!-- Availability -->
 
Retail copies of games are supplied on proprietary cartridges called ''[[Nintendo 3DS Game Card]]s'', which are packaged in keep cases with simple instructions. In Europe, the boxes have a triangle at the bottom corner of the paper sleeve-insert side. The triangle is color-coded to identify the region for which the title is intended and which manual languages are included. Unlike with previous Nintendo consoles, the complete software manual is only available digitally via the system's Home Menu. Software published by Nintendo and by some third parties come packaged with [[Club Nintendo]] points, which can be redeemed for special rewards.<ref>{{cite web|title=Club Nintendo points available in third-party 3DS games|url=http://www.pocketgamer.co.uk/r/3DS/Nintendo+3DS/news.asp?c=28372|publisher=PocketGamer|accessdate=November 10, 2013}}</ref>  Retail and download-only games are also available for download in the [[Nintendo eShop]]. All Nintendo 3DS consoles are [[regional lockout|region locked]] (software purchased in a region can be only played on that region's hardware).<ref>{{cite web|title=3DS region block confirmed, US won't even read JP games|url=http://www.destructoid.com/3ds-region-block-confirmed-us-won-t-even-read-jp-games-197176.phtml|publisher=Destructoid|accessdate=November 10, 2013}}</ref>
 
 
 
<!-- Sales -->
 
A total of 335 million Nintendo 3DS games have been sold worldwide {{as of|2017|06|30|df=US|lc=y}},<ref name="nintendosales">{{cite web|url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1606.pdf|title=Consolidated Sales Transition by Region|publisher=Nintendo|format=PDF|date=March 31, 2017|accessdate=June 27, 2017}}</ref> with [[List of best-selling Nintendo 3DS games|34 titles]] surpassing the million-unit mark. The most successful game, [[Pokémon X and Y|''Pokémon X'' and ''Y'']], has sold approximately 16 million units worldwide.<ref name="3dssoftwaresales" />
 
 
 
=== Launch titles ===
 
The Nintendo 3DS launched in Japan with '''8''' games,<ref>{{cite web|url=http://kotaku.com/5728228/the-ten-3ds-launch-titles-in-japan|title=Here Are Japan's 3DS Launch Titles|publisher=Kotaku|accessdate=September 25, 2013}}</ref> in North America with '''15''' games<ref>{{cite web|url=http://www.destructoid.com/3ds-north-american-launch-titles-192044.phtml|title=3DS: North American Launch Titles|publisher=Destructoid|accessdate=September 25, 2013}}</ref> and in Europe with '''14''' games.<ref>{{cite web|url=https://www.nintendo.co.uk/News/2011/Nintendo-confirms-day-one-launch-line-up-for-Nintendo-3DS-253379.html|title=Nintendo confirms day one launch line-up for Nintendo 3DS|publisher=Nintendo|accessdate=September 25, 2013}}</ref> An additional thirty games were announced for release during the system's "launch window", which includes the three months after the system's launch date.
 
 
 
{| class="wikitable sortable collapsible collapsed"
 
|-
 
! colspan="5"| List of Nintendo 3DS launch titles by region released
 
|-
 
! Launch title
 
! [[Japan|JP]]
 
! [[North America|NA]]
 
! [[Europe|EU]]
 
! [[Australasia|AU]]
 
|-
 
| ''[[Asphalt 3D]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Bust-a-Move Universe]]''
 
| {{Ya}}
 
| {{Ya}}
 
| {{Na}}
 
| {{Na}}
 
|-
 
| ''[[Combat of Giants: Dinosaurs 3D]]''
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Lego Star Wars III: The Clone Wars]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Madden NFL Football]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Na}}
 
| {{Na}}
 
|-
 
| ''[[Nintendogs + Cats]]''
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Pilotwings Resort]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Na}}
 
|-
 
| ''[[Pro Evolution Soccer 2011 3D]]''
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Professor Layton and the Miracle Mask]]''
 
| {{Ya}}
 
| {{Na}}
 
| {{Na}}
 
| {{Na}}
 
|-
 
| ''[[Rayman 3D]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Ridge Racer 3D]]''
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Samurai Warriors: Chronicles]]''
 
| {{Ya}}
 
| {{Na}}
 
| {{Ya}}
 
| {{Na}}
 
|-
 
| ''[[The Sims 3]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Steel Diver]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Na}}
 
| {{Na}}
 
|-
 
| ''[[Super Monkey Ball 3D]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Super Street Fighter IV: 3D Edition]]''
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Tom Clancy's Ghost Recon: Shadow Wars]]''
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
| {{Ya}}
 
|-
 
| ''[[Tom Clancy's Splinter Cell 3D]]''
 
| {{Na}}
 
| {{Na}}
 
| {{Ya}}
 
| {{Ya}}
 
|}
 
 
 
=== Augmented reality ===
 
[[File:Nintendo 3DS Target Shooting demo at E3 2010.jpg|right|240x180px|thumb| An [[augmented reality]] tech demo called ''Target Shooting'', as seen at [[E3 2010]].]]
 
<!-- AR Games and AR Cards -->
 
''AR Games'' is a compilation of several [[augmented reality]] mini-games and simple tools, which is pre-installed on every Nintendo 3DS, along with 6 paper cards that interact with certain games. Five of the six cards have a picture of a character on them, consisting of [[Mario]], [[Link (The Legend of Zelda)|Link]], [[Kirby (character)|Kirby]], [[Pikmin]], and [[Samus Aran|Samus]]. The sixth one is a question mark box from the ''[[Super Mario Bros.]]'' series. Nintendo has also published downloadable versions of this card in larger sizes.<ref>{{cite web|url=https://www.nintendo.com/images/3ds/arcards/big_arcard.pdf|title=Big AR Card|accessdate=September 26, 2013|deadurl=yes|archiveurl=https://web.archive.org/web/20131019132536/http://www.nintendo.com/images/3ds/arcards/big_arcard.pdf|archivedate=October 19, 2013}}</ref> By scanning the cards, real time graphics are augmented onto live footage. It is also possible to take 3D photos of Nintendo characters, using any to all 6 AR Cards, as well as their [[Mii]]s.
 
 
 
<!-- AR Card uses -->
 
Some AR cards are also compatible with other Nintendo 3DS games including ''[[Nintendogs + Cats]]'', ''[[Kid Icarus: Uprising]]'', ''[[Pokédex 3D Pro]]'', ''[[Freakyforms: Your Creations, Alive!]]'' and ''[[Tetris: Axis]]''.<ref name="nintendo1">{{cite web|url=https://www.nintendo.com/3ds/ar-cards |title=Nintendo 3DS Official Site&nbsp;— AR Cards |publisher=Nintendo.com |date= |accessdate=July 7, 2012}}</ref><ref>{{cite web|author=|url=http://www.siliconera.com/2011/01/16/make-your-nintendogs-cats-pop-out-onto-your-desk-with-ar-cards/ |title=Make Your Nintendogs + cats Pop Out Onto Your Desk With AR Cards |publisher=Siliconera |date=January 16, 2011 |accessdate=July 7, 2012}}</ref>
 
 
 
<!-- Face Raiders -->
 
''[[Face Raiders]]'' is another augmented reality application pre-installed on every Nintendo 3DS system. In order to start playing, the user must take pictures of peoples' faces. These faces then turn into enemies and attack the player, who must shoot them using the system's [[gyroscope]]. The background of the game is the rear camera's viewpoint.<ref>{{cite web|url=http://www.gamespot.com/3ds/action/faceraiders/news.html?sid=6286596&mode=previews |title=Face Raiders Hands-On – 3DS Previews at GameSpot |publisher=[[GameSpot]] |author=Maxwell McGee |date=January 19, 2011 |accessdate=March 28, 2011 |archiveurl=https://web.archive.org/web/20110122010113/http://www.gamespot.com/3ds/action/faceraiders/news.html?sid=6286596&mode=previews |archivedate=January 22, 2011}}</ref> As people walk by in the background, the game takes their pictures from their faces, also adding them as enemies. It is also possible to collect faces from the system's [[#Camera|image gallery]], which is searched automatically for faces.<ref>{{cite web|url=http://www.joystiq.com/2011/01/19/face-raiders-preview/ |title=Face Raiders preview: seriously, it is called Face Raiders |publisher=Joystiq |author=Andrew Yoon |date=January 19, 2011 |accessdate=March 28, 2011}}</ref>
 
 
 
<!-- Other AR games -->
 
There are other Nintendo 3DS applications that similarly use the system's AR capabilities, such as ''Pokémon Dream Radar'' and ''[[Spirit Camera: The Cursed Memoir]]''.<ref name="Two New Pokemon Games Come to eShop">{{cite web|url=http://www.ign.com/articles/2012/05/15/two-new-pokemon-games-coming-to-eshop |title=Two New Pokemon Games Come to eShop |accessdate=June 26, 2012 |quote='Nintendo has finally confirmed that two downloadable Pokemon games first teased during last month's Nintendo Direct Japanese broadcast will be coming to North America this fall. The first is ''Pokémon Dream Radar'', an AR shooting game that allows players to use the system's gyroscope and Augmented Reality capabilities along with its internal camera to find and catch monsters in the real world. [...]}}</ref><ref>{{cite web|last=Mitchell |first=Richard |url=http://www.joystiq.com/2012/04/13/spirit-camera-the-cursed-memoir-review/ |title=Spirit Camera: The Cursed Memoir review: Behind you! |publisher=Joystiq |date=April 13, 2012 |accessdate=September 18, 2013}}</ref>
 
 
 
=== Download Play ===
 
{{see also|List of Nintendo 3DS Local Multiplayer games}}
 
Download Play allows users to play local [[multiplayer game]]s with other Nintendo 3DS systems using only one Game Card. Players must have their systems within wireless range (up to approximately 65 feet) of each other for the guest system to download the necessary data from the host system. Download Play on Nintendo 3DS systems is also backward compatible, meaning that it is also available for [[Nintendo DS]] games. Unlike Download Play on Nintendo DS, game data, once downloaded to the guest system, is stored on the system's SD card, no longer requiring a re-download for a future game session.<ref>{{cite web|url=http://www.nintendolife.com/news/2012/07/nintendo_patents_improvements_for_3ds_download_play |title=Nintendo Patents Improvements for 3DS Download Play – 3DS News @ Nintendo Life |publisher=Nintendolife.com |date= |accessdate=September 25, 2013}}</ref> Nintendo 3DS games can only transfer a maximum of 32&nbsp;[[Megabyte|MB]] of data to other systems while in download play.<ref>{{cite web|url=http://www.nintendolife.com/news/2013/06/developer_interview_next_level_games_and_nintendo_talk_luigis_mansion_dark_moon |title=Developer Interview: Next Level Games And Nintendo Talk Luigi's Mansion: Dark Moon&nbsp;— Nintendo Life |publisher=Nintendolife.com |date=June 3, 2013 |accessdate=April 12, 2014}}</ref> Other forms of local multiplayer modes require each player to own the software that is currently being used.
 
 
 
=== Virtual Console ===
 
{{main article|Virtual Console}}
 
 
 
The '''Virtual Console''' service allows Nintendo 3DS owners to download and play games originally released for the [[Game Boy]], [[Game Boy Color]], [[Sega Game Gear]], [[Nintendo Entertainment System]], and exclusively for New Nintendo 3DS models, [[Super Nintendo Entertainment System]]. Virtual Console games are distributed over broadband Internet via the [[Nintendo eShop]], and are saved to a removable [[SD card]]. Once downloaded, Virtual Console games can be accessed from the Home Menu as individual apps. The service was launched on June 6 in North America and June 7, 2011 in Japan and Europe{{Citation needed|date=June 2011}} as part of a system update.<ref name="nintendo.com">{{cite web|url=https://www.nintendo.com/whatsnew/detail/6ANlirylYehWRAOQn_i0e53E0XtWMk4s |title=Upcoming Nintendo 3DS system update information at Nintendo :: What's New |publisher=Nintendo.com |accessdate=August 6, 2011}}</ref>
 
 
 
Nintendo and Sega also launched the ''[[3D Classics]]'' series, a selection of enhanced [[retro games]] for the Nintendo 3DS featuring updated [[stereoscopic]] graphics.<ref>{{cite web|last=Fletcher|first=JC|title=Excitebike 3D Classic to be offered free with 3DS eShop update|url=http://www.joystiq.com/2011/04/26/excitebike-3d-classic-to-be-offered-free-with-3ds-eshop-update/|publisher=Joystiq}}</ref><ref>{{cite web|url=http://blogs.sega.com/2013/07/18/sega-3d-classic-series-coming-to-nintendo-3ds/ |title=SEGA Blog &#124; 'SEGA 3D Classic Series' Coming to Nintendo 3DS |publisher=Blogs.sega.com |date=July 18, 2013 |accessdate=September 30, 2013}}</ref>
 
 
 
=== Backward compatibility ===
 
{{see also|List of Nintendo DS games|List of DSiWare games and applications}}
 
 
 
In addition to its own software, the Nintendo 3DS is backward compatible with most [[Nintendo DS]] and [[Nintendo DSi]] software. Like the DSi, the Nintendo 3DS is incompatible with DS software that requires the use of the [[Game Boy Advance]] port. Nintendo DS and DSi software cannot be played with 3D visuals on the 3DS. The original DS [[display resolution]]s are displayed in a scaled and stretched fashion due to the increased resolution of the 3DS's screens. If the user holds down the START or SELECT buttons upon launching Nintendo DS software, the emulated screens will be displayed in Nintendo DS's native resolution, albeit smaller with black borders. On the Nintendo 3DS XL, this method yields a viewing size for DS games similar to their native sizes (due to the larger screen size of the XL), unlike on the original 3DS models, where the games appear to be shrunk.<ref>{{cite web|url=https://www.nintendo.com/consumer/downloads/CTR_ops_eng.pdf |title=Nintendo 3DS Operations Manual Page 31 (US) |format=PDF |date= |accessdate=November 1, 2011}}</ref><ref>{{cite web|url=https://www.nintendo.com/consumer/systems/3ds/en_na/gs_first_time.jsp?menu=using%20game%20cards&submenu=ctr-gs-games-start-ds |title=Nintendo 3DS&nbsp;— Getting Started&nbsp;— First-Time Set Up |publisher=Nintendo.com |accessdate=August 6, 2011}}</ref>
 
 
 
=== Non-gaming uses ===
 
The [[Louvre|Louvre Museum]] in Paris contracted Nintendo to create a 3DS-based audiovisual visitor guide.<ref name=louvre>Nintendo, [http://louvreguide.nintendo.com/ The Louvre Guide for 3DS]</ref><ref name=phillips>Eurogamer, [http://www.eurogamer.net/articles/2013-11-27-nintendos-3ds-louvre-guide-released-on-eshop Nintendo's 3DS Louvre guide released on eShop]</ref><ref name=tieryas>tor.com, [http://www.tor.com/2015/03/27/how-navigating-the-louvre-with-a-nintendo-3ds-made-me-rethink-the-future-of-gaming-art-and-virtual-reality/ How Navigating the Louvre with a Nintendo 3DS Made Me Rethink the Future of Gaming, Art, and Virtual Reality]</ref> The guide contains over 30 hours of audio and over 1,000 photographs of artwork and the museum itself, including 3D views,<ref name=louvre /> and also provides navigation thanks to [[differential GPS]] transmitters installed within the museum.<ref name=netburn>Los Angeles Times, [http://articles.latimes.com/2012/apr/16/business/la-fi-tn-louvre-nintendo-3ds-audiotour-20120416 How the Louvre and Nintendo are reinventing the museum audio tour]</ref> 3DS XLs pre-loaded with the guide are available for hire at the museum, and the software can also be purchased from the Nintendo eShop. Unlike most 3DS titles, the guide is not region locked.<ref name=warr>Wired, [https://www.wired.co.uk/news/archive/2013-12/02/louvre-3ds-guide Nintendo 3DS Louvre guide escapes region locking] {{webarchive|url=https://web.archive.org/web/20160425111028/http://www.wired.co.uk/news/archive/2013-12/02/louvre-3ds-guide |date=April 25, 2016 }}</ref>
 
 
 
== Reception ==
 
The Nintendo 3DS hardware has received very positive reviews. IGN called its hardware design a "natural evolution of the Nintendo DSi system."<ref name="hands-on" /> CNET praised the device's 3D effect, while IGN called it "impressively sharp and clean", and impressively superior to its predecessors,<ref>{{cite web|url=http://reviews.cnet.com/consoles/nintendo-3ds-cosmo-black/4505-10109_7-34469175.html |title=Nintendo 3DS (Cosmo Black) |publisher=Reviews.cnet.com |date= |accessdate=November 1, 2011}}</ref><ref name="ign1">{{cite web|url=http://uk.gear.ign.com/articles/115/1155978p2.html |title=IGN Nintendo 3DS Review |publisher=Uk.gear.ign.com |date= |accessdate=November 1, 2011}}</ref> although it was noted that the 3D effect only worked if the system was held at the right distance and angle.<ref name="ign1" /><ref name="eng1">{{cite web|author=3DS |url=https://www.engadget.com/2011/03/21/nintendo-3ds-review/ |title=Engadget Nintendo 3DS Review |publisher=Engadget.com |date=March 21, 2011 |accessdate=November 1, 2011}}</ref> A common complaint was the 3DS's battery life; Engadget reported to get 3 hours of battery life from the system,<ref name="eng1" /> while IGN reported 2 to 4.5 hours of play.
 
<!-- 3D and Displays --><!-- Design and Controls --><!-- Battery --><!-- Cameras and Sound -->
 
 
 
The Nintendo 3DS XL was very well received at launch. Reviewers generally recommended the console to new buyers of the Nintendo 3DS family, although not so much to current owners of a Nintendo 3DS. Kotaku mentioned it as "possibly the best portable gaming device ever...[and] a well-designed machine..." and that "it plays great games"<ref>{{cite web|url=http://kotaku.com/5935578/the-nintendo-3ds-xl-the-kotaku-review |title=The Nintendo 3DS XL: The Kotaku Review |publisher=Kotaku.com}}</ref> while The Verge called it "the best portable gaming buy around right now."<ref>{{cite web|url=https://www.theverge.com/gaming/2012/8/13/3201220/nintendo-3ds-xl-review |title= Vox-games-eyebrow Nintendo 3DS XL review |publisher=theverge.com}}</ref> The Nintendo 3DS XL improves upon the battery life of the original 3DS. Kotaku claimed that the Nintendo 3DS XL's battery "lasts a cross-country flight.".<ref name="Kotaku review">{{cite web|author=8/19/12 2:30pm 8/19/12 2:30pm |url=http://kotaku.com/5935578/the-nintendo-3ds-xl-the-kotaku-review |title=The Nintendo 3DS XL: The Kotaku Review |publisher=Kotaku.com |date= |accessdate=September 30, 2013}}</ref> Sam Byford of ''The Verge'' noted that the larger top screen makes more obvious problems with aliasing and low-resolution textures. He did, however, say that the 3D felt more immersive: "Where the 3DS felt like peering through a peephole into another world, the XL is almost like stepping through a door."<ref name="Verge review" /> On the other hand, Destructoid said the 3D effect on the XL was more subtle than on its predecessor.<ref name="Destructoid review" /> The Verge spoke positively of the build quality and design choices, saying the console improved on the original.<ref name="Verge review">{{cite web|url=https://www.theverge.com/gaming/2012/8/13/3201220/nintendo-3ds-xl-review |title=Nintendo 3DS XL review |publisher=The Verge |date=October 1, 2012 |accessdate=September 30, 2013}}</ref> A [[Destructoid]] reviewer said the 3DS XL was easier to use than the regular Nintendo 3DS, mainly due to his large hands.<ref name="Destructoid review">{{cite web|url=http://www.destructoid.com/review-the-3ds-xl-232074.phtml |title=Review: The 3DS XL |publisher=Destructoid |accessdate=September 30, 2013}}</ref> The Verge noted lowered sound quality from the original, the result of smaller speakers.<ref name="Verge review" /> Both The Verge and Gizmodo complained of low-quality cameras.<ref name="Verge review" />
 
 
 
=== Sales ===
 
{{main article|Nintendo 3DS sales}}
 
 
 
The system launched in Japan on February 26, 2011, and sold its entire allotment of 400,000 Nintendo 3DS units during its release in amid reports of major queues outside retailers and pre-order sellouts.<ref>{{cite web|first=Matt |last=Peckham |url=http://www.pcworld.com/article/220875/nintendo_3ds_sells_400000_in_japan_already_r4_hacked.html |title=Nintendo 3DS Sells 400,000 in Japan, Already R4 Hacked |publisher=PC World |date=February 28, 2011 |accessdate=2011-02-28}}</ref> On March 25, 2011, the system launched in Europe, selling 303,000 units during its first two days of its release. In the UK 113,000 3DS units were sold during its opening weekend, making it Nintendo's most successful hardware launch in the country to this day.<ref>{{cite web |url=http://www.computerandvideogames.com/296536/nintendo-3ds-uk-sales-figures-are-in/ |title=Nintendo 3DS UK sales figures are in |publisher=[[Computer and Video Games]] |date=April 1, 2011 |accessdate=2011-04-01}}</ref> According to the [[NPD Group]], Nintendo sold just under 500,000 Nintendo 3DS units during the month of March 2011 in the US, with 440,000 Nintendo 3DS units sold in its first week of release.<ref>{{Cite press release|title=POKÉMON GAMES SELL NEARLY 2.5 MILLION IN NINTENDO'S BEST MARCH IN U.S. FOR PORTABLE HARDWARE|url=http://press.nintendo.com/articles.jsp?id=28640|publisher=[[Nintendo]]|accessdate=14 March 2011|date=14 March 2011|deadurl=yes|archiveurl=https://web.archive.org/web/20110418200358/http://press.nintendo.com/articles.jsp?id=28640|archivedate=18 April 2011|df=}}</ref><ref name="Cliff Edwards">{{cite news|author=Cliff Edwards |url=https://www.bloomberg.com/news/2011-04-14/nintendo-says-3ds-u-s-debut-has-great-start-citing-npd-1-.html |title=Nintendo Says 3DS Has 'Great' Start With U.S. Sales of 440,000 in Week One |publisher=Bloomberg L.P. |date=April 15, 2011 |accessdate=2011-04-20}}</ref> As of March 31, 2011 the 3DS had sold 3.61 million units, short of the 4 million Nintendo projected.<ref>{{cite web|last=Ramsay |first=Randolph |url=http://www.gamespot.com/news/6310161.html?tag=latestheadlines%3Btitle%3B1 |title=Wii successor confirmed for 2012, Nintendo profits fall by 66% - News at GameSpot |publisher=Gamespot.com |date=2011-04-25 |accessdate=2011-11-01}}</ref> The Nintendo 3DS is also the fastest selling console in Australia, with 200,000 units sold through 37 weeks of availability.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/28709 |title=Nintendo 3DS Fastest Selling System in Australia - News |publisher=Nintendo World Report |date= |accessdate=2012-05-02}}</ref>
 
 
 
 
 
==== Price cut ====
 
Following the system's price cut of almost one third of its original price by the second quarter of 2011, sales saw an increase of more than 260 percent during the comparable 19-day time period in July. About 185,000 units were sold following a price cut on August 12. Nintendo sold more than 235,000 Nintendo 3DS systems in the United States in August, being the second best-selling dedicated game system for the month.<ref>{{cite web|last=Haselton |first=Todd |url=http://bgr.com/2011/09/09/nintendo-3ds-sales-jump-260-after-price-cut/ |title=Nintendo 3DS sales jump 260% after price cut |publisher=BGR |date=2011-09-09 |accessdate=2013-10-18}}</ref>
 
 
 
<!-- Do not change these numbers without a reference&nbsp;— VGCHARTZ.COM is ''not'' a reliable source -->
 
{{As of|2018|09|30|df=US}}, Nintendo reports 73.53&nbsp;million units have been shipped worldwide, of which 24.93 million were shipped to Japan, 25.67 million were shipped to the Americas, and 22.92 million were shipped to other territories including Europe.<ref name="nintendo.co.jp"/>
 
 
 
=== Health concerns ===
 
<!-- Overview -->
 
Nintendo has publicly stated that the 3D mode of the Nintendo 3DS is not intended for use by children ages six and younger, citing possible harm to their vision. Nintendo suggests that younger players use the device's 2D mode instead,<ref name="reuters1">{{cite news|url=https://www.reuters.com/article/2011/01/03/us-nintendo-idUSTRE7020UL20110103 |title=Nintendo warns children not to play new player in 3D |publisher=Reuters |date=January 3, 2011 |accessdate=January 6, 2011}}</ref> although the [[American Optometric Association]] has assured parents that 3D gaming in moderation would not be harmful for children.<ref name="kotaku2">{{cite web|url=http://kotaku.com/5725770/doctors-say-the-3ds-is-safe-potentially-beneficial-to-children |title=Doctors Say The 3DS Is Safe, Potentially Beneficial To Children |publisher=Kotaku |date=January 5, 2011 |accessdate=January 7, 2011}}</ref> Additionally, the 3DS may help in screening children before the age of 6 who have depth related vision problems according to Dr. Michael Duenas, associate director for health sciences and policy for the American Optometric Association, and Dr. Joe Ellis, the president of the optometrists' association.<ref name=JT>{{cite web|title=3DS may spot kids' eye problems|url=http://www.japantimes.co.jp/text/nb20110323a2.html|work=The Japan Times Online|publisher=[[The Japan Times]]|accessdate=October 25, 2011}}</ref> However, Dr. David Hunter, a pediatric ophthalmologist affiliated with the [[American Academy of Ophthalmology]] believes that it is largely speculative whether a child who has problems perceiving depth in real life would react to a 3DS in any way that parents would recognize as indicating any problems with depth perception.<ref name=JT/> Nintendo's vague warning, that, "there is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children," was not specifically backed up by any scientific evidence, leading Duenas to believe it is motivated by preventing possible liability rather than safeguarding against realistic harm.<ref name=JT/>
 
 
 
<!-- Parental Controls -->
 
Nintendo has stated that a parental control involving a [[Personal identification number|PIN]] would allow parents to disable autostereoscopic effects.<ref>{{cite web|url=http://www.pcworld.com/article/222526/nintendo_3ds.html|title=Nintendo 3DS Takes No-Glasses 3D Mainstream|publisher=PCWorld|date=March 18, 2011|accessdate=February 9, 2017}}</ref> Playing games in 3D has been suspected of causing headaches among some gamers.<ref>{{cite web|url=http://portal.maxconsole.net/?45324-Nintendo-responds-to-3DS-headache-complaints|title=Nintendo responds to 3DS headache complaints|publisher=MaxConsole|date=March 28, 2011|accessdate=June 20, 2011|deadurl=yes|archiveurl=https://web.archive.org/web/20120415122157/http://portal.maxconsole.net/?45324-Nintendo-responds-to-3DS-headache-complaints|archivedate=April 15, 2012}}</ref> The dizziness experienced by some users may be explained similarly to the headaches that watchers of 3D movies have similarly experienced, which is believed to be due to confusion caused by a lack of visual cues that humans use to perceive depth in their everyday environment.<ref name=JT/>
 
 
 
<!-- Nintendo 2DS -->
 
[[Nintendo of America]] president [[Reggie Fils-Aimé]] partially cited these concerns as one of the influences of the [[Nintendo 2DS]], an entry-level version of the Nintendo 3DS systems lacking 3D functionality.<ref name=ign-announce-2ds>{{cite web|title=Nintendo Announces 2DS|url=http://ca.ign.com/articles/2013/08/28/nintendo-announces-2ds|work=IGN|accessdate=August 29, 2013}}</ref>
 
 
 
== Legal issues ==
 
In 2011, 58-year-old former [[Sony]] employee Seijiro Tomita sued Nintendo for infringing a patent on the 3D screen that obviates the need for 3D glasses. On March 13, 2013, a United States federal jury ordered Nintendo to pay him US$30.2 million in [[damages]].<ref>[https://www.reuters.com/article/2013/03/13/us-nintendo-patent-infringement-idUSBRE92C1DA20130313 U.S. jury finds Nintendo liable for patent infringement] – Reuters, Bernard Vaughan, March 13, 2013</ref> However, on August 7, 2013, that amount was reduced by 50% to US$15.1 million because the initial figure was, according to Judge Jed Rakoff, a federal judge, "intrinsically excessive" and "unsupported by the evidence presented at trial." He added that when the suit was originally filed in 2011 the 3DS was not profitable. Nintendo appealed unsuccessfully.<ref>{{cite web|last=Kubba |first=Sinan |url=http://www.joystiq.com/2013/08/15/nintendo-wins-50-percent-reduction-of-30m-3d-infringement-award/ |title=Nintendo wins 50 percent reduction of $30M 3D infringement award |publisher=Joystiq |date=August 15, 2013 |accessdate=September 25, 2013}}</ref> On December 11, 2013, it was decided by Judge Rakoff that Nintendo pay 1.82% of the wholesale price of each unit sold to Tomita.<ref>{{cite web|last=Whitehead|first=Thomas|date=January 6, 2014|title=Nintendo Ordered to Pay Royalties on 3DS Sales For Patent Infringement|work=Nintendo Life|url=http://www.nintendolife.com/news/2014/01/nintendo_ordered_to_pay_royalties_on_3ds_sales_for_patent_infringement|archiveurl=https://web.archive.org/web/20150925105832/http://www.nintendolife.com/news/2014/01/nintendo_ordered_to_pay_royalties_on_3ds_sales_for_patent_infringement|archivedate=September 25, 2015|deadurl=y|accessdate=December 10, 2015}}</ref>
 
 
 
On July 17, 2015, Nintendo won a patent suit filed against eight of its handheld consoles, including the 3DS.<ref>[https://www.docketalarm.com/cases/California_Northern_District_Court/4--13-cv-00888/Quintal_Research_Group_Inc._-v-_Nintendo/83/ Quintal Research Group, Inc. -v- Nintendo] – Docket Alarm, July 17, 2015</ref> The suit was originally filed by the Quintal Research Group after it secured a patent for a "computerized information retrieval system" in 2008.<ref>[http://www.ign.com/articles/2015/07/22/nintendo-victorious-in-handheld-patent-lawsuit Nintendo Victorious in Handheld Patent Lawsuit] – IGN, Luke Karmali, July 22, 2015</ref> On March 17, 2018, the [[United States courts of appeals|United States Appeals Court]] determined Nintendo had not violated Tomita's patent.<ref>{{Cite news|url=https://www.reuters.com/article/ip-patent-nintendo/nintendo-prevails-in-inventors-patent-case-over-3d-game-console-idUSL2N1GU1YO|title=Nintendo prevails in inventor's patent case over 3D game console|last=Wolfe|first=Jan|work=U.S.|access-date=2018-10-04|language=en-US}}</ref>
 
 
 
== See also ==
 
* [[Nintendo 3DS family]]
 
* [[List of Nintendo DS and 3DS flash cartridges]]
 
 
 
==Notes==
 
{{notelist}}
 
 
 
== References ==
 
{{Reflist|30em}}
 
 
 
== External links ==
 
{{Commons category|Nintendo 3DS}}
 
* [https://www.nintendo.co.jp/3ds/index.html Official Nintendo 3DS website] {{ja icon}}
 
* [http://nintendo.com/3ds/ Official North American Nintendo 3DS website]
 
* [http://nintendo3ds.co.uk/ Official European Nintendo 3DS website]
 
* [http://nintendo3ds.com.au/ Official Australian Nintendo 3DS website]
 
 
 
{{Nintendo 3DS}}
 
{{Nintendo hardware}}
 
{{Stereoscopy}}
 
{{Second screen}}
 
{{Eighth generation game consoles}}
 
{{Handheld game consoles}}
 
{{portal bar|2010s|Video games|Nintendo}}
 
 
 
[[Category:2010s toys]]
 
[[Category:Backward-compatible video game consoles]]
 
[[Category:Eighth-generation video game consoles]]
 
[[Category:Handheld game consoles]]
 
[[Category:IQue consoles]]
 
[[Category:Nintendo 3DS| ]]
 
[[Category:Products introduced in 2011]]
 

Latest revision as of 19:30, 5 February 2019

Nintendo 3DS
Nintendo 3DS logo.svg
Nintendo-3DS-AquaOpen.png
An aqua Nintendo 3DS in the open position.
Also known as 3DS (abbreviation)
Developer Nintendo RED
Manufacturer Nintendo, Foxconn
Product family Nintendo 3DS family
Type Handheld game console
Generation Eighth generation
Release date

Nintendo 3DS:
JP: February 26, 2011
EU: March 25, 2011
NA: March 27, 2011
AU: March 31, 2011

Nintendo 3DS XL:
JP: July 28, 2012
EU: July 28, 2012
AU: August 23, 2012br />NA: August 19, 2012
Retail availability 2011–present
Introductory price Nintendo 3DS:
¥25,000/US$249/AU$349.95
Nintendo 3DS XL: ¥18,900/US$199/AU$349
Units shipped Original: 26.25 million (2018-3-31)
All models combined: 73.53 million (2018-09-30)
Media Physical and digital
Nintendo 3DS Game Card
Nintendo DS Game Card
Digital distribution (Nintendo eShop)
SD/SDHC card
Operating system Nintendo 3DS system software
CPU 268MHz Dual-Core ARM11 MPCore, single-core ARM9
Memory 128 MB FCRAM, 6 MB VRAM
Storage 1 GB internal flash memory
Removable storage Included 2 GB SD card (3DS)
Included 4 GB SDHC card (3DS XL)
Cartridge save
Display LCD screens
Nintendo 3DS:
Upper: 3.53" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
Lower: 3.00" resistive touchscreen LCD @ 320 × 240 (QVGA)
Nintendo 3DS XL:
Upper: 4.88" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
Lower: 4.18" resistive touchscreen LCD @ 320 × 240 (QVGA)
Graphics DMP PICA200 GPU
Sound Stereo speakers (pseudo-surround), microphone
Input A/B/X/Y buttons, Circle Pad, L/R bumpers, D-pad, 3D depth slider, volume slider, wireless switch, power button
Camera One user-facing and two forward-facing VGA cameras
Connectivity 2.4 GHz 802.11b/g Wi-Fi, Infrared
Power Battery
Nintendo 3DS:
1300 mAh, 3.7 V lithium-ion battery
3DS games: 3 to 5 hours
DS games: 5 to 8 hours
Sleep Mode: ≈ 3 days
Nintendo 3DS XL:
1750 mAh, 3.7 V lithium-ion battery
3DS games: 3.5 to 6.5 hours
DS games: 7 to 10 hours
Sleep Mode: ≈ 3 days
Online services

Nintendo Network

Dimensions Body
Nintendo 3DS:
Width: 134 mm (5.3 in)
Height: 74 mm (2.9 in)
Depth: 21 mm (0.83 in)
Nintendo 3DS XL:
Width: 156 mm (6.1 in)
Height: 93 mm (3.7 in)
Depth: 22 mm (0.87 in)
Mass Body
Nintendo 3DS:
235 grams (8.3 oz)
Nintendo 3DS XL:
336 grams (11.9 oz)
Best-selling game Mario Kart 7, 17.52 million units
(2018-09-30)
Backward
compatibility
Nintendo DS
Predecessor Nintendo DS
Successor New Nintendo 3DS
Website www.nintendo.com/3ds

Introduction[edit]

The Nintendo 3DS, or simply the 3DS, is a handheld game console produced by Nintendo. It is capable of displaying stereoscopic 3D effects without the use of 3D glasses or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at E3 2010 on June 15, 2010. The console succeeds the Nintendo DS, featuring backward compatibility with older Nintendo DS video games. Its primary competitor is the PlayStation Vita from Sony.

The handheld offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality, using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. It is also pre-loaded with various applications including these: an online distribution store called Nintendo eShop, a social networking service called Miiverse; an Internet Browser; the Netflix, Hulu Plus and YouTube streaming video services; Nintendo Video; a messaging application called Swapnote (known as Nintendo Letter Box in Europe and Australia); and Mii Maker.

Specifications[edit]

Hardware[edit]

File:Nintendo 3DS Button Map.png
Regular Nintendo 3DS button and features layout.
The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models

The console has custom components codeveloped by the Nintendo Research & Engineering Department and other manufacturers, all combined into a unified system on chip. The main processor (CPU) is an ARM11 MPCore-based dual-core processor manufactured at 45 nm. One processor core is dedicated to games and applications, while the other core is exclusive to the operating system, enabling multitasking and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in sleep mode. The system also contains a single-core ARM9 processor, enabling backward compatibility with Nintendo DS games. The graphics processor (GPU) is developed by Digital Media Professionals, and consists of a semi-custom PICA200 processor.

The system contains a total of 128 MB of system memory consisting of two 64 MB (512 Mb) FCRAM chips developed by Fujitsu, with a maximum bandwidth of 3.2 GB/s. However, 32 MB is reserved for the operating system and unavailable to games. Additionally, the system contains 6 MB of VRAM. The console also contains a dedicated hardware audio DSP module capable of outputting mono, stereo or pseudo-surround sound through either its two speakers or headphone jack.

The Nintendo 3DS contains two separate screens. The top screen is a 15:9 (5:3) autostereoscopic LCD screen with a display resolution of 800×240 pixels (400×240 pixels per eye, WQVGA). On the original Nintendo 3DS, the screen measures 3.53 in (90 mm), while on the 3DS XL it measures 4.88 in (124 mm). It is autostereoscopic; it uses a parallax barrier to produce a three-dimensional effect without requiring special glasses. There is a 3D Depth Slider next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 resistive touchscreen with a display resolution of 320×240 pixels (QVGA). On the original Nintendo 3DS, the screen measures 77 mm (3.02 in), while on the 3DS XL it measures 106 mm (4.18 in).

The system features three camera sensors: two cameras on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 megapixels, VGA) with one-point focus and can only achieve digital zoom. There is also a microphone in the bottom of the system.

The system includes 1 GB of internal flash memory manufactured by Toshiba, but it is mostly used by the operating system and its pre-installed applications. The system's memory can be expanded via an SD memory card slot, which supports SD and SDHC memory cards. All Nintendo 3DS systems come packaged with a 2 GB SD card while Nintendo 3DS XL systems include a 4 GB SDHC card. The system uses 2.4 GHz 802.11 b/g wireless network connectivity with enhanced WPA2 security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the Circle Pad Pro and the amiibo reader/writer.

The Nintendo 3DS comes with a 1300 mAh, 3.7 V lithium ion battery. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7 V lithium-ion battery capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately 230 grams (8.1 oz), the larger XL version weighs approximately 336 grams (11.9 oz). When opened, the original 3DS is 134 mm (5.3 in) wide, 74 mm (2.9 in) broad, and 21 mm (0.83 in) thick. The XL version however, is 156 mm (6.1 in) wide, 93 mm (3.7 in) broad, and 22 mm (0.87 in) thick. The 3DS also come with a telescoping stylus, extendable to up to 100 mm (3.9 in) long, while the 3DS XL come with a regular 93 mm (3.7 in) stylus.

All systems in the Nintendo 3DS family use the same AC adapter used with the Nintendo DSi and Nintendo DSi XL. In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.

Controls[edit]

The Nintendo 3DS input controls include the following: a round nub analog input called the Circle Pad, a D-pad, four face buttons (A, B, X, Y), bumper buttons (L, R), a Home button, Start and Select buttons, and a Power button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications. The touchscreen can be interacted with either the user's finger or a stylus bundled with the handheld. There is also a six-axis motion sensor, which includes a 3-axis accelerometer and a 3-axis gyroscope. Through the Circle Pad Pro accessory the system has access to a second Circle Pad and trigger buttons (ZL, ZR).

Game card[edit]

The Nintendo 3DS Game Card is a media format used to physically distribute video games for Nintendo 3DS systems. Despite looking near-identical to its predecessor, the Nintendo DS Game Card, there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS. These game cards can hold up to either 1 GB, 2 GB or 4 GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512 MB). Some sources claim that an 8 GB version could be produced should a game ever require it.

Circle Pad Pro[edit]

The Circle Pad Pro is an accessory/add-on which connects to a Nintendo 3DS system through infrared adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (ZL/ZR). The device was first released in Japan on December 10, 2011, coinciding with the release of Monster Hunter 3G in the region. It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of Resident Evil: Revelations in those regions.

Images of the device first appeared in September 2011 in Famitsu The first titles confirmed to compatible with the add-on were Monster Hunter 3G, Resident Evil Revelations, Ace Combat 3D Cross Rumble (Japanese version only), Metal Gear Solid: Snake Eater 3D, Kingdom Hearts 3D: Dream Drop Distance and Shin Sangoku Musou VS.

The Nintendo 3DS XL version of the device, called the Circle Pad Pro XL, was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.

The C-Stick and ZL/ZR buttons on the New Nintendo 3DS are backward compatible with Circle Pad Pro-compatible titles.

Other models[edit]

The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the Nintendo 3DS XL is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS. The Nintendo 2DS is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design. The New Nintendo 3DS, which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models.

Nintendo 2DS[edit]

A Black + Blue Nintendo 2DS

The Nintendo 2DS (abbreviated to 2DS) was announced on August 28, 2013, as a new entry-level model of the Nintendo 3DS family. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a mono speaker), and uses a slate-like form factor as opposed to the clamshell design used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of Pokémon X & Y and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.

As a cheaper model of the Nintendo 3DS family that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans.

New Nintendo 3DS[edit]

The New Nintendo 3DS and New Nintendo 3DS XL (known as New Nintendo 3DS LL in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese Nintendo Direct presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" pointing stick that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, microSD storage, larger batteries, and integrated near-field communications support for use with Amiibo products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.

As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as Xenoblade Chronicles 3D and Super Nintendo Entertainment System games released for Virtual Console, are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models.

The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014, and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch, though the smaller model was later released in a series of limited edition bundles.

New Nintendo 2DS XL[edit]

On April 27, 2017, Nintendo unveiled the New Nintendo 2DS XL (known as New Nintendo 2DS LL in Japan), which was released in North America and Europe on July 28, 2017 and Japan on July 29, 2017. The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen. No announcements have been made on a non-XL variant of the system.

User interface[edit]

The Nintendo 3DS Home Menu as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.

The Home Menu (stylized as HOME Menu) is a graphical user interface similar to the Nintendo DSi Menu and Wii U Menu for Nintendo 3DS systems. It is used to launch software stored on Nintendo DS and Nintendo 3DS Game Cards, applications installed on a SD card and DSiWare titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life. Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the Internet Browser and Miiverse.

Similarly to the Nintendo DSi, the menu has updateable firmware. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders. On June 20, 2013, a system update brought the introduction of the Save Data Backup feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most Virtual Console games. An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles.

Camera[edit]

Nintendo 3DS Camera is a built-in photo and video recorder with an integrated media gallery and photo editing functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 px (VGA), or 0.3 megapixels. There are various options and filters available when taking photos or recording video. There is also a Low-Light option, which is useful when taking photos and recording video in low lighting conditions.

On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make stop motion animations. All recording modes only allow a single video to be up to 10 minutes long.

Sound[edit]

Nintendo 3DS Sound is a built-in music player and sound recorder. Supported filename extensions include MP3 audio with .mp3 and AAC audio with .mp4, .m4a, or .3GP. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's headphone jack. A set of sound manipulation options are available, as well as several audio filters. Ten-second voice recordings can be also be recorded and edited. These can then be shared throughout other applications such as Swapnote. There is also a StreetPass function built-into the app, where users exchange song data to make a compatibility chart between them.

Multitasking[edit]

The Nintendo 3DS is capable of suspending an application and run one of six multitasking applications. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software. Attempting to open a game or application while another is already running will result in a warning prompt. These multitasking applications include:

  • Game Notes, which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user.
  • Friend List, a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
  • Notifications, whilst receiving notifications the top LED light will flash either blue or green, depending if it is a SpotPass or StreetPass notification, respectively.
  • Internet Browser
  • Miiverse, a social networking service dedicated to games and other applications; comments and software screenshots can be posted on dedicated software communities.
  • Camera, a lightweight version of Nintendo 3DS Camera with most features omitted, accessed by holding the L and R buttons; QR codes can be read by the camera.