Difference between revisions of "Nintendo 3DS"

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({{anchor|Nintendo 3DS Sound}} Sound)
 
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| type        = [[Handheld game console]]
 
| type        = [[Handheld game console]]
 
| generation  = [[Eighth generation of video game consoles|Eighth generation]]
 
| generation  = [[Eighth generation of video game consoles|Eighth generation]]
| lifespan    = {{start date|2011}}–present
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| lifespan    = 2011–present
 
| discontinued = <!-- In production -->
 
| discontinued = <!-- In production -->
| media        = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Physical and digital|[[Nintendo 3DS Game Card]]<br>[[Nintendo DS Game Card]]<br>[[Digital distribution in video games|Digital distribution]] ([[Nintendo eShop]])<br>[[Secure Digital|SD]]/[[SDHC]] card}}
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| media        = Physical and digital<br>[[Nintendo 3DS Game Card]]<br>[[Nintendo DS Game Card]]<br>[[Digital distribution in video games|Digital distribution]] ([[Nintendo eShop]])<br>[[Secure Digital|SD]]/[[SDHC]] card
 
| os          = [[Nintendo 3DS system software]]
 
| os          = [[Nintendo 3DS system software]]
| power        = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Battery|'''Nintendo 3DS''':<br>1300&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]<br><u>3DS games</u>: 3 to 5 hours<br><u>DS games</u>: 5 to 8 hours<br><u>Sleep Mode</u>: ≈ 3 days<br>'''Nintendo 3DS XL''':<br>1750&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]|<u>3DS games</u></u>: 3.5 to 6.5 hours<br><u>DS games</u>: 7 to 10 hours<br><u>Sleep Mode</u>: ≈ 3 days}}
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| power        = Battery<br>'''Nintendo 3DS''':<br>1300&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]<br><u>3DS games</u>: 3 to 5 hours<br><u>DS games</u>: 5 to 8 hours<br><u>Sleep Mode</u>: ≈ 3 days<br>'''Nintendo 3DS XL''':<br>1750&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]]<br><u>3DS games</u></u>: 3.5 to 6.5 hours<br><u>DS games</u>: 7 to 10 hours<br><u>Sleep Mode</u>: ≈ 3 days
 
| soc          =  
 
| soc          =  
 
| cpu          = 268MHz Dual-Core [[ARM11|ARM11 MPCore]], single-core [[ARM9]]
 
| cpu          = 268MHz Dual-Core [[ARM11|ARM11 MPCore]], single-core [[ARM9]]
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| storage      = 1&nbsp;GB internal [[flash memory]]
 
| storage      = 1&nbsp;GB internal [[flash memory]]
 
| memory card  = Included 2&nbsp;[[Gigabyte|GB]] [[Secure Digital card|SD card]] (3DS)<br>Included 4&nbsp;[[Gigabyte|GB]] [[SDHC|SDHC card]] (3DS XL)<br>[[Saved game|Cartridge save]]
 
| memory card  = Included 2&nbsp;[[Gigabyte|GB]] [[Secure Digital card|SD card]] (3DS)<br>Included 4&nbsp;[[Gigabyte|GB]] [[SDHC|SDHC card]] (3DS XL)<br>[[Saved game|Cartridge save]]
| display      = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=LCD screens|'''Nintendo 3DS''':<br><u>Upper</u>: 3.53" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 3.00" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small><br>'''Nintendo 3DS XL''':<br><u>Upper</u>: 4.88" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 4.18" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small>}}
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| display      = LCD screens<br>'''Nintendo 3DS''':<br><u>Upper</u>: 3.53" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 3.00" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small><br>'''Nintendo 3DS XL''':<br><u>Upper</u>: 4.88" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] <small>(400 × 240 [[WQVGA]] per eye)</small><br><u>Lower</u>: 4.18" [[resistive touchscreen]] LCD @ 320 × 240 <small>([[QVGA]])</small>
 
| graphics    = DMP [[PICA200]] GPU
 
| graphics    = DMP [[PICA200]] GPU
 
| sound        = [[Stereophonic sound|Stereo speakers]] <small>(pseudo-surround)</small>, [[microphone]]
 
| sound        = [[Stereophonic sound|Stereo speakers]] <small>(pseudo-surround)</small>, [[microphone]]
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| connectivity = 2.4&nbsp;GHz [[802.11b]]/[[802.11g|g]] [[Wi-Fi]], [[Infrared]]
 
| connectivity = 2.4&nbsp;GHz [[802.11b]]/[[802.11g|g]] [[Wi-Fi]], [[Infrared]]
 
| platform    =  
 
| platform    =  
| dimensions  = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Body|'''Nintendo 3DS''':<br><u>Width</u>: {{convert|134|mm|in|abbr=on}}<br><u>Height</u>: {{convert|74|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|21|mm|in|abbr=on}}<br>'''Nintendo 3DS XL''':<br><u>Width</u>: {{convert|156|mm|in|abbr=on}}<br><u>Height</u>: {{convert|93|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|22|mm|in|abbr=on}}}}
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| dimensions  = Body<br>'''Nintendo 3DS''':<br><u>Width</u>: {{convert|134|mm|in|abbr=on}}<br><u>Height</u>: {{convert|74|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|21|mm|in|abbr=on}}<br>'''Nintendo 3DS XL''':<br><u>Width</u>: {{convert|156|mm|in|abbr=on}}<br><u>Height</u>: {{convert|93|mm|in|abbr=on}}<br><u>Depth</u>: {{convert|22|mm|in|abbr=on}}
| weight      = {{collapsible list|titlestyle=font-weight:normal;background:transparent;text-align:left|title=Body|'''Nintendo 3DS''':<br>{{convert|235|g}}<br>'''Nintendo 3DS XL''':<br>{{convert|336|g}}}}
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| weight      = Body<br>'''Nintendo 3DS''':<br>{{convert|235|g}}<br>'''Nintendo 3DS XL''':<br>{{convert|336|g}}
 
| compatibility= [[Nintendo DS]] <!-- Do not list Virtual Console service here, as it is software emulation -->
 
| compatibility= [[Nintendo DS]] <!-- Do not list Virtual Console service here, as it is software emulation -->
 
| predecessor  = Nintendo DS
 
| predecessor  = Nintendo DS
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| website      = {{URL|www.nintendo.com/3ds}}
 
| website      = {{URL|www.nintendo.com/3ds}}
 
| title        = Nintendo 3DS
 
| title        = Nintendo 3DS
| releasedate  = '''Nintendo 3DS''':{{Video game release|JP|February 26, 2011<ref>{{cite web|url=http://www.ign.com/articles/2010/09/29/nintendo-conference-2010-details |title=Nintendo Conference 2010 Details |publisher=IGN |last=Harris |first=Craig |date=September 28, 2010 |accessdate=September 26, 2013}}</ref>|EU|March 25, 2011<ref>{{cite web|url=https://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf |format=PDF |title=Supplementary Information about Earnings Release |date=October 29, 2010 |accessdate=November 7, 2010 |publisher=Nintendo|page=9}}</ref>|NA|March 27, 2011<ref name="NAdetails">{{cite web|last=Kaluszka |first=Aaron |date=January 19, 2011 |title=3DS North American Price, Date, Colors Set |url=http://www.nintendoworldreport.com/news/24774 |publisher=Nintendo World Report}}</ref>|AU|March 31, 2011<ref name="AUSdetails">{{cite web|url=http://www.vooks.net/Nintendo-3DS-launches-in-Australia-on-March-31st-for-349/ |title=Nintendo 3DS launches in Australia on March 31st for $349 |author=Daniel Vuckovic |date=February 8, 2011 |publisher=Vooks.net |accessdate=September 26, 2013}}</ref>}}
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| releasedate  = '''Nintendo 3DS''':<br />JP: February 26, 2011<br />EU: March 25, 2011<br />NA: March 27, 2011<br />AU: March 31, 2011<br />
'''Nintendo 3DS XL''':<br>{{Video game release|JP|July 28, 2012|EU|July 28, 2012|AU|August 23, 2012|NA|August 19, 2012}}
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'''Nintendo 3DS XL''':<br />JP: July 28, 2012<br />EU: July 28, 2012<br />AU: August 23, 2012br />NA: August 19, 2012
 
| price        = '''Nintendo 3DS''':<br>[[¥]]25,000/[[US$]]249/[[AU$]]349.95<br>'''Nintendo 3DS XL''': ¥18,900/US$199/AU$349
 
| price        = '''Nintendo 3DS''':<br>[[¥]]25,000/[[US$]]249/[[AU$]]349.95<br>'''Nintendo 3DS XL''': ¥18,900/US$199/AU$349
 
| unitssold    = <!-- Nintendo only reports shipped units -->
 
| unitssold    = <!-- Nintendo only reports shipped units -->
| unitsshipped = '''Original''': 26.25 million <small>({{as of|2018|3|31|df=US|lc=y}})</small><ref>{{cite web |url=https://www.nintendo.co.jp/ir/finance/historical_data/xls/consolidated_sales_e1803.xlsx |title=Consolidated Sales Transition by Region |date=March 31, 2018 |publisher=Nintendo |format=XLS |accessdate=January 6, 2019}}</ref><br>'''All models combined''': 73.53 million <small>({{as of|2018|09|30|df=US|lc=y}})</small><ref name="nintendo.co.jp"/>
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| unitsshipped = '''Original''': 26.25 million <small>(2018-3-31)</small><br>'''All models combined''': 73.53 million <small>(2018-09-30)</small>
| service      = {{collapsible list|title=[[Nintendo Network]]|titlestyle=font-weight:normal;background:transparent;text-align:left|
+
| service      = [[Nintendo Network]]<br>
 
* [[Nintendo eShop]]
 
* [[Nintendo eShop]]
 
* [[Miiverse]]
 
* [[Miiverse]]
 
* [[SpotPass]]
 
* [[SpotPass]]
 
* [[Nintendo Zone]]
 
* [[Nintendo Zone]]
}}
+
| topgame      = ''[[Mario Kart 7]]'', 17.52 million units<br><small>(2018-09-30)</small>
| topgame      = ''[[Mario Kart 7]]'', 17.52 million units<br><small>({{as of|2018|09|30|df=US|lc=y}})</small><ref name="3dssoftwaresales">{{cite web|url=https://www.nintendo.co.jp/ir/en/sales/software/3ds.html |title=Top Selling Software Sales Units|website=Nintendo|date=March 31, 2018|accessdate=April 26, 2018}}</ref>
 
 
}}
 
}}
  
 
=Introduction=
 
=Introduction=
  
The '''Nintendo 3DS''',{{efn|{{nihongo|Nintendo 3DS|ニンテンドー3DS|Nintendō Surī Dī Esu}}<!-- See [[WP:JFN]] -->}} or simply the 3DS, is a [[handheld game console]] produced by [[Nintendo]]. It is capable of displaying [[Stereoscopy|stereoscopic 3D]] effects without the use of [[Stereoscopy#3D viewers|3D glasses]] or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at [[Electronic Entertainment Expo 2010|E3 2010]] on June 15, 2010.<ref name="announcement 2">{{cite news |url=https://www.nytimes.com/2010/03/24/technology/24nintendo.html |title=Nintendo to Make 3-D Version of Its DS Handheld Game |first=Hiroko |last=Tabuchi |date=March 23, 2010 |work=The New York Times |publisher=The New York Times Company |accessdate=April 4, 2010}}</ref><ref name="E3 2010 unveiling">{{cite news |url=http://content.usatoday.com/communities/gamehunters/post/2010/06/e3-2010-nintendo-3ds-unveiled-/1 |title=E3 2010: Nintendo 3DS unveiled |last=Snider |first=Mike |publisher=USA Today |date=June 15, 2010 |accessdate=November 26, 2012}}</ref> The console succeeds the [[Nintendo DS]], featuring [[backward compatibility]] with older Nintendo DS video games.<ref name="announcement">{{cite press release |url=https://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf |format=PDF |title=Launch of New Portable Game Machine |date= March 23, 2010 |publisher=Nintendo |accessdate=March 23, 2010 |location=[[Minami-ku, Kyoto]]}}</ref> Its primary competitor is the [[PlayStation Vita]] from Sony.<ref>{{cite web |url=http://www.industrygamers.com/news/3ds-vs-ps-vita-handheld-wars-the-next-generation/ |archiveurl=https://www.webcitation.org/67I1nwddw?url=http://www.industrygamers.com/news/3ds-vs-ps-vita-handheld-wars-the-next-generation/ |archivedate=April 29, 2012 |title=Nintendo 3DS vs. PS Vita: Handheld Wars, The Next Generation |publisher=IndustryGamers |date=September 16, 2011 |accessdate=November 1, 2011 |deadurl=yes  }}</ref>
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The '''Nintendo 3DS''', or simply the 3DS, is a [[handheld game console]] produced by [[Nintendo]]. It is capable of displaying [[Stereoscopy|stereoscopic 3D]] effects without the use of [[Stereoscopy#3D viewers|3D glasses]] or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at [[Electronic Entertainment Expo 2010|E3 2010]] on June 15, 2010. The console succeeds the [[Nintendo DS]], featuring [[backward compatibility]] with older Nintendo DS video games. Its primary competitor is the [[PlayStation Vita]] from Sony.
  
 
<!-- Features -->
 
<!-- Features -->
 
The handheld offers new features such as the [[StreetPass]] and [[SpotPass]] tag modes, powered by [[Nintendo Network]]; [[#Augmented reality|augmented reality]], using its [[Stereo camera|3D cameras]]; and [[Virtual Console]], which allows owners to download and play games originally released on older video game systems. It is also pre-loaded with various applications including these: an online distribution store called [[Nintendo eShop]], a [[social networking service]] called [[Nintendo Network|Miiverse]]; an [[Internet Browser (Nintendo 3DS)|Internet Browser]]; the [[Netflix]], [[Hulu Plus]] and [[YouTube]] streaming video services; [[Nintendo Video]]; a messaging application called [[Swapnote]] (known as ''Nintendo Letter Box'' in Europe and Australia); and Mii Maker.
 
The handheld offers new features such as the [[StreetPass]] and [[SpotPass]] tag modes, powered by [[Nintendo Network]]; [[#Augmented reality|augmented reality]], using its [[Stereo camera|3D cameras]]; and [[Virtual Console]], which allows owners to download and play games originally released on older video game systems. It is also pre-loaded with various applications including these: an online distribution store called [[Nintendo eShop]], a [[social networking service]] called [[Nintendo Network|Miiverse]]; an [[Internet Browser (Nintendo 3DS)|Internet Browser]]; the [[Netflix]], [[Hulu Plus]] and [[YouTube]] streaming video services; [[Nintendo Video]]; a messaging application called [[Swapnote]] (known as ''Nintendo Letter Box'' in Europe and Australia); and Mii Maker.
  
<!-- Sales -->
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=Specifications=
The Nintendo 3DS was first released in Japan on February 26, 2011, and worldwide beginning in March 2011.<ref>{{cite web|author= |url=http://kotaku.com/5737568/nintendos-3ds-hits-the-us-on-march-27-for-24999 |title=Nintendo's 3DS Hits the U.S. On March 27 for $249.99 |publisher=Kotaku.com |date=January 19, 2011 |accessdate=July 7, 2012}}</ref><ref>{{cite web|author= |url=http://kotaku.com/5737640/nintendos-3ds-hits-europe-on-march-25 |title=Nintendo's 3DS Hits Europe On March 25 |publisher=Kotaku.com |date=January 19, 2011 |accessdate=July 7, 2012}}</ref> Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales.<ref name="3DS Price Cut">{{cite news|url=http://mashable.com/2011/07/28/nintendo-cuts-3ds-price/|title=Nintendo 3DS Price Cut to $169 Amid Disappointing Sales|last=Schroeder|first=Stan|date=July 28, 2011|publisher=Mashable.com|accessdate=November 27, 2012}}</ref> The company offered ten free [[Nintendo Entertainment System]] games and ten free [[Game Boy Advance]] games from the [[Nintendo eShop]] to consumers who bought the system at the original launch price.<ref name="Pricedrop">{{cite web|url=http://www.ign.com/articles/2011/07/28/what-do-you-think-about-nintendos-big-3ds-announcement |title=What Do You Think About Nintendo's Big 3DS Announcement? |date=July 28, 2011 |work=IGN DS |publisher=[[IGN Entertainment|IGN]] |accessdate=September 26, 2013}}</ref> This strategy was considered a major success, and the console has gone on to become one of Nintendo's most successfully sold handheld consoles in the first two years of its release. {{As of|2018|09|30|df=US}}, the [[Nintendo 3DS family]] of systems combined have sold 73.53 million units.<ref name="nintendo.co.jp">{{cite web |url=https://www.nintendo.co.jp/ir/pdf/2018/181030e.pdf |title=Nintendo Co., Ltd. Earnings Release: Six Months Ended September 30, 2018 |date=October 30, 2018 |publisher=Nintendo |page=8 |format=PDF |accessdate=January 6, 2019}}</ref>
 
<!-- Redesigns -->
 
Several redesigns have been made since; the [[#Larger model|Nintendo 3DS XL]], a larger model, first released in Japan and Europe in July 2012, featuring a 90% larger screen.<ref name="3DS XL release">{{cite news |url=http://www.tomshardware.com/news/Nintendo-3DS-3DS-XL-UK-Launch-Release-No-Charger,16109.html |title=Nintendo 3DS XL Arriving in UK On July 28 |last=McEntegart |first=Jane |publisher=Tom's Hardware |date=June 23, 2012 |accessdate=November 26, 2012}}</ref> An "entry-level" version of the console, the [[Nintendo 2DS]], with a fixed "slate" form factor and lacking autostereoscopic (3D) functionality, was released in Western markets in October 2013.<ref name="2ds">{{cite web|last=Yin |first=Wesley |url=http://www.eurogamer.net/articles/2013-08-29-nintendo-announces-nintendo-2ds-handheld-console |title=Nintendo announces Nintendo 2DS handheld console • News • |publisher=Eurogamer.net |date= |accessdate=August 30, 2013}}</ref> The [[New Nintendo 3DS]] features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, an improved camera, and other changes, and was first released in Japan in October 2014.<ref>{{cite web|url=http://www.siliconera.com/2014/08/29/new-nintendo-3ds-new-nintendo-3ds-xl-announced-powerful/|title=New Nintendo 3DS And New Nintendo 3DS XL Announced, Are More Powerful&nbsp;— Siliconera|date=August 29, 2014|publisher=Siliconera|accessdate=August 30, 2014}}</ref><ref>{{cite web|url=http://www.japantimes.co.jp/news/2014/10/11/business/corporate-business/nintendos-new-3ds-console-hits-shelves-japan/|title=Nintendo's new 3DS console hits shelves in Japan|date=October 11, 2014|publisher=Japan Times}}</ref>
 
  
{{TOC level|3}}
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== Hardware ==
  
=Specificatioms=
 
 
== Hardware ==
 
{{see also|List of Nintendo 3DS colors and styles}}
 
 
[[File:Nintendo 3DS Button Map.png|thumb|500px|<center>Regular Nintendo 3DS button and features layout.</center>]]
 
[[File:Nintendo 3DS Button Map.png|thumb|500px|<center>Regular Nintendo 3DS button and features layout.</center>]]
 
:''The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models''
 
:''The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models''
  
 
<!-- GPU / CPU / RAM / DSP -->
 
<!-- GPU / CPU / RAM / DSP -->
The console has custom components codeveloped by the [[Nintendo Research & Engineering Department]] and other manufacturers, all combined into a unified [[system on chip]]. The [[Central processing unit|main processor]] (CPU) is an [[ARM11|ARM11 MPCore]]-based dual-core processor manufactured at [[45 nanometer|45&nbsp;nm]]. One processor core is dedicated to games and applications, while the other core is exclusive to the [[Nintendo 3DS system software|operating system]], enabling [[multitasking]] and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in [[sleep mode]]. The system also contains a single-core [[ARM9]] processor, enabling [[backward compatibility]] with [[Nintendo DS]] games. The [[graphics processor]] (GPU) is developed by Digital Media Professionals, and consists of a semi-custom [[PICA200]] processor.<ref name="PICA200 GPU 1">{{cite web|last=Yam |first=Marcus |date=June 22, 2010 |url=http://www.tomsguide.com/us/dmp-pica200-gpu-3ds-dsi,news-7143.html |title=DMP's Pica200 GPU is Behind Nintendo 3DS |publisher=Tom's Guide}}</ref><ref name="PICA200 GPU 2">{{cite web|author=Ishaan |date=June 21, 2010 |title=This Is What's Powering The 3DS' Graphics |url=http://www.siliconera.com/2010/06/21/this-is-whats-powering-the-3ds-graphics/ |publisher=Siliconera |accessdate=August 5, 2010 |quote=And so, we finally know who's providing the graphics chip for the Nintendo 3DS.}}</ref>
+
The console has custom components codeveloped by the [[Nintendo Research & Engineering Department]] and other manufacturers, all combined into a unified [[system on chip]]. The [[Central processing unit|main processor]] (CPU) is an [[ARM11|ARM11 MPCore]]-based dual-core processor manufactured at [[45 nanometer|45&nbsp;nm]]. One processor core is dedicated to games and applications, while the other core is exclusive to the [[Nintendo 3DS system software|operating system]], enabling [[multitasking]] and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in [[sleep mode]]. The system also contains a single-core [[ARM9]] processor, enabling [[backward compatibility]] with [[Nintendo DS]] games. The [[graphics processor]] (GPU) is developed by Digital Media Professionals, and consists of a semi-custom [[PICA200]] processor.
  
 
The system contains a total of 128&nbsp;[[Megabyte|MB]] of [[Random-access memory|system memory]] consisting of two 64&nbsp;MB (512&nbsp;Mb) [[FCRAM]] chips developed by [[Fujitsu]], with a maximum bandwidth of 3.2&nbsp;GB/s. However, 32&nbsp;MB is reserved for the operating system and unavailable to games. Additionally, the system contains 6&nbsp;MB of [[VRAM]]. The console also contains a dedicated hardware audio [[Digital signal processor|DSP]] module capable of outputting [[Monoaural|mono]], [[Stereophonic sound|stereo]] or pseudo-[[surround sound]] through either its two speakers or [[headphone jack]].
 
The system contains a total of 128&nbsp;[[Megabyte|MB]] of [[Random-access memory|system memory]] consisting of two 64&nbsp;MB (512&nbsp;Mb) [[FCRAM]] chips developed by [[Fujitsu]], with a maximum bandwidth of 3.2&nbsp;GB/s. However, 32&nbsp;MB is reserved for the operating system and unavailable to games. Additionally, the system contains 6&nbsp;MB of [[VRAM]]. The console also contains a dedicated hardware audio [[Digital signal processor|DSP]] module capable of outputting [[Monoaural|mono]], [[Stereophonic sound|stereo]] or pseudo-[[surround sound]] through either its two speakers or [[headphone jack]].
  
 
<!-- Displays -->
 
<!-- Displays -->
The Nintendo 3DS contains two separate screens. The top screen is a 15:9 <small>(5:3)</small> [[Autostereoscopy|autostereoscopic]] [[Liquid-crystal display|LCD screen]] with a display resolution of 800×240 pixels (400×240 pixels per eye, [[WQVGA]]).<ref>{{Cite web|url=https://web.archive.org/web/20121007004512/http://www.nintendo.com/3ds/features#/two-screens|title=Nintendo 3DS Official Site - Features|date=October 7, 2012|access-date=April 5, 2018}}</ref> On the original Nintendo 3DS, the screen measures {{convert|3.53|in|abbr=on}}, while on the 3DS XL it measures {{convert|4.88|in|abbr=on}}. It is [[autostereoscopic]]; it uses a [[parallax barrier]] to produce a three-dimensional effect without requiring special glasses. There is a ''3D Depth Slider'' next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 [[resistive touchscreen]] with a display resolution of 320×240 pixels ([[QVGA]]). On the original Nintendo 3DS, the screen measures {{convert|3.02|in|abbr=on|order=flip}}, while on the 3DS XL it measures {{convert|4.18|in|abbr=on|order=flip}}.<ref name="Nintendo 3DS Spec Sheet">{{cite web |url=https://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |format=PDF |title=Nintendo 3DS Spec Sheet |publisher=Nintendo Co., Ltd. |date=September 29, 2010 |accessdate=September 29, 2010 |language=Japanese |deadurl=yes |archiveurl=https://web.archive.org/web/20110629123207/http://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |archivedate=June 29, 2011  }}</ref><ref name="3ds family chart">{{cite web|title=Nintendo 3DS Family&nbsp;— Comparison Chart|url=http://cdn02.nintendo-europe.com/media/images/projects/flower/3ds/FAMILY_A4_TABLE_UK.pdf|publisher=Nintendo of Europe|accessdate=November 11, 2013}}{{dead link|date=February 2018|bot=medic}}{{cbignore|bot=medic}}</ref>
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The Nintendo 3DS contains two separate screens. The top screen is a 15:9 <small>(5:3)</small> [[Autostereoscopy|autostereoscopic]] [[Liquid-crystal display|LCD screen]] with a display resolution of 800×240 pixels (400×240 pixels per eye, [[WQVGA]]). On the original Nintendo 3DS, the screen measures {{convert|3.53|in|abbr=on}}, while on the 3DS XL it measures {{convert|4.88|in|abbr=on}}. It is [[autostereoscopic]]; it uses a [[parallax barrier]] to produce a three-dimensional effect without requiring special glasses. There is a ''3D Depth Slider'' next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 [[resistive touchscreen]] with a display resolution of 320×240 pixels ([[QVGA]]). On the original Nintendo 3DS, the screen measures {{convert|3.02|in|abbr=on|order=flip}}, while on the 3DS XL it measures {{convert|4.18|in|abbr=on|order=flip}}.
  
 
<!-- Cameras / Mic -->
 
<!-- Cameras / Mic -->
The system features three [[camera sensor]]s: [[stereo camera|two cameras]] on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 [[megapixel]]s, [[Video Graphics Array|VGA]]) with one-point focus and can only achieve [[digital zoom]]. There is also a [[microphone]] in the bottom of the system.<ref name="Nintendo 3DS Spec Sheet" />
+
The system features three [[camera sensor]]s: [[stereo camera|two cameras]] on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 [[megapixel]]s, [[Video Graphics Array|VGA]]) with one-point focus and can only achieve [[digital zoom]]. There is also a [[microphone]] in the bottom of the system.
  
 
<!-- Storage / Connectivity -->
 
<!-- Storage / Connectivity -->
The system includes 1&nbsp;GB of internal [[flash memory]] manufactured by [[Toshiba]], but it is mostly used by the [[operating system]] and its pre-installed applications. The system's memory can be expanded via an [[Secure Digital|SD]] memory card slot, which supports SD and [[Secure Digital#SDHC|SDHC]] memory cards.<ref>{{cite web|url=http://en-americas-support.nintendo.com/app/answers/detail/a_id/274/~/what-sd-cards-and-microsd-cards-are-compatible|title=What SD Cards and microSD Cards Are Compatible?|date=|accessdate=June 22, 2015}}</ref> All Nintendo 3DS systems come packaged with a 2&nbsp;GB [[SD card]] while Nintendo 3DS XL systems include a 4&nbsp;GB [[SDHC card]]. The system uses 2.4&nbsp;GHz [[802.11 b]]/[[802.11g|g]] [[wireless network]] connectivity with enhanced [[Wi-Fi Protected Access|WPA2]] security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the [[#Circle Pad Pro|Circle Pad Pro]] and the [[amiibo]] reader/writer.<ref name="ifixit">{{cite web|url=http://www.ifixit.com/Teardown/Nintendo-3DS-Teardown/5029/2 |title=Nintendo 3DS teardown |publisher=Ifixit.com |date= |accessdate=July 7, 2012}}</ref>
+
The system includes 1&nbsp;GB of internal [[flash memory]] manufactured by [[Toshiba]], but it is mostly used by the [[operating system]] and its pre-installed applications. The system's memory can be expanded via an [[Secure Digital|SD]] memory card slot, which supports SD and [[Secure Digital#SDHC|SDHC]] memory cards. All Nintendo 3DS systems come packaged with a 2&nbsp;GB [[SD card]] while Nintendo 3DS XL systems include a 4&nbsp;GB [[SDHC card]]. The system uses 2.4&nbsp;GHz [[802.11 b]]/[[802.11g|g]] [[wireless network]] connectivity with enhanced [[Wi-Fi Protected Access|WPA2]] security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the [[#Circle Pad Pro|Circle Pad Pro]] and the [[amiibo]] reader/writer.
  
 
<!-- Battery / Dimensions / Stylus -->
 
<!-- Battery / Dimensions / Stylus -->
The Nintendo 3DS comes with a 1300&nbsp;mAh, 3.7&nbsp;V [[lithium ion battery]]. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7&nbsp;V [[lithium-ion battery]] capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately {{convert|230|g}}, the larger XL version weighs approximately {{convert|336|g}}. When opened, the original 3DS is {{convert|134|mm|abbr=on}} wide, {{convert|74|mm|abbr=on}} broad, and {{convert|21|mm|abbr=on}} thick. The XL version however, is {{convert|156|mm|abbr=on}} wide, {{convert|93|mm|abbr=on}} broad, and {{convert|22|mm|abbr=on}} thick. The 3DS also come with a telescoping stylus, extendable to up to {{convert|100|mm|abbr=on}} long, while the 3DS XL come with a regular {{convert|93|mm|abbr=on}} stylus.<ref name="Nintendo 3DS Spec Sheet" />
+
The Nintendo 3DS comes with a 1300&nbsp;mAh, 3.7&nbsp;V [[lithium ion battery]]. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7&nbsp;V [[lithium-ion battery]] capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately {{convert|230|g}}, the larger XL version weighs approximately {{convert|336|g}}. When opened, the original 3DS is {{convert|134|mm|abbr=on}} wide, {{convert|74|mm|abbr=on}} broad, and {{convert|21|mm|abbr=on}} thick. The XL version however, is {{convert|156|mm|abbr=on}} wide, {{convert|93|mm|abbr=on}} broad, and {{convert|22|mm|abbr=on}} thick. The 3DS also come with a telescoping stylus, extendable to up to {{convert|100|mm|abbr=on}} long, while the 3DS XL come with a regular {{convert|93|mm|abbr=on}} stylus.
<!-- Reports show that raw material costs for the Nintendo 3DS amount to [[US$]]101.<ref>{{cite web|first=Fred |last=Dutton |url=http://www.eurogamer.net/articles/2011-03-24-why-the-nintendo-3ds-costs-GBP230-article |title=Why the Nintendo 3DS costs £230 |publisher=Eurogamer.net |date=March 24, 2011 |accessdate=August 6, 2011}}</ref> -->
+
<!-- Reports show that raw material costs for the Nintendo 3DS amount to [[US$]]101.-->
  
 
<!-- AC adapter -->
 
<!-- AC adapter -->
All systems in the Nintendo 3DS family use the same [[AC adapter]] used with the [[Nintendo DSi]] and Nintendo DSi XL. In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.<ref>{{cite web|title=3DS XL charging cradle released in UK next week, price revealed |url=http://www.officialnintendomagazine.co.uk/40979/3ds-xl-charging-cradle-release-date-and-price/ |accessdate=November 11, 2013 |deadurl=yes |archiveurl=https://web.archive.org/web/20120819000505/http://www.officialnintendomagazine.co.uk/40979/3ds-xl-charging-cradle-release-date-and-price/ |archivedate=August 19, 2012 }}</ref>
+
All systems in the Nintendo 3DS family use the same [[AC adapter]] used with the [[Nintendo DSi]] and Nintendo DSi XL. In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.
  
 
=== Controls ===
 
=== Controls ===
Line 97: Line 89:
 
=== {{anchor|Nintendo 3DS Game Card}} Game card ===
 
=== {{anchor|Nintendo 3DS Game Card}} Game card ===
  
The '''Nintendo 3DS Game Card''' is a media format used to physically distribute [[video games]] for Nintendo 3DS systems. Despite looking near-identical to its predecessor, the [[Nintendo DS Game Card]], there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS.<ref>{{cite web|url=http://www.1up.com/news/nintendo-3ds-game-cards|title=A Look at the New Nintendo 3DS Game Cards |first=Chris |last=Pereira |date=June 21, 2010 |work=[[1UP.com]] |publisher=UGO Entertainment |accessdate=July 16, 2010}}</ref> These game cards can hold up to either 1&nbsp;GB, 2&nbsp;GB or 4&nbsp;GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512&nbsp;MB). Some sources claim that an 8&nbsp;GB version could be produced should a game ever require it.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/24569|title=3DS Cartridges Could Store Up to 8GB |first=Karlie |last=Yeung  |date=December 17, 2010 |publisher=Nintendo World Report |accessdate=January 31, 2012|quote=The memory size for Nintendo 3DS cartridges will range from one to eight gigabytes, reports major Taiwanese newspaper China Times.}}</ref>
+
The '''Nintendo 3DS Game Card''' is a media format used to physically distribute [[video games]] for Nintendo 3DS systems. Despite looking near-identical to its predecessor, the [[Nintendo DS Game Card]], there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS. These game cards can hold up to either 1&nbsp;GB, 2&nbsp;GB or 4&nbsp;GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512&nbsp;MB). Some sources claim that an 8&nbsp;GB version could be produced should a game ever require it.
  
 
=== Circle Pad Pro ===
 
=== Circle Pad Pro ===
The '''Circle Pad Pro''' is an accessory/add-on which connects to a Nintendo 3DS system through [[infrared]] adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (Z<small>L</small>/Z<small>R</small>).<ref>{{cite web|url=http://www.eurogamer.net/articles/digitalfoundry-3ds-circle-pad-pro-review|title=3DS XL Circle Pad Pro finally makes its way to North America|last=McFerran|first=Damien|date=January 27, 2012|work=Digital Foundry via [[Eurogamer]]|publisher=Gamer Network|accessdate=February 29, 2016}}</ref> The device was first released in Japan on December 10, 2011, coinciding with the release of ''[[Monster Hunter 3G]]'' in the region.<ref name="VergeSlidePad">{{cite web|url=https://www.theverge.com/gaming/2011/12/14/2633074/nintendo-3ds-circle-pad-pro-review-japan|title=Nintendo 3DS Circle Pad Pro review|last=Byford|first=Sam|date=December 14, 2011|publisher=The Verge|accessdate=April 18, 2013}}</ref> It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of ''[[Resident Evil: Revelations]]'' in those regions.<ref name="Circle Pad Pro release">{{cite web|url=https://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/|title=Nintendo Slide Pad for 3DS review|last=Hidalgo|first=Jason|date=February 2, 2012|publisher=Engadget|accessdate=April 18, 2013}}</ref>
+
The '''Circle Pad Pro''' is an accessory/add-on which connects to a Nintendo 3DS system through [[infrared]] adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (Z<small>L</small>/Z<small>R</small>). The device was first released in Japan on December 10, 2011, coinciding with the release of ''[[Monster Hunter 3G]]'' in the region. It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of ''[[Resident Evil: Revelations]]'' in those regions.
  
Images of the device first appeared in September 2011 in [[Famitsu]]<ref>{{cite web|author=post a comment |url=http://www.gamepro.com/article/news/222690/nintendo-3ds-getting-dual-analogs-more-shoulder-buttons-with-monster-hunter-3g/ |title=Nintendo 3DS Getting Dual Analogs, More Shoulder Buttons with Monster Hunter 3G, News from |publisher=GamePro |date= |accessdate=November 1, 2011|archiveurl=https://www.webcitation.org/query?url=http://www.gamepro.com/article/news/222690/nintendo-3ds-getting-dual-analogs-more-shoulder-buttons-with-monster-hunter-3g/&date=2011-11-30+19:05:31|archivedate=December 1, 2011}}</ref><ref>{{cite web|last=Leo |first=Jonathan |url=http://www.gamespot.com/articles/3ds-to-receive-right-analog-pad-monster-hunter-report/1100-6333078/|title=3DS to receive right analog pad, Monster Hunter – Report|publisher=Gamespot.com |date=September 6, 2011 |accessdate=March 6, 2011}}</ref> The first titles confirmed to compatible with the add-on were ''Monster Hunter 3G'', ''Resident Evil Revelations'', ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D Cross Rumble]]'' <small>(Japanese version only)</small>, ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid: Snake Eater 3D]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' and ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''.<ref name="FirstCCPGames">{{cite web|url=http://andriasang.com/comy43/3ds_slide_pad_announced/ |title=3DS Slide Pad Attachment Formally Announced |publisher=Andriasang.com |date=September 13, 2011 |accessdate=November 1, 2011}}</ref>
+
Images of the device first appeared in September 2011 in [[Famitsu]] The first titles confirmed to compatible with the add-on were ''Monster Hunter 3G'', ''Resident Evil Revelations'', ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D Cross Rumble]]'' <small>(Japanese version only)</small>, ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid: Snake Eater 3D]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' and ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''.
  
The [[Nintendo 3DS XL]] version of the device, called the '''Circle Pad Pro XL''', was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.<ref name="XL Circle Pad">{{cite news|url=http://www.nintendolife.com/news/2012/10/3ds_xl_circle_pad_pro_release_date_confirmed|title=3DS XL Circle Pad Pro Release Date Confirmed|last=Madden|first=Orla|date=October 7, 2012|publisher=Nintendo Life|accessdate=December 12, 2012}}</ref><ref>[http://store.nintendo.com/webapp/wcs/stores/servlet/ProductDisplay?productId=204208¤cy=USD&catalogId=10001&tranId=0&lastAction=setCurr&storeId=10001&languageId=-1&categoryId=68709&ddkey=http://SetCurrencyPreference Nintendo: Online Store - Product Detail]. Store.nintendo.com (January 1, 2000). Retrieved on August 23, 2013.</ref><ref name="Circle Pad Pro XL release">{{cite web|url=http://www.polygon.com/2013/4/17/4236596/nintendo-3ds-xl-circle-pad-pro-available-for-pre-order|title=Nintendo 3DS XL Circle Pad Pro available for pre-order through official Nintendo store|last=McWhertor|first=Michael|date=April 17, 2013|publisher=Polygon|accessdate=April 18, 2013}}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2013-04-20-3ds-xl-circle-pad-pro-finally-makes-its-way-to-north-america|title=3DS XL Circle Pad Pro finally makes its way to North America|last=Matulef|first=Jeffrey|date=April 20, 2013|work=[[Eurogamer]]|publisher=Gamer Network|accessdate=April 20, 2013}}</ref>
+
The [[Nintendo 3DS XL]] version of the device, called the '''Circle Pad Pro XL''', was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.
  
The C-Stick and Z<small>L</small>/Z<small>R</small> buttons on the [[New Nintendo 3DS]] are backward compatible with Circle Pad Pro-compatible titles.<ref name="SiliconCCP">{{cite web|url=http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|title=New Nintendo 3DS Comes To Australia On November 21|work=Siliconera|author=|date=September 23, 2014|accessdate=October 13, 2014}}</ref><ref name="N3DSCCP">{{cite web|author=Zorine Te|url=http://www.gamespot.com/articles/games-that-are-better-on-the-new-nintendo-3ds/1100-6425283/|title=Games That Are Better On The New Nintendo 3DS|date=February 15, 2015|publisher=[[GameSpot]]}}</ref>
+
The C-Stick and Z<small>L</small>/Z<small>R</small> buttons on the [[New Nintendo 3DS]] are backward compatible with Circle Pad Pro-compatible titles.
 
 
{|class="wikitable collapsible collapsed" style="border:none"
 
|-
 
!scope="col"|List of Circle Pad Pro compatible software<ref>{{cite web|url=https://www.nintendo.co.jp/3ds/hardware/accessories/list_slidepad/|title=Official Japanese Nintendo 3DS & XL Circle Pad Pro Support List|publisher=Nintendo|deadurl=yes|archiveurl=https://web.archive.org/web/20160307022712/https://www.nintendo.co.jp/3ds/hardware/accessories/list_slidepad/|archivedate=March 7, 2016}}</ref>
 
|-
 
|style="padding:0;border:none"|
 
{|class="wikitable sortable" style="margin:0;width:100%"
 
|-
 
!scope="col"|Title!!scope="col"|Release Date!!scope="col"|Publisher!!scope="col"|Notes
 
|-
 
| ''[[Monster Hunter Tri#Monster Hunter 3 Ultimate|Monster Hunter 3 Ultimate]]''<ref name="VergeSlidePad" /><ref name="FirstCCPGames" />
 
| align="center" | 2011/12/10
 
| [[Capcom]]
 
| No support in the demo in all regions.<ref>{{cite web|url = http://cogconnected.com/preview/monster-hunter-3-ultimate-wii-u-demo-impressions/ |title = Monster Hunter 3 Ultimate (3DS) Demo Impressions |author = Shaan Joshi (KneehighPark) |publisher = COGconnected |date = February 28, 2013|accessdate = June 7, 2016}}</ref>
 
|-
 
| ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D: Cross Rumble]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/01/12
 
| [[Bandai Namco Games]]
 
| No support for the 2011 ''Assault Horizon Legacy'' western release.<ref>{{cite web|url = http://www.nintendolife.com/reviews/2012/01/ace_combat_assault_horizon_legacy_3ds |title = Review: Ace Combat: Assault Horizon Legacy (3DS) |first = Christopher |last = Ingram |publisher = NintendoLife |date = January 3, 2012 |accessdate = March 7, 2016}}</ref>
 
|-
 
| ''[[Resident Evil: Revelations]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/01/26
 
| [[Capcom]]
 
| The peripheral is supported in the demo for all regions.<ref>{{cite web|url = http://www.gamesradar.com/resident-evil-revelations-3ds-demo-works-circle-pad-pro/ |title = Resident Evil: Revelations 3DS demo works with the Circle Pad Pro |author = Henry Gilbert |publisher = GamesRadar |date = January 19, 2012|accessdate = May 26, 2016}}</ref>
 
|-
 
| ''[[Metal Gear Solid 3: Snake Eater#Metal Gear Solid: Snake Eater 3D|Metal Gear Solid: Snake Eater 3D]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/02/21
 
| [[Konami]]
 
|
 
|-
 
| ''[[Kid Icarus: Uprising]]''<ref>{{cite web|url=http://www.eurogamer.net/articles/2012-01-10-kid-icarus-uprising-gets-circle-pad-pro-support|title=Kid Icarus: Uprising gets Circle Pad Pro support|last=Dutton|first=Fred|work=[[Eurogamer]]|accessdate=January 28, 2012}}</ref>
 
| align="center" | 2012/03/22
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[Kingdom Hearts 3D: Dream Drop Distance]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/03/29
 
| [[Square Enix]]
 
|
 
|-
 
| ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''<ref name="FirstCCPGames" />
 
| align="center" | 2012/04/26
 
| [[Koei Tecmo]]
 
|
 
|-
 
| ''[[Samurai Warriors: Chronicles#Legacy|Sengoku Musou Chronicle 2nd]]''
 
| align="center" | 2012/09/13
 
| [[Koei Tecmo]]
 
|
 
|-
 
| ''[[E.X. Troopers]]''
 
| align="center" | 2012/11/22
 
| [[Capcom]]
 
|
 
|-
 
| ''[[Galaxy Force (video game)|3D Galaxy Force II]]''
 
| align="center" | 2013/07/24
 
| [[SEGA]]
 
|
 
|-
 
| ''[[Monster Hunter 4]]''
 
| align="center" | 2013/09/14
 
| [[Capcom]]
 
|
 
|-
 
| ''[[One Piece: Unlimited World Red]]''<ref>{{cite news|author=Morgan Sleeper|url= http://www.nintendolife.com/reviews/3ds/one_piece_unlimited_world_red|title=Review: One Piece Unlimited World Red|work=NintendoLife|accessdate=May 25, 2016}}</ref>
 
| align="center" | 2013/11/21
 
| [[Bandai Namco Games]]
 
|
 
|-
 
| ''[[Steel Diver#Steel Diver: Sub Wars|Steel Diver: Sub Wars]]''<ref name="N3DSCCP" />
 
| align="center" | 2014/02/13
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[Senran Kagura#Senran Kagura 2: Deep Crimson|Senran Kagura 2: Deep Crimson]]''
 
| align="center" | 2014/08/07
 
| [[Marvelous (company)|Marvelous]]
 
|
 
|-
 
| ''[[Dragon Quest X]]''
 
| align="center" | 2014/09/04
 
| [[Square Enix]]
 
|
 
|-
 
| ''[[Monster Hunter 4|Monster Hunter 4 Ultimate]]''<ref>{{cite news|first1=Alex|last1=Culafi|first2=Neal|last2=Ronaghan|url= http://www.nintendoworldreport.com/editorial/39724/the-different-controls-of-monster-hunter-4-ultimate|title=The Different Controls of Monster Hunter 4 Ultimate|work=NintendoWorldReport|accessdate=May 25, 2016}}</ref>
 
| align="center" | 2014/10/11
 
| [[Capcom]]
 
|
 
|-
 
| ''[[Attack on Titan: Humanity in Chains]]''<ref>{{cite news|author=Morgan Sleeper|url= http://www.nintendolife.com/reviews/3ds/attack_on_titan_humanity_in_chains |title=Review: Attack on Titan: Humanity in Chains (3DS)|work=NintendoLife|accessdate=May 25, 2016}}</ref>
 
| align="center" | 2014/12/04
 
| [[Spike Chunsoft]]
 
|
 
|-
 
| ''[[Samurai Warriors: Chronicles#Legacy|Samurai Warriors Chronicles 3]]''
 
| align="center" | 2014/12/04
 
| [[Koei Tecmo]]
 
|
 
|-
 
| ''[[Final Fantasy Explorers]]''
 
| align="center" | 2014/12/18
 
| [[Square Enix]]
 
|
 
|-
 
| ''[[Kenka Bancho 6: Soul and Blood]]''
 
| align="center" | 2015/01/15
 
| [[Spike Chunsoft]]
 
|
 
|-
 
| ''[[Ace Combat: Assault Horizon Legacy|Ace Combat: Assault Horizon Legacy +]]''
 
| align="center" | 2015/01/29
 
| [[Bandai Namco Games]]
 
|
 
|-
 
| ''[[The Legend of Zelda: Majora's Mask 3D]]''
 
| align="center" | 2015/02/13
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[IronFall: Invasion]]''
 
| align="center" | 2015/02/13
 
| [[VD-Dev]]
 
|
 
|-
 
| ''[[Code Name: S.T.E.A.M.]]''
 
| align="center" | 2015/03/13
 
| [[Nintendo]]
 
|
 
|-
 
| ''[[Cube Creator 3D]]''<ref>{{cite news|url=https://www.nintendoeverything.com/c-stick-circle-pad-pro-support-confirmed-for-cube-creator-3d/|title=C stick, Circle Pad Pro support confirmed for Cube Creator 3D|work=NintendoEverything|accessdate=March 5, 2016}}</ref>
 
| align="center" | 2015/04/23
 
| [[Big John Games]]
 
|
 
|-
 
| ''[[Touch Battle Tank 3D 3]]''
 
| align="center" | 2015/04/28
 
| [[SilverStarJapan]]
 
|
 
|-
 
| ''[[Super Robot Taisen BX]]''
 
| align="center" | 2015/08/20
 
| [[Bandai Namco Games]]
 
|
 
|-
 
| ''[[The Legend of the Dark Witch 2]]''
 
| align="center" | 2015/11/04
 
| [[Flyhigh Works]]
 
|
 
|-
 
| ''[[Noah no Yurikago]]''
 
| align="center" | 2015/11/18
 
| [[SilverStarJapan]]
 
|
 
|-
 
| ''[[Monster Hunter Generations]]''
 
| align="center" | 2015/11/28
 
| [[Capcom]]
 
|
 
|-
 
| ''[[Metroid Prime: Federation Force]]''<ref>{{cite news|url=https://www.youtube.com/watch?v=iNyWixkbXIE&t=33m5s|title=Nintendo Direct 2016.3.4 プレゼンテーション映像|publisher=[[YouTube]] | accessdate=March 5, 2016}}</ref><ref>{{cite news|url=http://www.siliconera.com/2016/03/07/metroid-prime-federation-force-supports-circle-pad-pro-gyro-sensor-controls/|title=Metroid Prime: Federation Force Supports Circle Pad Pro And Gyro Sensor Controls|publisher=[[Siliconera]] |last=Sato|date=March 7, 2016|accessdate=March 7, 2016}}</ref>
 
| align="center" | 2016/08/19
 
| [[Nintendo]]
 
|
 
|}
 
|}
 
  
 
== Other models ==
 
== Other models ==
{{main article|Nintendo 3DS family}}
 
  
The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the '''Nintendo 3DS XL''' is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS.<ref name="3DS XL release" /> The '''Nintendo 2DS''' is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design.<ref name="2ds" /> The '''New Nintendo 3DS''', which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models.
+
The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the '''Nintendo 3DS XL''' is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS. The '''Nintendo 2DS''' is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design. The '''New Nintendo 3DS''', which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models.
  
 
=== Nintendo 2DS ===
 
=== Nintendo 2DS ===
{{Main article|Nintendo 2DS}}
+
 
 
[[File:Nintendo-2DS-angle.jpg|thumb|A ''Black + Blue'' Nintendo 2DS]]
 
[[File:Nintendo-2DS-angle.jpg|thumb|A ''Black + Blue'' Nintendo 2DS]]
  
The '''Nintendo 2DS''' (abbreviated to '''2DS''') was announced on August 28, 2013, as a new entry-level model of the [[Nintendo 3DS family]]. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a [[monaural|mono]] speaker), and uses a slate-like form factor as opposed to the [[clamshell design]] used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of [[Pokémon X and Y|''Pokémon X'' & ''Y'']] and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.<ref name=ign-announce-2ds/>
+
The '''Nintendo 2DS''' (abbreviated to '''2DS''') was announced on August 28, 2013, as a new entry-level model of the [[Nintendo 3DS family]]. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a [[monaural|mono]] speaker), and uses a slate-like form factor as opposed to the [[clamshell design]] used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of [[Pokémon X and Y|''Pokémon X'' & ''Y'']] and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.
  
As a cheaper model of the Nintendo 3DS family that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans.<ref>{{cite web|url = http://www.nintendolife.com/news/2013/08/3d_gaming_is_very_much_a_part_of_nintendos_future_plans |title = 3D Gaming is Very Much A Part of Nintendo's Future Plans |first = Andy |last = Green |publisher = Nintendo Life |date = August 28, 2013 |accessdate = September 1, 2013}}</ref>
+
As a cheaper model of the Nintendo 3DS family that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans.
  
 
=== New Nintendo 3DS ===
 
=== New Nintendo 3DS ===
{{main article|New Nintendo 3DS}}
 
  
The '''New Nintendo 3DS''' and '''New Nintendo 3DS XL''' (known as '''New Nintendo 3DS LL''' in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese [[Nintendo Direct]] presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" [[pointing stick]] that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, [[microSD]] storage, larger batteries, and integrated [[near-field communications]] support for use with [[Amiibo]] products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.<ref>{{cite web |url=http://www.joystiq.com/2014/08/29/nintendo-unveils-new-3ds-3ds-xl/ |title=Nintendo unveils 'new' 3DS, 3DS XL [update] |last=Kubba |first=Sinan |date=August 29, 2014 |publisher=Joystiq |accessdate=September 6, 2014}}</ref><ref>{{cite web |url=http://kotaku.com/nintendo-just-announced-a-new-3ds-1628389333 |title=Nintendo Just Announced a New 3DS. It Has Another Analog Stick. |last=Ashcraft |first=Brian |date=August 29, 2014 |work=Kotaku |accessdate=September 6, 2014}}</ref>
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The '''New Nintendo 3DS''' and '''New Nintendo 3DS XL''' (known as '''New Nintendo 3DS LL''' in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese [[Nintendo Direct]] presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" [[pointing stick]] that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, [[microSD]] storage, larger batteries, and integrated [[near-field communications]] support for use with [[Amiibo]] products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.
  
As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as ''[[Xenoblade Chronicles 3D]]'' and [[Super Nintendo Entertainment System]] games released for [[Virtual Console]], are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models.<ref name=polygon-usrelease/><ref name=eurna-release-gamespot/><ref name=polygon-xeno3d>{{cite web|title=Xenoblade Chronicles comes to New Nintendo 3DS on April 10|url=http://www.polygon.com/2015/2/6/7992605/xenoblade-chronicles-3ds-release-date|website=Polygon|publisher=Vox Media|accessdate=February 14, 2015}}</ref>
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As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as ''[[Xenoblade Chronicles 3D]]'' and [[Super Nintendo Entertainment System]] games released for [[Virtual Console]], are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models.
  
The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014,<ref name="siliconera.com">{{cite web|url=http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|title=New Nintendo 3DS Comes To Australia On November 21|work=Siliconera|accessdate=October 13, 2014}}</ref><ref>{{cite web|last1=Phillips|first1=Tom|title=Nintendo announces new 3DS and 3DS XL designs with extra buttons, improved CPU|url=http://www.eurogamer.net/articles/2014-08-29-nintendo-announces-new-3ds-and-3ds-xl-designs-with-extra-buttons|publisher=eurogamer.net|accessdate=August 29, 2014}}</ref> and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch,<ref name=polygon-usrelease>{{cite web|title=New Nintendo 3DS XL hits North America Feb. 13|url=http://www.polygon.com/2015/1/14/7540289/new-nintendo-3ds|website=Polygon|accessdate=January 14, 2015}}</ref><ref name=eurna-release-gamespot>{{cite web|title=New Nintendo 3DS Release Date Confirmed--Only XL Version Coming to US|url=http://www.gamespot.com/articles/new-nintendo-3ds-release-date-confirmed-only-xl-ve/1100-6424634/|website=GameSpot|publisher=CBS Interactive|accessdate=January 14, 2015}}</ref> though the smaller model was later released in a series of limited edition bundles.<ref>{{cite web|url=https://www.nintendo.com/whatsnew/detail/K2zf0kVCs-zIPGKnlu6sTRWrZvaE-EoV|title=Nintendo announces two New Nintendo 3DS systems coming this fall – Nintendo Official Site|publisher=}}</ref>
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The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014, and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch, though the smaller model was later released in a series of limited edition bundles.
  
 
=== New Nintendo 2DS XL ===
 
=== New Nintendo 2DS XL ===
{{main|New Nintendo 2DS XL}}
 
  
On April 27, 2017, Nintendo unveiled the '''New Nintendo 2DS XL''' (known as '''New Nintendo 2DS LL''' in Japan), which was released in North America and Europe on July 28, 2017<ref>{{cite web|url=http://www.gizmodo.co.uk/2017/04/the-new-nintendo-2ds-xl-is-coming-to-the-uk-in-july/|title=The New Nintendo 2DS XL Is Coming To The UK In July|last=Brockwell|first=Holly|date=April 28, 2017|publisher=Gizmodo}}</ref> and Japan on July 29, 2017.<ref>{{cite web|url=http://www.kotaku.co.uk/2017/04/28/the-first-special-edition-nintendo-2ds-xl-is-beautiful|title=The First Special Edition Nintendo 2DS XL Is Beautiful|last=Ashcraft|first=Brian|date=April 28, 2017|publisher=Kotaku}}</ref> The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen.<ref>{{Citation|last=Nintendo|title=Introducing New Nintendo 2DS XL|date=April 27, 2017|url=https://www.youtube.com/watch?v=3lxNHhgMuTg|accessdate=April 28, 2017}}</ref> No announcements have been made on a non-XL variant of the system.{{Clear}}
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On April 27, 2017, Nintendo unveiled the '''New Nintendo 2DS XL''' (known as '''New Nintendo 2DS LL''' in Japan), which was released in North America and Europe on July 28, 2017 and Japan on July 29, 2017. The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen. No announcements have been made on a non-XL variant of the system.
  
 
== User interface ==
 
== User interface ==
{{main article|Nintendo 3DS system software}}
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[[File:Nintendo 3DS Home Menu.jpg|thumb|250px|The Nintendo 3DS '''Home Menu''' as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.]]
 
[[File:Nintendo 3DS Home Menu.jpg|thumb|250px|The Nintendo 3DS '''Home Menu''' as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.]]
  
The '''Home Menu''' (stylized as '''HOME Menu''') is a [[graphical user interface]] similar to the [[Nintendo DSi system software#DSi Menu|Nintendo DSi Menu]] and [[Wii U#Wii U Menu|Wii U Menu]] for Nintendo 3DS systems. It is used to launch software stored on [[Nintendo DS Game Card|Nintendo DS]] and [[Nintendo 3DS Game Card]]s, applications installed on a [[SD card]] and [[DSiWare]] titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life.<ref name="home menu">{{cite web|title=Nintendo 3DS Family&nbsp;— HOME Menu|url=https://www.nintendo.com/3ds/built-in-software/#/1|publisher=Nintendo|accessdate=November 11, 2013}}</ref> Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the [[Internet Browser (Nintendo 3DS)|Internet Browser]] and [[Miiverse]].
+
The '''Home Menu''' (stylized as '''HOME Menu''') is a [[graphical user interface]] similar to the [[Nintendo DSi system software#DSi Menu|Nintendo DSi Menu]] and [[Wii U#Wii U Menu|Wii U Menu]] for Nintendo 3DS systems. It is used to launch software stored on [[Nintendo DS Game Card|Nintendo DS]] and [[Nintendo 3DS Game Card]]s, applications installed on a [[SD card]] and [[DSiWare]] titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life. Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the [[Internet Browser (Nintendo 3DS)|Internet Browser]] and [[Miiverse]].
  
 
<!-- Updates -->
 
<!-- Updates -->
Similarly to the [[Nintendo DSi]], the menu has updateable [[firmware]]. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders.<ref name="folders">{{cite web|url=http://www.officialnintendomagazine.co.uk/37534/how-to-do-a-3ds-system-update-and-create-folders/ |title=How to do a 3DS System Update and create folders |publisher=Official Nintendo Magazine |date= |accessdate=September 18, 2013}}</ref> On June 20, 2013, a system update brought the introduction of the ''Save Data Backup'' feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most [[Virtual Console]] games.<ref>{{cite web|last=Mallory|first=Jordan|title=3DS system update adds on-board save data backup|url=http://www.joystiq.com/2013/06/20/3ds-system-update-adds-on-board-save-data-backup/|publisher=Joystiq}}</ref> An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles.<ref>{{cite web|url=http://www.siliconera.com/2014/08/29/nintendo-3ds-get-custom-themes-home-menu/|title=Nintendo 3DS To Get Custom Themes For Home Menu|work=Siliconera|accessdate=October 13, 2014}}</ref>
+
Similarly to the [[Nintendo DSi]], the menu has updateable [[firmware]]. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders. On June 20, 2013, a system update brought the introduction of the ''Save Data Backup'' feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most [[Virtual Console]] games. An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles.
  
 
=== {{anchor|Nintendo 3DS Camera}} Camera ===
 
=== {{anchor|Nintendo 3DS Camera}} Camera ===
'''Nintendo 3DS Camera''' is a built-in photo and video recorder with an integrated media gallery and [[Photo editing software|photo editing]] functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 [[pixel|px]] ([[Video Graphics Array|VGA]]), or 0.3 [[megapixel]]s. There are various options and filters available when taking photos or recording video. There is also a ''Low-Light'' option, which is useful when taking photos and recording video in low lighting conditions.<ref name="3ds camera">{{cite web|title=Nintendo 3DS Camera|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Nintendo-3DS-Camera/Nintendo-3DS-Camera-115344.html|publisher=Nintendo|accessdate=November 11, 2013}}</ref>
+
'''Nintendo 3DS Camera''' is a built-in photo and video recorder with an integrated media gallery and [[Photo editing software|photo editing]] functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 [[pixel|px]] ([[Video Graphics Array|VGA]]), or 0.3 [[megapixel]]s. There are various options and filters available when taking photos or recording video. There is also a ''Low-Light'' option, which is useful when taking photos and recording video in low lighting conditions.
  
 
<!-- Update -->
 
<!-- Update -->
On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make [[stop motion]] animations.<ref name="Stuart">{{cite news|url=https://www.theguardian.com/technology/gamesblog/2011/dec/07/nintendo-3ds-system-update|title=3DS gets 3D video recording in latest system update to console|last=Stuart|first=Keith|date=December 7, 2011|publisher=The Guardian|accessdate=September 24, 2012}}</ref>  All recording modes only allow a single video to be up to 10 minutes long.<ref>{{cite web|url=http://mynintendonews.com/2011/10/20/nintendo-3ds-record-10-minutes-of-3d-video-on-nintendo-3ds-with-november-firmware-update/ |title=Nintendo 3DS: Record 10 Minutes Of 3D Video On Nintendo 3DS With November Firmware Update |publisher=My Nintendo News |date=October 20, 2011 |accessdate=September 25, 2013}}</ref>
+
On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make [[stop motion]] animations. All recording modes only allow a single video to be up to 10 minutes long.
  
 
=== {{anchor|Nintendo 3DS Sound}} Sound ===
 
=== {{anchor|Nintendo 3DS Sound}} Sound ===
'''Nintendo 3DS Sound''' is a built-in music player and sound recorder. Supported [[filename extension]]s include MP3 audio with [[MP3|.mp3]] and AAC audio with [[MPEG-4 Part 14|.mp4]], [[Apple Lossless|.m4a]], or [[3GP and 3G2|.3GP]]. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's [[headphone jack]]. A set of sound manipulation options are available, as well as several [[audio filters]]. Ten-second voice recordings can be also be recorded and edited.<ref name="3ds sound">{{cite web|title=Nintendo 3DS Sound|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Nintendo-3DS-Sound/Nintendo-3DS-Sound-115638.html|publisher=Nintendo|accessdate=November 11, 2013}}</ref> These can then be shared throughout other applications such as [[Swapnote]].{{citation needed|date=September 2013}} There is also a [[StreetPass]] function built-into the app, where users exchange song data to make a compatibility chart between them.<ref name="3ds sound" />
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'''Nintendo 3DS Sound''' is a built-in music player and sound recorder. Supported [[filename extension]]s include MP3 audio with [[MP3|.mp3]] and AAC audio with [[MPEG-4 Part 14|.mp4]], [[Apple Lossless|.m4a]], or [[3GP and 3G2|.3GP]]. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's [[headphone jack]]. A set of sound manipulation options are available, as well as several [[audio filters]]. Ten-second voice recordings can be also be recorded and edited. These can then be shared throughout other applications such as [[Swapnote]]. There is also a [[StreetPass]] function built-into the app, where users exchange song data to make a compatibility chart between them.
  
 
=== Multitasking ===
 
=== Multitasking ===
The Nintendo 3DS is capable of suspending an application and run one of six [[multitasking|multitasking application]]s. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software. Attempting to open a game or application while another is already running will result in a warning prompt.<ref name="home menu" /> These multitasking applications include:
+
The Nintendo 3DS is capable of suspending an application and run one of six [[multitasking|multitasking application]]s. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software. Attempting to open a game or application while another is already running will result in a warning prompt. These multitasking applications include:
 
* '''''Game Notes''''', which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user.
 
* '''''Game Notes''''', which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user.
 
* '''''Friend List''''', a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
 
* '''''Friend List''''', a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
Line 328: Line 151:
 
* '''''Camera''''', a lightweight version of ''[[Nintendo 3DS Camera]]'' with most features omitted, accessed by holding the L and R buttons; [[QR code]]s can be read by the camera.
 
* '''''Camera''''', a lightweight version of ''[[Nintendo 3DS Camera]]'' with most features omitted, accessed by holding the L and R buttons; [[QR code]]s can be read by the camera.
  
== External links ==
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[[Category:Nintendo handhelds]]
{{Commons category|Nintendo 3DS}}
 
* [https://www.nintendo.co.jp/3ds/index.html Official Nintendo 3DS website] {{ja icon}}
 
* [http://nintendo.com/3ds/ Official North American Nintendo 3DS website]
 
* [http://nintendo3ds.co.uk/ Official European Nintendo 3DS website]
 
* [http://nintendo3ds.com.au/ Official Australian Nintendo 3DS website]
 
 
 
{{Nintendo 3DS}}
 
{{Nintendo hardware}}
 
{{Stereoscopy}}
 
{{Second screen}}
 
{{Eighth generation game consoles}}
 
{{Handheld game consoles}}
 
{{portal bar|2010s|Video games|Nintendo}}
 
 
 
[[Category:2010s toys]]
 
[[Category:Backward-compatible video game consoles]]
 
[[Category:Eighth-generation video game consoles]]
 
[[Category:Handheld game consoles]]
 
[[Category:IQue consoles]]
 
[[Category:Nintendo 3DS| ]]
 
[[Category:Products introduced in 2011]]
 

Latest revision as of 20:30, 5 February 2019

Nintendo 3DS
Nintendo 3ds logo.svg
Nintendo-3DS-AquaOpen.png
An aqua Nintendo 3DS in the open position.
Also known as 3DS (abbreviation)
Developer Nintendo RED
Manufacturer Nintendo, Foxconn
Product family Nintendo 3DS family
Type Handheld game console
Generation Eighth generation
Release date

Nintendo 3DS:
JP: February 26, 2011
EU: March 25, 2011
NA: March 27, 2011
AU: March 31, 2011

Nintendo 3DS XL:
JP: July 28, 2012
EU: July 28, 2012
AU: August 23, 2012br />NA: August 19, 2012
Retail availability 2011–present
Introductory price Nintendo 3DS:
¥25,000/US$249/AU$349.95
Nintendo 3DS XL: ¥18,900/US$199/AU$349
Units shipped Original: 26.25 million (2018-3-31)
All models combined: 73.53 million (2018-09-30)
Media Physical and digital
Nintendo 3DS Game Card
Nintendo DS Game Card
Digital distribution (Nintendo eShop)
SD/SDHC card
Operating system Nintendo 3DS system software
CPU 268MHz Dual-Core ARM11 MPCore, single-core ARM9
Memory 128 MB FCRAM, 6 MB VRAM
Storage 1 GB internal flash memory
Removable storage Included 2 GB SD card (3DS)
Included 4 GB SDHC card (3DS XL)
Cartridge save
Display LCD screens
Nintendo 3DS:
Upper: 3.53" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
Lower: 3.00" resistive touchscreen LCD @ 320 × 240 (QVGA)
Nintendo 3DS XL:
Upper: 4.88" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
Lower: 4.18" resistive touchscreen LCD @ 320 × 240 (QVGA)
Graphics DMP PICA200 GPU
Sound Stereo speakers (pseudo-surround), microphone
Input A/B/X/Y buttons, Circle Pad, L/R bumpers, D-pad, 3D depth slider, volume slider, wireless switch, power button
Camera One user-facing and two forward-facing VGA cameras
Connectivity 2.4 GHz 802.11b/g Wi-Fi, Infrared
Power Battery
Nintendo 3DS:
1300 mAh, 3.7 V lithium-ion battery
3DS games: 3 to 5 hours
DS games: 5 to 8 hours
Sleep Mode: ≈ 3 days
Nintendo 3DS XL:
1750 mAh, 3.7 V lithium-ion battery
3DS games: 3.5 to 6.5 hours
DS games: 7 to 10 hours
Sleep Mode: ≈ 3 days
Online services

Nintendo Network

Dimensions Body
Nintendo 3DS:
Width: 134 mm (5.3 in)
Height: 74 mm (2.9 in)
Depth: 21 mm (0.83 in)
Nintendo 3DS XL:
Width: 156 mm (6.1 in)
Height: 93 mm (3.7 in)
Depth: 22 mm (0.87 in)
Mass Body
Nintendo 3DS:
235 grams (8.3 oz)
Nintendo 3DS XL:
336 grams (11.9 oz)
Best-selling game Mario Kart 7, 17.52 million units
(2018-09-30)
Backward
compatibility
Nintendo DS
Predecessor Nintendo DS
Successor New Nintendo 3DS
Website www.nintendo.com/3ds

Introduction[edit]

The Nintendo 3DS, or simply the 3DS, is a handheld game console produced by Nintendo. It is capable of displaying stereoscopic 3D effects without the use of 3D glasses or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at E3 2010 on June 15, 2010. The console succeeds the Nintendo DS, featuring backward compatibility with older Nintendo DS video games. Its primary competitor is the PlayStation Vita from Sony.

The handheld offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality, using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. It is also pre-loaded with various applications including these: an online distribution store called Nintendo eShop, a social networking service called Miiverse; an Internet Browser; the Netflix, Hulu Plus and YouTube streaming video services; Nintendo Video; a messaging application called Swapnote (known as Nintendo Letter Box in Europe and Australia); and Mii Maker.

Specifications[edit]

Hardware[edit]

File:Nintendo 3DS Button Map.png
Regular Nintendo 3DS button and features layout.
The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models

The console has custom components codeveloped by the Nintendo Research & Engineering Department and other manufacturers, all combined into a unified system on chip. The main processor (CPU) is an ARM11 MPCore-based dual-core processor manufactured at 45 nm. One processor core is dedicated to games and applications, while the other core is exclusive to the operating system, enabling multitasking and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in sleep mode. The system also contains a single-core ARM9 processor, enabling backward compatibility with Nintendo DS games. The graphics processor (GPU) is developed by Digital Media Professionals, and consists of a semi-custom PICA200 processor.

The system contains a total of 128 MB of system memory consisting of two 64 MB (512 Mb) FCRAM chips developed by Fujitsu, with a maximum bandwidth of 3.2 GB/s. However, 32 MB is reserved for the operating system and unavailable to games. Additionally, the system contains 6 MB of VRAM. The console also contains a dedicated hardware audio DSP module capable of outputting mono, stereo or pseudo-surround sound through either its two speakers or headphone jack.

The Nintendo 3DS contains two separate screens. The top screen is a 15:9 (5:3) autostereoscopic LCD screen with a display resolution of 800×240 pixels (400×240 pixels per eye, WQVGA). On the original Nintendo 3DS, the screen measures 3.53 in (90 mm), while on the 3DS XL it measures 4.88 in (124 mm). It is autostereoscopic; it uses a parallax barrier to produce a three-dimensional effect without requiring special glasses. There is a 3D Depth Slider next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 resistive touchscreen with a display resolution of 320×240 pixels (QVGA). On the original Nintendo 3DS, the screen measures 77 mm (3.02 in), while on the 3DS XL it measures 106 mm (4.18 in).

The system features three camera sensors: two cameras on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 megapixels, VGA) with one-point focus and can only achieve digital zoom. There is also a microphone in the bottom of the system.

The system includes 1 GB of internal flash memory manufactured by Toshiba, but it is mostly used by the operating system and its pre-installed applications. The system's memory can be expanded via an SD memory card slot, which supports SD and SDHC memory cards. All Nintendo 3DS systems come packaged with a 2 GB SD card while Nintendo 3DS XL systems include a 4 GB SDHC card. The system uses 2.4 GHz 802.11 b/g wireless network connectivity with enhanced WPA2 security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the Circle Pad Pro and the amiibo reader/writer.

The Nintendo 3DS comes with a 1300 mAh, 3.7 V lithium ion battery. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7 V lithium-ion battery capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately 230 grams (8.1 oz), the larger XL version weighs approximately 336 grams (11.9 oz). When opened, the original 3DS is 134 mm (5.3 in) wide, 74 mm (2.9 in) broad, and 21 mm (0.83 in) thick. The XL version however, is 156 mm (6.1 in) wide, 93 mm (3.7 in) broad, and 22 mm (0.87 in) thick. The 3DS also come with a telescoping stylus, extendable to up to 100 mm (3.9 in) long, while the 3DS XL come with a regular 93 mm (3.7 in) stylus.

All systems in the Nintendo 3DS family use the same AC adapter used with the Nintendo DSi and Nintendo DSi XL. In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.

Controls[edit]

The Nintendo 3DS input controls include the following: a round nub analog input called the Circle Pad, a D-pad, four face buttons (A, B, X, Y), bumper buttons (L, R), a Home button, Start and Select buttons, and a Power button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications. The touchscreen can be interacted with either the user's finger or a stylus bundled with the handheld. There is also a six-axis motion sensor, which includes a 3-axis accelerometer and a 3-axis gyroscope. Through the Circle Pad Pro accessory the system has access to a second Circle Pad and trigger buttons (ZL, ZR).

Game card[edit]

The Nintendo 3DS Game Card is a media format used to physically distribute video games for Nintendo 3DS systems. Despite looking near-identical to its predecessor, the Nintendo DS Game Card, there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS. These game cards can hold up to either 1 GB, 2 GB or 4 GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512 MB). Some sources claim that an 8 GB version could be produced should a game ever require it.

Circle Pad Pro[edit]

The Circle Pad Pro is an accessory/add-on which connects to a Nintendo 3DS system through infrared adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (ZL/ZR). The device was first released in Japan on December 10, 2011, coinciding with the release of Monster Hunter 3G in the region. It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of Resident Evil: Revelations in those regions.

Images of the device first appeared in September 2011 in Famitsu The first titles confirmed to compatible with the add-on were Monster Hunter 3G, Resident Evil Revelations, Ace Combat 3D Cross Rumble (Japanese version only), Metal Gear Solid: Snake Eater 3D, Kingdom Hearts 3D: Dream Drop Distance and Shin Sangoku Musou VS.

The Nintendo 3DS XL version of the device, called the Circle Pad Pro XL, was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.

The C-Stick and ZL/ZR buttons on the New Nintendo 3DS are backward compatible with Circle Pad Pro-compatible titles.

Other models[edit]

The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the Nintendo 3DS XL is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS. The Nintendo 2DS is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design. The New Nintendo 3DS, which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models.

Nintendo 2DS[edit]

A Black + Blue Nintendo 2DS

The Nintendo 2DS (abbreviated to 2DS) was announced on August 28, 2013, as a new entry-level model of the Nintendo 3DS family. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a mono speaker), and uses a slate-like form factor as opposed to the clamshell design used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of Pokémon X & Y and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.

As a cheaper model of the Nintendo 3DS family that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans.

New Nintendo 3DS[edit]

The New Nintendo 3DS and New Nintendo 3DS XL (known as New Nintendo 3DS LL in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese Nintendo Direct presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" pointing stick that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, microSD storage, larger batteries, and integrated near-field communications support for use with Amiibo products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.

As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as Xenoblade Chronicles 3D and Super Nintendo Entertainment System games released for Virtual Console, are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models.

The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014, and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch, though the smaller model was later released in a series of limited edition bundles.

New Nintendo 2DS XL[edit]

On April 27, 2017, Nintendo unveiled the New Nintendo 2DS XL (known as New Nintendo 2DS LL in Japan), which was released in North America and Europe on July 28, 2017 and Japan on July 29, 2017. The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen. No announcements have been made on a non-XL variant of the system.

User interface[edit]

The Nintendo 3DS Home Menu as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.

The Home Menu (stylized as HOME Menu) is a graphical user interface similar to the Nintendo DSi Menu and Wii U Menu for Nintendo 3DS systems. It is used to launch software stored on Nintendo DS and Nintendo 3DS Game Cards, applications installed on a SD card and DSiWare titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life. Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the Internet Browser and Miiverse.

Similarly to the Nintendo DSi, the menu has updateable firmware. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders. On June 20, 2013, a system update brought the introduction of the Save Data Backup feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most Virtual Console games. An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles.

Camera[edit]

Nintendo 3DS Camera is a built-in photo and video recorder with an integrated media gallery and photo editing functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 px (VGA), or 0.3 megapixels. There are various options and filters available when taking photos or recording video. There is also a Low-Light option, which is useful when taking photos and recording video in low lighting conditions.

On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make stop motion animations. All recording modes only allow a single video to be up to 10 minutes long.

Sound[edit]

Nintendo 3DS Sound is a built-in music player and sound recorder. Supported filename extensions include MP3 audio with .mp3 and AAC audio with .mp4, .m4a, or .3GP. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's headphone jack. A set of sound manipulation options are available, as well as several audio filters. Ten-second voice recordings can be also be recorded and edited. These can then be shared throughout other applications such as Swapnote. There is also a StreetPass function built-into the app, where users exchange song data to make a compatibility chart between them.

Multitasking[edit]

The Nintendo 3DS is capable of suspending an application and run one of six multitasking applications. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software. Attempting to open a game or application while another is already running will result in a warning prompt. These multitasking applications include:

  • Game Notes, which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user.
  • Friend List, a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
  • Notifications, whilst receiving notifications the top LED light will flash either blue or green, depending if it is a SpotPass or StreetPass notification, respectively.
  • Internet Browser
  • Miiverse, a social networking service dedicated to games and other applications; comments and software screenshots can be posted on dedicated software communities.
  • Camera, a lightweight version of Nintendo 3DS Camera with most features omitted, accessed by holding the L and R buttons; QR codes can be read by the camera.